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{{Header Nav|game=Ghost Master}}
{{Header Nav|game=Ghost Master}}
;Recommended ghosts
;Recommended ghosts
*[[Ghost Master/Ghost list#Cogjammer|Cogjammer]] (If you have [[Ghost Master/Ghost list#Terroreyes|Terroreyes]] or [[Ghost Master/Ghost list#Maxine Factor|Maxine]] they are recommended instead.)
*[[Ghost Master/Ghosts#Cogjammer|Cogjammer]] (If you have [[Ghost Master/Ghosts#Terroreyes|Terroreyes]] or [[Ghost Master/Ghosts#Maxine Factor|Maxine]] they are recommended instead.)
*[[Ghost Master/Ghost list#Boo|Boo]]
*[[Ghost Master/Ghosts#Boo|Boo]]
*[[Ghost Master/Ghost list#Stonewall|Stonewall]]
*[[Ghost Master/Ghosts#Stonewall|Stonewall]]
*[[Ghost Master/Ghost list#Aether|Aether]]
*[[Ghost Master/Ghosts#Aether|Aether]]
*[[Ghost Master/Ghost list#Shivers|Shivers]] (If you have [[Ghost Master/Ghost list#Weatherwitch|Weatherwitch]] she is recommended instead.)  
*[[Ghost Master/Ghosts#Shivers|Shivers]] (If you have [[Ghost Master/Ghosts#Weatherwitch|Weatherwitch]] she is recommended instead.)  
;Custom Recommended
;Custom Recommended
*'''Noise''': Some noise makes Mortals move around. (Use Boo or Wendal)
*'''Noise''': Some noise makes Mortals move around. (Use Boo or Wendal)

Latest revision as of 02:46, 18 January 2010

Recommended ghosts
Custom Recommended
  • Noise: Some noise makes Mortals move around. (Use Boo or Wendal)
  • Wind: Take Aether and Weatherwitch to make wind powers.
  • Telekinesis: Take Boo (Kinesis) or Shivers (TK storm) to move the book.
  • Shattering Song: Take Aether to use it to free Whisperwind.
  • Stonewall: Stonewall is useful in number of places. Especially near the end of the level.
  • Phantom: You may want Shivers near the end over Terroreyes and Maxine.

Guide[edit]

Revisit[edit]

Trapped Spirits[edit]

Fears[edit]

Name Fear Subconscious Fear