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{{Header_Nav|game=Maniac Mansion: Day of the Tentacle}}
{{Header Nav|game=Maniac Mansion: Day of the Tentacle}}
 
The game will be start with Bernard, who wants to visiting Dr. Fred in his secret lab and the Purple Tentacle. As soon as you must be conquering the world and drinking the poisoned water. Watch the brief introduction how to consulting them.


== Tentacle ==
== Tentacle ==


Get a flier from the rack and a help-wanted sign from window. Pick up dime and go into Dr. Fred's office. Once in office, pick up Swiss bankbook. Notice there's a Booboo-B-Gone inside drawer. Take it. Open the portrait and leave.
When you're on the lobby, PICK UP the flier from the rack, the help-wanted sign from the window, and the dime from the pay phone. Go into the office and PICK UP the Swiss bankbook, and OPEN the drawer. It's the Booboo-B-Gone on inside, take it. OPEN the portrait and leave. Open the grandfather clock and go through the secret lab.
 
Now open the grandfather clock. Bernard goes to the secret lab. They'll meet Dr. Fred and he says about Bernard. The Chron-O-John will be begin and it's fall. It can be trouble. After he talks, go upstairs again.
 
=== Getting a Crowbar ===
 
You can't follow him, but come back later. Go upstairs, and close the door. Pick up keys and leave the room. Go outside, through the parking lot. Here, give the keys to man in ski mask. He'll gives you a crowbar. Go inside.
 
At the foyer, use it with gum in dime stuck in it. He's automatically taken. Chew it. After you have two dimes, go back upstairs again. Use a crowbar again with candy machine. There are some quarters, so take it.
 
=== Freezing Hamster ===
 
Go into Dwayne's room, and pick up disappearing ink. Go upstairs to 3rd floor, and he said where'd he go. Go into Weird Ed's room. Here you meet with him. Choose all of option. When you talk, use the disappearing ink with a stamp album. He'll angry when you ruining his pony express stamps, and he winds it. Pick up stamp album and a stamp before you go back into Weird Ed's room. Give the stamp album to Weird Ed, which just now thrown. Leave the room.
 
Go downstairs and open the ice machine. Put his hamster in it. The hamster will angry, froze and cold. Go back to the foyer.


=== Peacemaker ===
Hoagie and Laverne will be meet them, who go by the upstairs and seeing about any tentacles. Dr. Fred will meet too, but he says about Bernard. Bernard will say to free to go, After the tentacles are gone, and Dr. Fred will tell you to the time machine. The Chron-O-John will be begin and its falls. After Bernard talks, go leave his secret lab. Once in the lobby, go upstairs, and go into the sleeping conventioneer's room. When he asleep, CLOSE the door, and PICK UP the keys. Leave the room and go outside through the parking lot. Here, GIVE the keys to man in ski mask, where he gives you a crowbar. After you have a crowbar, return to the motel.


Go into party's room. You meet with cigar salesman. When you talk, open the grating and walk to the chattering teeth. Follow inside it. After this is trap, pick up it.
Once again, USE a crowbar with a gum stuck in a dime in it, where you chew it. Go back upstairs, and go back into the sleeping conventioneer's room. Once in his room, insert two dimes in FickleFingers coin slot, where you're taking his sweater after he falls. Go leave and USE a crowbar with the candy machine. After you have some of quarters, take it and go into Green Tentacle's room. Here, PUSH the speaker and PICK UP the videotape. When you picked up, turn on stereo to fall a fake barf. After that falls, turn off the stereo and go back through the lobby, where you PICK UP it.


Go up to the roof. Here, pick up crank and go down chimney.
== Freezing a Hamster ==


== Flushing to Hoagie ==
Go to the party room, and through the kitchen. You're now in the kitchen where there are a few things to PICK UP both of coffees. There's a fork is sitting in the table, so take it. First, go into the laundry's room where you PICK UP the funnel inside the cabinet. Leave the room, and meet the cigar salesman. When you meet, walk over the chattering teeth, open the grating and chase it. When it's trapped, PICK UP the chattering teeth. Go up through the roof where you PICK UP the crank of box. Go back through the lobby, go back upstairs and go into Dwayne's room. However, you can't reach it from there. So, PICK UP the disappearing ink and leave. Go upstairs over 3rd floor, where you go into Weird Ed's room. There you meet him, PICK UP his hamster and squelch his stamp album with the disappearing ink.


Go back into sleeping conventioneer's room. Here, insert the dimes into FickleFingers slot two times. When he falls, pick up sweater. Eeew, yuck! Go leave.
After he winds against Bernard's head, PICK UP both of stamps and go back into Weird Ed's room where you GIVE his stamp album to Weird Ed Edison. Go back through the 2nd floor where you put this hamster with an ice machine. The hamster will be angry and freezing.


Go into laundry, through the kitchen. Open the cabinet, and pick up funnel. Put a sweater by open the dryer, and insert some quarters. Go back upstairs and into green tentacle's room. Here you meet him. After you talk again, push the speaker. Pick up videotape. Turn on the stereo and the fake barf will be falling down after stuck. Turn off again. Go downstairs and take a fake barf.
== Finding the Plans ==


Go back through the secret lab. Once in secret lab, take the paper. Correct the plan. When you correct, he'll flush to the Hoagie. You can now switch to Hoagie. Send the textbook, help-wanted sign, and the flier to him. Switch to Hoagie.
Go back through then lobby, and through the laundry's room. Once in the laundry's room, put his sweater in the dryer and insert some of quarters and he'll be washing. When you've been washed, go back through the secret lab and PICK UP the battery paper and correct it. After you've been corrected, he'll flush you to Hoagie. You now have to playing either Bernard and Hoagie where you send the textbook and help-wanted sign to Hoagie. Switch to Hoagie.


{{Footer_Nav|game=Maniac Mansion: Day of the Tentacle|prevpage=Walkthrough|nextpage=Hoagie (Past)}}
{{Footer Nav|game=Maniac Mansion: Day of the Tentacle|prevpage=|nextpage=}}

Latest revision as of 17:35, 28 February 2016

The game will be start with Bernard, who wants to visiting Dr. Fred in his secret lab and the Purple Tentacle. As soon as you must be conquering the world and drinking the poisoned water. Watch the brief introduction how to consulting them.

Tentacle

When you're on the lobby, PICK UP the flier from the rack, the help-wanted sign from the window, and the dime from the pay phone. Go into the office and PICK UP the Swiss bankbook, and OPEN the drawer. It's the Booboo-B-Gone on inside, take it. OPEN the portrait and leave. Open the grandfather clock and go through the secret lab.

Hoagie and Laverne will be meet them, who go by the upstairs and seeing about any tentacles. Dr. Fred will meet too, but he says about Bernard. Bernard will say to free to go, After the tentacles are gone, and Dr. Fred will tell you to the time machine. The Chron-O-John will be begin and its falls. After Bernard talks, go leave his secret lab. Once in the lobby, go upstairs, and go into the sleeping conventioneer's room. When he asleep, CLOSE the door, and PICK UP the keys. Leave the room and go outside through the parking lot. Here, GIVE the keys to man in ski mask, where he gives you a crowbar. After you have a crowbar, return to the motel.

Once again, USE a crowbar with a gum stuck in a dime in it, where you chew it. Go back upstairs, and go back into the sleeping conventioneer's room. Once in his room, insert two dimes in FickleFingers coin slot, where you're taking his sweater after he falls. Go leave and USE a crowbar with the candy machine. After you have some of quarters, take it and go into Green Tentacle's room. Here, PUSH the speaker and PICK UP the videotape. When you picked up, turn on stereo to fall a fake barf. After that falls, turn off the stereo and go back through the lobby, where you PICK UP it.

Freezing a Hamster

Go to the party room, and through the kitchen. You're now in the kitchen where there are a few things to PICK UP both of coffees. There's a fork is sitting in the table, so take it. First, go into the laundry's room where you PICK UP the funnel inside the cabinet. Leave the room, and meet the cigar salesman. When you meet, walk over the chattering teeth, open the grating and chase it. When it's trapped, PICK UP the chattering teeth. Go up through the roof where you PICK UP the crank of box. Go back through the lobby, go back upstairs and go into Dwayne's room. However, you can't reach it from there. So, PICK UP the disappearing ink and leave. Go upstairs over 3rd floor, where you go into Weird Ed's room. There you meet him, PICK UP his hamster and squelch his stamp album with the disappearing ink.

After he winds against Bernard's head, PICK UP both of stamps and go back into Weird Ed's room where you GIVE his stamp album to Weird Ed Edison. Go back through the 2nd floor where you put this hamster with an ice machine. The hamster will be angry and freezing.

Finding the Plans

Go back through then lobby, and through the laundry's room. Once in the laundry's room, put his sweater in the dryer and insert some of quarters and he'll be washing. When you've been washed, go back through the secret lab and PICK UP the battery paper and correct it. After you've been corrected, he'll flush you to Hoagie. You now have to playing either Bernard and Hoagie where you send the textbook and help-wanted sign to Hoagie. Switch to Hoagie.