Final Fantasy VII/Huge Materias: Difference between revisions

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Good protection (MBarrier or Big Guard) is essential. Some techniques are effective, among them everything that has anything to do with lightning, including Bolts, Ramuh a little bit, and Magic Breath and Trine Enemy Skills. Aside from those, hit the boss with everything and anything.}}
Good protection (MBarrier or Big Guard) is essential. Some techniques are effective, among them everything that has anything to do with lightning, including Bolts, Ramuh a little bit, and Magic Breath and Trine Enemy Skills. Aside from those, hit the boss with everything and anything.}}


Carry Armor leaves God's Hand, a nice weapon for Tifa. After the fight, you take the the other sub to catch Reno. In the submarine bay, be sure to check every box. You'll find Battle Trumpet (for Cait Sith), Scimitar (a weapon for Cid that has triple materia growth rate) and Leviathan Scales, a key item which will douse the flames in the Wutai cave.
Carry Armor leaves God's Hand, a nice weapon for Tifa. After the fight, you take the other sub to catch Reno. In the submarine bay, be sure to check every box. You'll find Battle Trumpet (for Cait Sith), Scimitar (a weapon for Cid that has triple materia growth rate) and Leviathan Scales, a key item which will douse the flames in the Wutai cave.


In the other sub, you first need to fight your way in. There's a save point in the entryway. In the command cabin, you have the option to fight the commander and two soldiers, or you can take them hostage.
In the other sub, you first need to fight your way in. There's a save point in the entryway. In the command cabin, you have the option to fight the commander and two soldiers, or you can take them hostage.
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In the rocket, there's one more bad guy to beat. Enter the cockpit and a cutscene follows. Cid's workers leave the rocket to Cid, and then you hear that Palmer is launching the rocket.
In the rocket, there's one more bad guy to beat. Enter the cockpit and a cutscene follows. Cid's workers leave the rocket to Cid, and then you hear that Palmer is launching the rocket.


Once in space, you can go fetch the Huge Materia by using the ladders to the right. The combination lock needs button key presses; if you get it wrong, you have three minutes to get it right, so listen to Cid's ideas. The correct combination is {{control|{{psx|C}} {{dot}} {{psx|S}} {{dot}} {{psx|X}} {{dot}} {{psx|X}}|{{kbd|Enter}} {{dot}} {{(}}{{kbd|.}} or {{kbd|Delete}}{{)}} {{dot}} {{(}}{{kbd|0}} or {{kbd|Insert}}{{)}} {{dot}} {{(}}{{kbd|0}} or {{kbd|Insert}}{{)}}}}.  Functionally for those who have alternate controls: OK - SWITCH - CANCEL - CANCEL. Note if your have changed you controls, you must input the controls to what you changed them too instead.  
Once in space, you can go fetch the Huge Materia by using the ladders to the right. The combination lock needs button key presses; if you get it wrong, you have three minutes to get it right, so listen to Cid's ideas. The correct combination is {{control|{{psx|C}} {{dot}} {{psx|S}} {{dot}} {{psx|X}} {{dot}} {{psx|X}}|{{kbd|Enter}} {{dot}} {{(}}{{kbd|.}} or {{kbd|Delete}}{{)}} {{dot}} {{(}}{{kbd|0}} or {{kbd|Insert}}{{)}} {{dot}} {{(}}{{kbd|0}} or {{kbd|Insert}}{{)}}}}.  Functionally for those who have alternate controls: OK - SWITCH - CANCEL - CANCEL. Note if your have changed you controls, you must input the controls to what you changed them to instead.  


To get to the escape pod, go left. There's a cutscene involving Shera, who shows up and leads you to the pod. The rocket will hit the Meteor, and won't cause much damage to it at all, even if you leave the Huge Materia in the rocket.
To get to the escape pod, go left. There's a cutscene involving Shera, who shows up and leads you to the pod. The rocket will hit the Meteor, and won't cause much damage to it at all, even if you leave the Huge Materia in the rocket.
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