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== Tentacle ==
{{Header Nav|game=Maniac Mansion: Day of the Tentacle}}


Get the flier from rack and help-wanted sign from window. Take a dime and go into Dr. Fred's office. Take the Swiss bankbook, and open drawer. There's a Booboo-B-Gone inside drawer. Take it. Open the portrait and leave. Go through the secret lab by open the grandfather clock. Go back  through the foyer.
The game will be start with Bernard, who wants to visiting Dr. Fred in his secret lab and the Purple Tentacle. As soon as you must be conquering the world and drinking the poisoned water. Watch the brief introduction how to consulting them.


=== Asleep Dr. Fred ===
== Tentacle ==
 
Go into kitchen. Take both of coffees and a fork. Go into laundry's room, open the cabinet and take a funnel. Go leave.
 
Here, go back through the secret lab. Pour the decaf coffee with a mug. Dr. Fred will asleep and going into Dr. Fred's office.
 
After he leaves, go back the foyer and go upstairs.
 
=== Using Crowbar ===
 
Go into sleeping conventioneer's room and close the door. Take a key, and leave. Go outside and go to the parking lot. Now give key to man in ski mask. And he'll give you a crowbar. Go inside.
 
Use a crowbar with a gum in dime is stuck in it. After you use, chew it. You have two dimes for using the FickleFingers slot. You don't need to use it, but come back later. Go back upstairs, use a crowbar, which you just now use, with that candy machine. Whoa, there some of quarters! Take both it.
 
=== Stamp ===
 
Go into Dwayne's room, and take a disappearing ink. Leave the room, and go into Weird Ed's room. This is Weird Ed's room. Use disappearing ink with stamp album. He'll angry after you use. After he throws, take stamp and album. Go back into Weird Ed's room. Give stamp album to Weird Ed. He wouldn't angry. Take hamster and leave.
 
=== Freezing Hamster ===
 
To freeze this hamster, go downstairs and open the ice machine. Put a hamster with it, and he'll angry. Close the ice machine.
 
=== Vat of Teeth and Roof ===


Go downstairs again, and go back into party's room. Open the grating, and walk over chattering teeth, and follow it. When he traps, take chattering teeth. Go up the roof.
When you're on the lobby, PICK UP the flier from the rack, the help-wanted sign from the window, and the dime from the pay phone. Go into the office and PICK UP the Swiss bankbook, and OPEN the drawer. It's the Booboo-B-Gone on inside, take it. OPEN the portrait and leave. Open the grandfather clock and go through the secret lab.


This is a roof, which that a christmas lights and a sign. Take crank, and leave out.
Hoagie and Laverne will be meet them, who go by the upstairs and seeing about any tentacles. Dr. Fred will meet too, but he says about Bernard. Bernard will say to free to go, After the tentacles are gone, and Dr. Fred will tell you to the time machine. The Chron-O-John will be begin and its falls. After Bernard talks, go leave his secret lab. Once in the lobby, go upstairs, and go into the sleeping conventioneer's room. When he asleep, CLOSE the door, and PICK UP the keys. Leave the room and go outside through the parking lot. Here, GIVE the keys to man in ski mask, where he gives you a crowbar. After you have a crowbar, return to the motel.


=== Washing Sweater ===
Once again, USE a crowbar with a gum stuck in a dime in it, where you chew it. Go back upstairs, and go back into the sleeping conventioneer's room. Once in his room, insert two dimes in FickleFingers coin slot, where you're taking his sweater after he falls. Go leave and USE a crowbar with the candy machine. After you have some of quarters, take it and go into Green Tentacle's room. Here, PUSH the speaker and PICK UP the videotape. When you picked up, turn on stereo to fall a fake barf. After that falls, turn off the stereo and go back through the lobby, where you PICK UP it.


Go back upstairs and go back into sleeping conventioneer's room. Use the dime on FickleFinger's slot at the moment, which two times. After he falls, take sweater and leave.
== Freezing a Hamster ==


Sometime go back downstairs and go back into kitchen, back into laundry's room. Open the dryer, then put this sweater in dryer. Insert both of quarters in coin slot, and that will seem to work.
Go to the party room, and through the kitchen. You're now in the kitchen where there are a few things to PICK UP both of coffees. There's a fork is sitting in the table, so take it. First, go into the laundry's room where you PICK UP the funnel inside the cabinet. Leave the room, and meet the cigar salesman. When you meet, walk over the chattering teeth, open the grating and chase it. When it's trapped, PICK UP the chattering teeth. Go up through the roof where you PICK UP the crank of box. Go back through the lobby, go back upstairs and go into Dwayne's room. However, you can't reach it from there. So, PICK UP the disappearing ink and leave. Go upstairs over 3rd floor, where you go into Weird Ed's room. There you meet him, PICK UP his hamster and squelch his stamp album with the disappearing ink.


== Flushing to Hoagie ==
After he winds against Bernard's head, PICK UP both of stamps and go back into Weird Ed's room where you GIVE his stamp album to Weird Ed Edison. Go back through the 2nd floor where you put this hamster with an ice machine. The hamster will be angry and freezing.


Go back upstairs, and go into Green Tentacle's room. Here you meet Green Tentacle. After you meet, take the videotape and push speaker. When you push speaker, turn on stereo. The fake barf will fall down after stuck in ceiling. Turn off stereo, and leave Green Tentacle's room.
== Finding the Plans ==


Go back downstairs, and take fake barf. Go back through the secret lab. This is a paper, so take it. Correct the plan.
Go back through then lobby, and through the laundry's room. Once in the laundry's room, put his sweater in the dryer and insert some of quarters and he'll be washing. When you've been washed, go back through the secret lab and PICK UP the battery paper and correct it. After you've been corrected, he'll flush you to Hoagie. You now have to playing either Bernard and Hoagie where you send the textbook and help-wanted sign to Hoagie. Switch to Hoagie.


After he flushing, you can now switch to Hoagie. Send the textbook, help-wanted sign, and flier to Hoagie. Switch to Hoagie.
{{Footer Nav|game=Maniac Mansion: Day of the Tentacle|prevpage=|nextpage=}}

Latest revision as of 17:35, 28 February 2016

The game will be start with Bernard, who wants to visiting Dr. Fred in his secret lab and the Purple Tentacle. As soon as you must be conquering the world and drinking the poisoned water. Watch the brief introduction how to consulting them.

Tentacle

When you're on the lobby, PICK UP the flier from the rack, the help-wanted sign from the window, and the dime from the pay phone. Go into the office and PICK UP the Swiss bankbook, and OPEN the drawer. It's the Booboo-B-Gone on inside, take it. OPEN the portrait and leave. Open the grandfather clock and go through the secret lab.

Hoagie and Laverne will be meet them, who go by the upstairs and seeing about any tentacles. Dr. Fred will meet too, but he says about Bernard. Bernard will say to free to go, After the tentacles are gone, and Dr. Fred will tell you to the time machine. The Chron-O-John will be begin and its falls. After Bernard talks, go leave his secret lab. Once in the lobby, go upstairs, and go into the sleeping conventioneer's room. When he asleep, CLOSE the door, and PICK UP the keys. Leave the room and go outside through the parking lot. Here, GIVE the keys to man in ski mask, where he gives you a crowbar. After you have a crowbar, return to the motel.

Once again, USE a crowbar with a gum stuck in a dime in it, where you chew it. Go back upstairs, and go back into the sleeping conventioneer's room. Once in his room, insert two dimes in FickleFingers coin slot, where you're taking his sweater after he falls. Go leave and USE a crowbar with the candy machine. After you have some of quarters, take it and go into Green Tentacle's room. Here, PUSH the speaker and PICK UP the videotape. When you picked up, turn on stereo to fall a fake barf. After that falls, turn off the stereo and go back through the lobby, where you PICK UP it.

Freezing a Hamster

Go to the party room, and through the kitchen. You're now in the kitchen where there are a few things to PICK UP both of coffees. There's a fork is sitting in the table, so take it. First, go into the laundry's room where you PICK UP the funnel inside the cabinet. Leave the room, and meet the cigar salesman. When you meet, walk over the chattering teeth, open the grating and chase it. When it's trapped, PICK UP the chattering teeth. Go up through the roof where you PICK UP the crank of box. Go back through the lobby, go back upstairs and go into Dwayne's room. However, you can't reach it from there. So, PICK UP the disappearing ink and leave. Go upstairs over 3rd floor, where you go into Weird Ed's room. There you meet him, PICK UP his hamster and squelch his stamp album with the disappearing ink.

After he winds against Bernard's head, PICK UP both of stamps and go back into Weird Ed's room where you GIVE his stamp album to Weird Ed Edison. Go back through the 2nd floor where you put this hamster with an ice machine. The hamster will be angry and freezing.

Finding the Plans

Go back through then lobby, and through the laundry's room. Once in the laundry's room, put his sweater in the dryer and insert some of quarters and he'll be washing. When you've been washed, go back through the secret lab and PICK UP the battery paper and correct it. After you've been corrected, he'll flush you to Hoagie. You now have to playing either Bernard and Hoagie where you send the textbook and help-wanted sign to Hoagie. Switch to Hoagie.