NetHack/Choosing Role and Race: Difference between revisions

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==Suggested build==
==Suggested build==
Lawful Human Valkyrie is an excellent combination for several reasons.  A Valkyrie starts with a highly enchanted small shield which can remain part of their armour for a long time.  She also starts with a good weapon, and if she is lawful, then at experience level 5 (and more certainly by level 7), she can dip that weapon in a fountain to convert it into Excalibur. (The Lady of the Lake does not insist that you are a Knight, but she gets annoyed if neutral or chaotic characters try this trick.) Another weapon, Mjollnir, is their guaranteed first gift from sacrificing, meaning that if your god decides to give you an artifact gift, the first one will be Mjollnir. When the Valkyrie completes the Quest, she will win the Orb of Fate, which halves any damage that she takes, thus making it well worth lugging it around despite its weight. All three artifacts are among the best artifacts in the game.
Lawful Human Valkyrie is an excellent combination for several reasons.  A Valkyrie starts with a highly enchanted small shield which can remain part of her armour for a long time.  She also starts with a good weapon, and if she is lawful, then at experience level 5 (and more certainly by level 7), she can dip that weapon in a fountain to convert it into Excalibur. (The Lady of the Lake does not insist that you are a Knight, but she gets annoyed if neutral or chaotic characters try this trick.) Another weapon, Mjollnir, is their guaranteed first gift from sacrificing, meaning that if your god decides to give you an artifact gift, the first one will be Mjollnir. When the Valkyrie completes the Quest, she will win the Orb of Fate, which halves any damage that she takes, thus making it well worth lugging it around despite its weight. All three artifacts are among the best artifacts in the game.


The advantage of a Human Valkyrie over a Dwarven Valkyrie is that all inhabitants of the Gnomish Mines will be friendly and peaceful to the dwarf but not necessarily to the human. Some see this as a disadvantage, but dwarves and other monsters often found in the Mines are not particularly deadly. Dwarves are a useful source of food, experience and equipment if they are hostile. A Human Valkyrie can kill the dwarves for these benefits, while a Dwarven Valkyrie would have to kill peaceful monsters, and your god does not approve of killing peaceful monsters.
The advantage of a Human Valkyrie over a Dwarven Valkyrie is that all inhabitants of the Gnomish Mines will be friendly and peaceful to the dwarf but not necessarily to the human. Some see this as a disadvantage, but dwarves and other monsters often found in the Mines are not particularly deadly. Dwarves are a useful source of food, experience and equipment if they are hostile. A Human Valkyrie can kill the dwarves for these benefits, while a Dwarven Valkyrie would have to kill peaceful monsters, and your god does not approve of killing peaceful monsters.
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* Wizards start with several magic items - useful for exploring what items exist in the game and what they do. Some Wizards start with junk (a scroll of destroy armor and a potion of sickness would both harm you if you used them) while some start with good items.
* Wizards start with several magic items - useful for exploring what items exist in the game and what they do. Some Wizards start with junk (a scroll of destroy armor and a potion of sickness would both harm you if you used them) while some start with good items.
** Some Wizards start with a magic marker - try using it on blank scrolls and blanks spellbooks to write new ones.
** Some Wizards start with a magic marker - try using it on blank scrolls and blanks spellbooks to write new ones.
**As well, when a wizard tries to read a spellbook that is too high of a level for them to read it successfully, they will get a warning and opportunity to stop. When other roles try to read a higher level spellbook, they can be both paralyzed and teleported, which will almost always result in your death, if only being nibbled to death by a newt.
* Healers start with a stethoscope, which is handy for checking the state of health of a monster. (When adjacent to the monster, press {{kbd|A}}, select your stethoscope, then give the direction of the monster.) Note, though, that Healer is one of the most difficult classes.
* Healers start with a stethoscope, which is handy for checking the state of health of a monster. (When adjacent to the monster, press {{kbd|A}}, select your stethoscope, then give the direction of the monster.) Note, though, that Healer is one of the most difficult classes.


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