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There are 6 main attributes, these are the ones you train.
There are 6 main attributes, these are the ones you train.


'''Pow''' - ''Power'' - Governs how much damage your monster does with physical moves.
'''Pow''' - ''Power'' - Governs how much damage your monster does with physical moves.<br>
'''Int''' - ''Intelligence'' - Governs how much damage your monster does with special moves.
'''Int''' - ''Intelligence'' - Governs how much damage your monster does with special moves.<br>
'''Ski''' - ''Skill'' - How accurate your monster is with its moves.
'''Ski''' - ''Skill'' - How accurate your monster is with its moves.<br>
'''Spd''' - ''Speed'' - How good your monster is at dodging.
'''Spd''' - ''Speed'' - How good your monster is at dodging.<br>
'''Def''' - ''Defense'' - Reduces the amount of damage your monster takes.
'''Def''' - ''Defense'' - Reduces the amount of damage your monster takes.<br>
'''Lif''' - ''Life'' - The HP of your monster, and how far it can go in errantries and drills.
'''Lif''' - ''Life'' - The HP of your monster, and how far it can go in errantries and drills<br>


==Secondary Attributes==
==Secondary Attributes==
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There are many secondary attributes, which change, amongst other things, how easy your monster is to train.
There are many secondary attributes, which change, amongst other things, how easy your monster is to train.


'''Likes & Dislikes''' - If you give a monster the item it likes, it's trust will go up and discipline will go down. If you give it the one it dislikes, it's trust will go down and discipline will go up.
'''Likes & Dislikes''' - If you give a monster the item it likes, it's trust will go up and discipline will go down. If you give it the one it dislikes, it's trust will go down and discipline will go up.<br>
'''Trust''' - How much the monster trusts you, if it is high then it will mess up less.
'''Trust''' - How much the monster trusts you, if it is high then it will mess up less.<br>
'''Wits''' - Affects how smart the monster is, if it is low it fails at training, if it's at max, it will cheat more.
'''Wits''' - Affects how smart the monster is, if it is low it fails at training, if it's at max, it will cheat more.<br>
'''Disc''' - ''Discipline'' - How tough you are being on your monster. If you are soft, it will follow your commands more, but it will try less hard at training. The reverse is true if you are being strict.
'''Disc''' - ''Discipline'' - How tough you are being on your monster. If you are soft, it will follow your commands more, but it will try less hard at training. The reverse is true if you are being strict.<br>
'''Shape''' - Thin monsters are faster but take more damage and fat monsters take less damage but are slower.
'''Shape''' - Thin monsters are faster but take more damage and fat monsters take less damage but are slower.<br>
'''Fame''' - How well your monster is doing in tournaments.
'''Fame''' - How well your monster is doing in tournaments.<br>


{{Footer Nav|game=Monster Rancher DS|prevpage=Monster Generation|nextpage=The Ranch}}
{{Footer Nav|game=Monster Rancher DS|prevpage=Monster Generation|nextpage=The Ranch}}

Latest revision as of 15:02, 9 February 2011

Your monster has many attributes to manage to create the ideal monster.

Main Attributes[edit]

There are 6 main attributes, these are the ones you train.

Pow - Power - Governs how much damage your monster does with physical moves.
Int - Intelligence - Governs how much damage your monster does with special moves.
Ski - Skill - How accurate your monster is with its moves.
Spd - Speed - How good your monster is at dodging.
Def - Defense - Reduces the amount of damage your monster takes.
Lif - Life - The HP of your monster, and how far it can go in errantries and drills

Secondary Attributes[edit]

There are many secondary attributes, which change, amongst other things, how easy your monster is to train.

Likes & Dislikes - If you give a monster the item it likes, it's trust will go up and discipline will go down. If you give it the one it dislikes, it's trust will go down and discipline will go up.
Trust - How much the monster trusts you, if it is high then it will mess up less.
Wits - Affects how smart the monster is, if it is low it fails at training, if it's at max, it will cheat more.
Disc - Discipline - How tough you are being on your monster. If you are soft, it will follow your commands more, but it will try less hard at training. The reverse is true if you are being strict.
Shape - Thin monsters are faster but take more damage and fat monsters take less damage but are slower.
Fame - How well your monster is doing in tournaments.