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Revision as of 10:37, 14 August 2007 by Rastansaga (talk | contribs) (some points i noticed...)
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in the skeet shooting, shooting two targets with a single shot awards bonus points. the wind selection in the archery is not strictly random, the wind repeatedly iterates backwards and forwards between -7 and +7. With a little practice, it's possible to get a desired wind value every time. optimal angles in archery or 4.8, 5.0 or 5.2 degrees. only these angles permit a "nice" you don't need to foul to get the triple jump bonus. you just need to start with your foot touching the jump line and get angles 35, 41 and 45. in the pole vault, planting the pole directly in the trap, without scraping the floor and then clearing the bar causes a mole to appear, awarding 1000 points. Repeating this at successive heights awards bonuses of 2000, 4000 and then 8000 indefinitely. the qualifying levels increase beyond the 3 levels listed on the main page. the qualifying levels are dependent on dip-switch settings - there are 8 initial levels of difficulty