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Line 8: | Line 8: | ||
{{Input List Type|type=Special Attacks|color=steelblue}} | {{Input List Type|type=Special Attacks|color=steelblue}} | ||
{{Input List Move|Shitsu|{{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Shitsu|{{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Fuujin|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}} (hold)}} | {{Input List Move|Fuujin|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}} (hold)}} | ||
{{Input List Move|├►Shin: Ichishiki|{{GGButton|Punch}}}} | {{Input List Move|├►Shin: Ichishiki|{{GGButton|Punch}}}} | ||
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{{Input List Move|├►Nagiha|{{GGButton|Slash}}}} | {{Input List Move|├►Nagiha|{{GGButton|Slash}}}} | ||
{{Input List Move|└►Rin|{{GGButton|Heavy Slash}}}} | {{Input List Move|└►Rin|{{GGButton|Heavy Slash}}}} | ||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | |||
{{Input List Move|Kou|{{cade|Qcf}}{{plus}}{{GGButton|Slash}} (hold)}} | {{Input List Move|Kou|{{cade|Qcf}}{{plus}}{{GGButton|Slash}} (hold)}} | ||
{{Input List Type|type=Overdrives|color=orange | {{Input List Move|Suigetsu no Hakobi|{{cade|Qcf}}{{plus}}{{GGButton|Kick}} (hold)}} | ||
{{Input List Move|└►Midare|{{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | |||
{{Input List Type|type=Overdrives|color=orange}} | |||
{{Input List Move|Issei Ougi: Sai|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Issei Ougi: Sai|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Kachoufuugetsu Kai|{{cade|Hcbf}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|Kachoufuugetsu Kai|{{cade|Hcbf}}{{plus}}{{GGButton|Slash}}}} | ||
Line 31: | Line 33: | ||
{{Input List Move|├►Spinning Chain Strike|{{cade|Down}} (hold)}} | {{Input List Move|├►Spinning Chain Strike|{{cade|Down}} (hold)}} | ||
{{Input List Move|└►Winter Cherry|{{GGButton|Slash}}}} | {{Input List Move|└►Winter Cherry|{{GGButton|Slash}}}} | ||
{{Input List Move|Winter Mantis|{{cade|Hcf}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
{{Input List Move|Snail|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Snail|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Whistling Wind|{{cade|Qcb}}{{plus}}{{GGButton|Kick}} (hold)}} | |||
{{Input List Move|Rainwater|{{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|Rainwater|{{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Move|Axl Bomber|{{cade|Air}} {{cade|Dp}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Axl Bomber|{{cade|Air}} {{cade|Dp}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
Line 101: | Line 104: | ||
{{Input List Move|Sepultura|{{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|Sepultura|{{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Trovão|{{cade|Qcf}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|Trovão|{{cade|Qcf}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Sol Nascente|{{cade|Dp}}{{plus}}{{GGButton|Slash}}}} | |||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
{{Input List Move|Sol Poente|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|Sol Poente|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Move|Chave|{{cade|Qcb}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Type|type=Overdrives|color=orange}} | {{Input List Type|type=Overdrives|color=orange}} | ||
{{Input List Move|Ventania|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Ventania|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
Line 162: | Line 166: | ||
{{Input List Move|Zweites Kaltes Gestöber|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Zweites Kaltes Gestöber|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Turbulenz|{{cade|Qcb}}{{plus}}{{GGButton|Slash}} (hold)}} | {{Input List Move|Turbulenz|{{cade|Qcb}}{{plus}}{{GGButton|Slash}} (hold)}} | ||
{{Input List Move|└►Brynhildr Stance|hold {{GGButton|Slash}}}} | |||
{{Input List Move|Kahn-Schild|(Brynhildr) {{GGButton|Dust}}}} | {{Input List Move|Kahn-Schild|(Brynhildr) {{GGButton|Dust}}}} | ||
{{Input List Move|Glänzendes<br/>Dunkel|(Brynhildr) {{cade|Qcb}}{{plus}}{{GGButton|Kick}} (hold)}} | {{Input List Move|Glänzendes<br/>Dunkel|(Brynhildr) {{cade|Qcb}}{{plus}}{{GGButton|Kick}} (hold)}} | ||
Line 181: | Line 186: | ||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
{{Input List Move|Mr. Dolphin (Horizontal)|{{cade|CBF}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | {{Input List Move|Mr. Dolphin (Horizontal)|{{cade|CBF}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | ||
{{Input List Move|└►Split|{{GGButton|Kick}}}} | |||
{{Input List Move|Mr. Dolphin (Vertical)|{{cade|CDU}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | {{Input List Move|Mr. Dolphin (Vertical)|{{cade|CDU}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Overhead Kiss|(close) {{cade|Dp}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|Overhead Kiss|(close) {{cade|Dp}}{{plus}}{{GGButton|Kick}}}} | ||
Line 215: | Line 221: | ||
{{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Command Normal 3|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Command Normal 3|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Command<br/>Normal 4| | {{Input List Move|Command<br/>Normal 4|{{GGButton|Slash}} after far standing {{GGButton|Slash}}}} | ||
{{Input List Move|└►Command Normal 5|{{GGButton|Slash}}}} | {{Input List Move|└►Command Normal 5|{{GGButton|Slash}}}} | ||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
Line 237: | Line 243: | ||
{{Input List Move|Potemkin Buster|(close) {{cade|Hcbf}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Potemkin Buster|(close) {{cade|Hcbf}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Heat Knuckle|{{cade|Dp}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Heat Knuckle|{{cade|Dp}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Heat Tackle|{{cade|Hcf}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Move|Mega Fist (Forward)|{{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Mega Fist (Forward)|{{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Mega Fist (Backward)|{{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Mega Fist (Backward)|{{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | ||
Line 259: | Line 266: | ||
{{Input List Move|Dauro|{{cade|Dp}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Dauro|{{cade|Dp}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Sildo Detruo|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|Sildo Detruo|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Sabrobato|{{cade|Qcb}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
{{Input List Move|Erarlumo|{{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Erarlumo|{{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Ondo|{{cade|Qcf}}{{plus}}{{GGButton|Kick}}}} | |||
{{Input List Move|Agresa Ordono|{{cade|Air}} {{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|Agresa Ordono|{{cade|Air}} {{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Type|type=Overdrives|color=orange}} | {{Input List Type|type=Overdrives|color=orange}} | ||
Line 317: | Line 325: | ||
{{Input List Type|type=Command Normals|color=maroon}} | {{Input List Type|type=Command Normals|color=maroon}} | ||
{{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Command Normal 3|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Type|type=Special Attacks|color=steelblue}} | {{Input List Type|type=Special Attacks|color=steelblue}} | ||
{{Input List Move|Chant|{{cade|(Air)}} {{cade|Qcf}}{{plus}}any}} | {{Input List Move|Chant|{{cade|(Air)}} {{cade|Qcf}}{{plus}}any}} | ||
Line 353: | Line 362: | ||
{{Input List Header|GGS|Bedman}} | {{Input List Header|GGS|Bedman}} | ||
{{Input List Type|type=Command Normals|color=maroon}} | {{Input List Type|type=Command Normals|color=maroon}} | ||
{{Input List Move|Command<br/>Movement|{{cade|Air}} dash in any direction}} | |||
{{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
Line 358: | Line 368: | ||
{{Input List Move|call 4BA|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|call 4BA|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|call 4B3|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|call 4B3|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | |||
{{Input List Move|call 4B9 (Malfunction)|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|call 4B9 (Malfunction)|{{cade|Qcf}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|call 0x$0.20|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|call 0x$0.20|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|call 0x$1.00|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | {{Input List Move|call 0x$1.00|{{cade|(Air)}} {{cade|Qcb}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Type|type=Overdrives|color=orange | {{Input List Type|type=Overdrives|color=orange}} | ||
{{Input List Move|call 13C|{{cade|(Air)}} {{cade|Hcbf}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|call 13C|{{cade|(Air)}} {{cade|Hcbf}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Move|call 4CC|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|call 4CC|{{cade|Hcbf}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
Line 394: | Line 405: | ||
{{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Command<br/>Normal 3|{{GGButton|Heavy Slash}} after standing {{GGButton|Slash}}}} | {{Input List Move|Command<br/>Normal 3|{{GGButton|Heavy Slash}} after standing {{GGButton|Heavy Slash}}}} | ||
{{Input List Type|type=Special Attacks|color=steelblue}} | {{Input List Type|type=Special Attacks|color=steelblue}} | ||
{{Input List Move|Miss Charlotte|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | {{Input List Move|Miss Charlotte|{{cade|(Air)}} {{cade|Qcf}}{{plus}}{{GGButton|Slash}} or {{GGButton|Heavy Slash}}}} | ||
Line 435: | Line 446: | ||
{{Input List Move|Fire|(At the Ready or Steady Aim) {{GGButton|Heavy Slash}}}} | {{Input List Move|Fire|(At the Ready or Steady Aim) {{GGButton|Heavy Slash}}}} | ||
{{Input List Move|Steady Aim|{{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | {{Input List Move|Steady Aim|{{cade|Qcb}}{{plus}}{{GGButton|Slash}}}} | ||
{{Input List Move|Cancel Aim|{{cade|Down}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Cancel Aim|(At the Ready) {{cade|Down}}{{plus}}{{GGButton|Heavy Slash}}}} | ||
{{Input List Type|type=Special Attacks|color=steelblue|new=1}} | {{Input List Type|type=Special Attacks|color=steelblue|new=1}} | ||
{{Input List Move|Reload|{{cade|Down}}{{cade|Down}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Reload|{{cade|Down}}{{cade|Down}}{{plus}}{{GGButton|Punch}}}} | ||
Line 472: | Line 483: | ||
{{Input List Type|type=Command Normals|color=maroon}} | {{Input List Type|type=Command Normals|color=maroon}} | ||
{{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | {{Input List Move|Command Normal 1|{{cade|Right}}{{plus}}{{GGButton|Punch}}}} | ||
{{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | {{Input List Move|Command Normal 2|{{cade|Right}}{{plus}}{{GGButton|Kick}}}} | ||
{{Input List Move|Command Normal 3|{{cade|Right}}{{plus}}{{GGButton|Heavy Slash}}}} | |||
{{Input List Type|type=Special Attacks|color=steelblue}} | {{Input List Type|type=Special Attacks|color=steelblue}} | ||
{{Input List Move|Mist Finer|{{cade|Qcb}}{{plus}}{{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}} (hold)}} | {{Input List Move|Mist Finer|{{cade|Qcb}}{{plus}}{{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}} (hold)}} |
Revision as of 16:15, 8 December 2023
Anji Mito
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Axl Low
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Chipp Zanuff
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Faust
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Giovanna
Command Normals |
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Special Attacks |
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I-No
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Ky Kiske
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Leo Whitefang
Command Normals |
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Special Attacks |
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Overdrives |
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May
Command Normals |
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Special Attacks |
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Overdrives |
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Millia Rage
Command Normals |
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Special Attacks |
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Nagoriyuki
Command Normals |
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Special Attacks |
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Overdrives |
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Potemkin
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Ramlethal Valentine
Command Normals |
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Special Attacks |
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Sol Badguy
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Zato-1
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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DLC characters
Asuka R♯
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Baiken
Special Attacks |
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Overdrives |
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Bedman?
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Bridget
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Elphelt Valentine
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Goldlewis Dickinson
Command Normals |
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Special Attacks |
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Happy Chaos
Command Normals |
|
Special Attacks |
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Special Attacks |
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Overdrives |
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Jack-O'
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Johnny
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Sin Kiske
Command Normals |
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Special Attacks |
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Special Attacks |
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Overdrives |
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Testament
Command Normals |
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Special Attacks |
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