Eternal Sonata/Photography: Difference between revisions

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No idea why "5%" was used. My tests never got that... from as low as 2.63% to as high as 20.32% and I dont believe the game code was broken down to get said number. So putting 5% or my working seemed wrong till accurate numbers can be gottten from the code or a wide enough data set. I confirmed the rest on the Xbox version.
(cleanup)
(No idea why "5%" was used. My tests never got that... from as low as 2.63% to as high as 20.32% and I dont believe the game code was broken down to get said number. So putting 5% or my working seemed wrong till accurate numbers can be gottten from the code or a wide enough data set. I confirmed the rest on the Xbox version.)
 
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{{Header Nav|game=Eternal Sonata}}
{{Header Nav|game=Eternal Sonata}}


;Guide to Beat's Vivid Shot
;Guide to Beat's [[Eternal Sonata/Move Mastery#Beat|Vivid Shot]] / [[Eternal Sonata/Move Mastery#Beat|Night Shot]]
For "A" Rank Photos, the enemy subject needs to meet certain criteria:
For "A" Rank Photos, the enemy subject needs to meet certain criteria:


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''Note'': Having a photographer in a store multiplies the value of the photo by 10.
''Note'': Having a photographer in a store multiplies the value of the photo by 10.
This can usually be accomplished consistently by saving before going to the shop or looking at the photo's and reloading the save one time if a photographer is not in. If you have the patience you can also get the photographer by simply choosing "Sell Photo" then leaving back to the main shop menu if the photographer isn't in, then re-entering the "Sell Photo" option until he is in. Also note that selling anything below B rank will get you less from a photographer, almost nothing most of the time.


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{{Footer Nav|game=Eternal Sonata|prevpage=Items|nextpage=Characters}}
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