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{{Header | {{Header Bar|game=Indian Battle}} | ||
{{Game | |||
|completion=2 | |||
|image=Indian Battle flyer.jpg | |||
|title=Indian Battle | |title=Indian Battle | ||
| | |japanese=インディアンバトル | ||
|developer=[[Taito Corporation]] | |developer=[[Taito Corporation]] | ||
|publisher=[[Taito Corporation]] | |publisher=[[Taito Corporation]] | ||
| | |year=1980 | ||
| | |systems={{syslist|cade}} | ||
|genre= | |genre=[[Shooter]] | ||
| | |players=1-2 | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
}} | }} | ||
{{marquee|Indian Battle marquee.jpg}} | {{marquee|Indian Battle marquee.jpg}} | ||
'''Indian Battle''' is a fixed [[shooter]] arcade game, that had been released by [[Taito Corporation]] in [[1980]]; it utilizes an Intel 8080 microprocessor (running up at 2 MHz) while using discrete circuitry and a Texas Instruments SN-76477 for sound. The player must use a 2-way joystick to take control of a cowboy at the bottom of the screen, with a single button, to make him fire shots at various types of Indians (who fire and throw their arrows, tomahawks and rocks back at him) - and all arrows are worth 10 points in this title while tomahawks are worth 30. Rocks, however, are worth a randomly-generated amount of points, while regular Indians are worth 100; Indians on horseback are worth 150 points, and condors are worth 200. Every third level is a bonus level where the cowboy has to show his skill in the lasso - and for every Indian he lassos you'll receive 100 bonus points (there are 20 for a maximum of 2000). | '''Indian Battle''' is a fixed [[shooter]] arcade game, that had been released by [[Taito Corporation]] in [[1980]]; it utilizes an Intel 8080 microprocessor (running up at 2 MHz) while using discrete circuitry and a Texas Instruments SN-76477 for sound. The player must use a 2-way joystick to take control of a cowboy at the bottom of the screen, with a single button, to make him fire shots at various types of Indians (who fire and throw their arrows, tomahawks and rocks back at him) - and all arrows are worth 10 points in this title while tomahawks are worth 30. Rocks, however, are worth a randomly-generated amount of points, while regular Indians are worth 100; Indians on horseback are worth 150 points, and condors are worth 200. Every third level is a bonus level where the cowboy has to show his skill in the lasso - and for every Indian he lassos you'll receive 100 bonus points (there are 20 for a maximum of 2000). | ||
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[[Category:Taito Corporation]] | [[Category:Taito Corporation]] | ||
[[Category:Shooter]] | [[Category:Shooter]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:MAME]] | [[Category:MAME]] |
Latest revision as of 17:36, 5 March 2022
Indian Battle | |
---|---|
Developer(s) | Taito Corporation |
Publisher(s) | Taito Corporation |
Year released | 1980 |
System(s) | Arcade |
Japanese title | インディアンバトル |
---|---|
Genre(s) | Shooter |
Players | 1-2 |
Modes | Single player, Multiplayer |
Indian Battle is a fixed shooter arcade game, that had been released by Taito Corporation in 1980; it utilizes an Intel 8080 microprocessor (running up at 2 MHz) while using discrete circuitry and a Texas Instruments SN-76477 for sound. The player must use a 2-way joystick to take control of a cowboy at the bottom of the screen, with a single button, to make him fire shots at various types of Indians (who fire and throw their arrows, tomahawks and rocks back at him) - and all arrows are worth 10 points in this title while tomahawks are worth 30. Rocks, however, are worth a randomly-generated amount of points, while regular Indians are worth 100; Indians on horseback are worth 150 points, and condors are worth 200. Every third level is a bonus level where the cowboy has to show his skill in the lasso - and for every Indian he lassos you'll receive 100 bonus points (there are 20 for a maximum of 2000).
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Title screen.
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Upright arcade cabinet.
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First level of the game.