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{{upcoming}}
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{{Header Nav|game=Lineage Eternal|num=0}}
{{Header Nav|game=Lineage Eternal}}
{{Game
{{Game
|completion=0
|image=
|title=Lineage Eternal
|title=Lineage Eternal
|image=
|developer=[[NCsoft]]
|developer=[[NCsoft]]
|publisher=[[NCsoft]]
|publisher=[[NCsoft]]
|released=TBA
|year=
|genre=[[MMORPG]]
|systems={{syslist|win|macos}}
|systems=[[Windows]], [[Mac OS]]
|genre=[[RPG]]
|modes=[[MMOG]]
|modes=[[MMOG]]
|ratings=
|preceded by=[[Lineage II]]
|preceded by=[[Lineage II]]
|series=Lineage
|series=Lineage
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Lineage III was originally anticipated to use the Unreal Engine 3, but an NCsoft representative has since stated that NCsoft will instead develop an entirely new proprietary engine.
Lineage III was originally anticipated to use the Unreal Engine 3, but an NCsoft representative has since stated that NCsoft will instead develop an entirely new proprietary engine.
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[[Category:NCsoft]]
[[Category:NCsoft]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Windows]]
[[Category:Mac OS]]
[[Category:MMOG]]
[[Category:MMOG]]

Revision as of 15:30, 7 February 2022

upcoming
upcoming

This game has not yet been released. This guide may contain information of a speculative nature, not based on actual use. If you have any substantiated information to contribute, please discuss it on the talk page.

No release date has been specified. If you can find it, please add it using the year, month and day parameters for the {{upcoming}} template on this page.

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Lineage Eternal
Developer(s)NCsoft
Publisher(s)NCsoft
Year released
System(s)Windows, macOS
Preceded byLineage II
SeriesLineage
Genre(s)RPG
ModesMMOG
LinksLineage Eternal ChannelSearchSearch

Lineage Eternal (Korean: 리니지 III) is a sequel to Lineage II by NCsoft. The Lineage III project began January 1, 2008 and will be announced to the public in 2011.

Lineage III was originally anticipated to use the Unreal Engine 3, but an NCsoft representative has since stated that NCsoft will instead develop an entirely new proprietary engine.

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