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Support Missions

Before taking on the main mission, you have the option to take one of two support missions. If taken, the other will be unavailable.

Sabotage

In this support mission, you will ambush a convoy that is passing through the village of Gelardo. The enemy convoy will approach from the north, taking the main road into the village, and make a right turn at the T-junction before heading west. The convoy has two BMP escorts, one leading, and one behind. If the convoy is alerted or attacked, the trucks will attempt a slightly different path such as navigating around the village.

In the northwest corner of the village is a church, with a Red vehicle. This vehicle contains additional mines, satchel charges and RPGs that you may use to destroy the convoy.

Mines can be used to catch vehicles that escape, or as a means to determine when to set off the satchel charges. The leading BMP will likely hit one if it's placed on the main route, but it will only be disabled. Consider a satchel charge and mine combination if you prefer destroying that vehicle entirely. Note that a civilian will enter a car and drive to the west exit. If you plant mines on the road before the civilian does so, you will cause a civilian casualty.

Satchel charges can be placed anywhere on the route. The convoy tends to be spaced out as it travels, thus you will need to spread out the satchel charges as well.

At around 5 minutes to noon, your scout reports a visual on the convoy. Soon thereafter, a loud bell will ring to get the civilians off the streets, and as a reminder for you to find any concealment. Touch off the bombs when ideal, and finish off the trucks with the RPG. Any disabled or alerted troop transport will deploy their soldiers, thus you will also want to make sure you can safely reach the boat.