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m (moved Big Brain Academy/Homeroom to Big Brain Academy: merging histories)
m (moved Big Brain Academy/Walkthrough to Big Brain Academy: merging histories)
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{{Header Nav|game=Big Brain Academy}}
{{Header Nav|game=Big Brain Academy}}


The Homeroom is the main menu, shown as soon as you've touched the title page.
The core of Big Brain Academy are the different activities. There are five categories and each category consists of five activities. Each activity is 60 seconds long and players are tested by the percentage of how many questions they got right.


* '''Profiles''': This is where you create save files. Four can be stored at a time. Your name and academy grade is seen here.
==Think==
* '''Demo''': You can send a demo wirelessly to a friend, or play it yourself. You do not need to register, but results are not stored.
[[Image:BBAcademy-002.jpg|thumb|Cubegame will require you to be good at adding and multiplying. As you progress the shapes get more advanced.]]
* '''[[Big Brain Academy/Options|Options]]''': Configurate sound and language here. You can also erase data here. Once data is erased, it is gone forever.
* '''Heavyweight''': Examine the pictures on the top screen, then tap the heaviest character on the touch screen.
* '''Pathfinder''': The animals move from the top to the bottom screen and make a turn each time they reach a corner. Draw a line on the touch screen to help them meet up.
* '''Bone Yard''': The arrows on the top screen show how objects on the touch screen will move. Examine the arrows, then drop a bone on the square where the dog will land. Sometimes blocks will move and push the dog, so be careful.


{{Footer Nav|game=Big Brain Academy|nextpage=Classes}}
==Memorize==
* '''Sound Bites''': Listen to the sounds that the characters make, then touch their pictures in the order that they made noise.
* '''Flash Memory''': Memorize the numbers and symbols that flash on the top screen, then tap the same sequence into the number pad on the touch screen.
* '''Memo-Random''': Examine the cards on the top screen, then tap Memorize when you are confident you know them. When some of the cards flip over, tap the touch screen to identify them.
 
==Analyse==
[[Image:BBAcademy-001.jpg|thumb|When all activities have been completed you'll be give your results as well as a graph that will show the areas you need to improve in.]]
* '''Missing Link''': Examine the picture on the top screen, then draw lines to connect the dots in the marked locations.
* '''Cubegame''': Count the number of blocks on the top screen, then tap the touch screen to input your answer.
 
* '''Animal Lines''': Examine the pattern on the top screen, then trace through the pattern on touch screen.
 
==Compute==
* '''Coin-Parison''': The two panels on the touch screen show a variety of coins. Touch the panel with the greater amount. You can change the currency.
* '''Add Agency''': Count the number of figures on the top screen, then touch the two panels that add up to the same amount.
* '''Written Math''': Solve the maths problem and input the answer on the touch screen.
 
==Identify==
[[Image:BBAcademy-003.jpg|thumb|<!--Shadow shift-->]]
* '''Shadow Shift''': Examine the moving silhouettes on the top screen, then tap the corresponding shapes on the touch screen. If you answer correctly, the silhouettes will reveal themselves.
* '''Get In Shape''': Examine the shape on the top screen, then select the pieces used to build it on the touch screen. If you tap a matching piece, it will appear in the shape. You must locate every matching piece to pass.
* '''Matchmaker''': Examine the pictures on the touch screen and tap the matching pairs. Some puzzles have more than one match.

Revision as of 20:13, 12 November 2009

The core of Big Brain Academy are the different activities. There are five categories and each category consists of five activities. Each activity is 60 seconds long and players are tested by the percentage of how many questions they got right.

Think

Cubegame will require you to be good at adding and multiplying. As you progress the shapes get more advanced.
  • Heavyweight: Examine the pictures on the top screen, then tap the heaviest character on the touch screen.
  • Pathfinder: The animals move from the top to the bottom screen and make a turn each time they reach a corner. Draw a line on the touch screen to help them meet up.
  • Bone Yard: The arrows on the top screen show how objects on the touch screen will move. Examine the arrows, then drop a bone on the square where the dog will land. Sometimes blocks will move and push the dog, so be careful.

Memorize

  • Sound Bites: Listen to the sounds that the characters make, then touch their pictures in the order that they made noise.
  • Flash Memory: Memorize the numbers and symbols that flash on the top screen, then tap the same sequence into the number pad on the touch screen.
  • Memo-Random: Examine the cards on the top screen, then tap Memorize when you are confident you know them. When some of the cards flip over, tap the touch screen to identify them.

Analyse

When all activities have been completed you'll be give your results as well as a graph that will show the areas you need to improve in.
  • Missing Link: Examine the picture on the top screen, then draw lines to connect the dots in the marked locations.
  • Cubegame: Count the number of blocks on the top screen, then tap the touch screen to input your answer.
  • Animal Lines: Examine the pattern on the top screen, then trace through the pattern on touch screen.

Compute

  • Coin-Parison: The two panels on the touch screen show a variety of coins. Touch the panel with the greater amount. You can change the currency.
  • Add Agency: Count the number of figures on the top screen, then touch the two panels that add up to the same amount.
  • Written Math: Solve the maths problem and input the answer on the touch screen.

Identify

BBAcademy-003.jpg
  • Shadow Shift: Examine the moving silhouettes on the top screen, then tap the corresponding shapes on the touch screen. If you answer correctly, the silhouettes will reveal themselves.
  • Get In Shape: Examine the shape on the top screen, then select the pieces used to build it on the touch screen. If you tap a matching piece, it will appear in the shape. You must locate every matching piece to pass.
  • Matchmaker: Examine the pictures on the touch screen and tap the matching pairs. Some puzzles have more than one match.