Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 12: | Line 12: | ||
}} | }} | ||
Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to | Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to find where the tower is located in order to save the princess, and with luck find his bride to be. | ||
This was [[Sierra Entertainment]] second game which used the development tool AGI (Adventure Game Interpreter) | This was [[Sierra Entertainment]] second game which used the development tool AGI (Adventure Game Interpreter) |
Revision as of 17:34, 24 April 2006
Template:All Game Nav Template:Infobox
Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to find where the tower is located in order to save the princess, and with luck find his bride to be.
This was Sierra Entertainment second game which used the development tool AGI (Adventure Game Interpreter)