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< Dragon Quest IX: Sentinels of the Starry Skies
Revision as of 21:46, 26 August 2010 by 0-172 (talk | contribs) (Improvements and adding unlockable vocations)
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There are six vocations: Warrior, Mage, Priest, Martial Artist, Thief, and Minstrel. Initially, your starting vocation is Minstrel, but that can be freely changed later in the game.

Warrior

Description

Mighty fighters who make good use of swords, spears and knives, and who courageously cover their companions.

Mage

Description

Specialists in martial magic that can make mincemeat of many monsters. They can also equip wands, knives and whips.

Skills

  • Wand Skill
  • Knife Skill
  • Whip Skill
  • Shield Skill
  • Spellcraft

Priest

Description

Specialists in medical magic who can also mix it up with spears, wands and staves when combat is called for.

Skills

  • Spear Skill
  • Wand Skill
  • Staff Skill
  • Shield Skill
  • Faith

Martial Artist

Description

Able employers of the potential of tension, they value strength and agility above all, and can fight with fans, claws and staves.

Skills

  • Claw Skill
  • Staff Skill
  • Fan Skill
  • Fisticuffs Skill
  • Focus

Thief

Description

Versatile vagabonds with a keen nose for treasure, they are also fierce fighters, skilled with swords, knives and claws.

Skills

  • Knife Skill
  • Sword Skill
  • Claw Skill
  • Fisticuffs Skill
  • Acquisitiveness

Minstrel

Description

All-round entertainers who encourage those around them with all manner of marvels, and wage war with whips, fans and swords.

Skills

  • Sword Skill
  • Whip Skill
  • Fan Skill
  • Shield Skill
  • Litheness

Gladiator

Armamentalist

Paladin

Ranger

Sage

Luminary

Attributes

All characters have the following attributes:

  • Strength
  • Agility
  • Resilience
  • Deftness
  • Charm
  • Magical Mending
  • Magical Might
  • Max. HP
  • Max. MP
  • Attack
  • Defense
  • Style