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Revision as of 20:16, 31 December 2008 by Najzere (talk | contribs) (adding name parameter and anchor tag)
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[[Image:{{{1}}}]] HP {{{2}}} EXP {{{3}}} Coins {{{4}}} World {{{5}}}
Atk {{{6}}} Def {{{7}}} MAtk {{{8}}} MDef {{{9}}}
Jump Fire Thunder Ice
Fear Poison Sleep Silence
Item(s): None



This page has been transcluded from Template:SMRPGEnemy/Documentation.


This is a template to display all pertinent data on an enemy in Super Mario RPG: Legend of the Seven Stars.

Parameters

For the strength/weakness fields, type "s" or "strong" to display a green cell or "w" or "weak" to display a red cell. Type nothing for a neutral field.

This parameter is explicitly named (it uses the "name" parameter name; see the examples below).

name: The name of the enemy.

These parameters aren't explicitly named, so enter them in the following order:

  1. Image name: Replace with the filename (including extension) of the enemy's image
  2. Hit points: The enemy's HP
  3. Experience points: EXP awarded for defeating the monster
  4. Coins: Money earned for defeating the monster
  5. World number: The world number where the monster is encountered (Mushroom Kingdom would be world #1)
  6. Attack: The monster's attack power
  7. Defense: The monster's defensive ability
  8. Magic Attack: The monster's Magic Attack power
  9. Magic Defense: The monster's Magic Defense ability
  10. Jump: The monster's resistance or weakness to Jump-type attacks
  11. Fire: The monster's resistance or weakness to Fire-type attacks
  12. Thunder: The monster's resistance or weakness to Thunder-type attacks
  13. Ice: The monster's resistance or weakness to Ice-type attacks
  14. Fear: The monster's resistance to Fear-type attacks
  15. Poison: The monster's resistance to Poison-type attacks
  16. Sleep: The monster's resistance to Sleep-type attacks
  17. Silence: The monster's resistance to Silence-type attacks
  18. Items awarded: The items won by defeating the monster (listed in order of likelihood)
  19. Yoshi Cookie: The item acquired when a Yoshi Cookie is used and Yoshi successfully transforms the enemy.
  20. Psychopath: The thought of the enemy when Mallow's Psychopath is used.

Example

Amanita
HP 52 EXP 3 Coins 0 World 2
Atk 35 Def 30 MAtk 31 MDef 18
Jump Fire Thunder O Ice
Fear Poison Sleep Silence
Item(s): Mushroom



{{SMRPGEnemy|name=Amanita|SMRPG Enemy Amanita.gif|52|3|0|2|35|30|31|18|||w||||||[[Super Mario RPG: Legend of the Seven Stars/Equipment and Items#Items|Mushroom]]|Bad Mushroom|''"Gotta work on my tan!"''}}