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Just before completing each part of a single player mission, a window appears on screen displaying Mission Stats: Time, Objectives, Secret Areas, Treasure, and Attempts.

These mission stats are for your information only: unlike previous games in this series, there are no high scores and thus no points awarded for collecting treasure, and no bonuses for completion quicker than any par time, finding all secret areas or collecting all treasure (or killing all enemies).

There are also no lives: if you're killed or fail your mission by killing any civilians, you simply restart indefinitely until you complete it or quit.

Mission 1: Ominous Rumors

Mission Stats Part 1:
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Part 2:
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Part 3:
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Autosave escape1 escape2 tram
Objectives 2 1 3
Secret Areas 7 4 0
Treasure 9 7 0

Mission 2: Dark Secret

Mission Stats Part 1:
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Part 2:
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Part 3:
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Part 4:
The Template:~
Autosave village1 crypt1 crypt2 church boss1
Objectives 2 2 1 3 2
Secret Areas 2 1 2 1 0
Treasure 3 1 2 1 0

Mission 3: Weapons of Vengeance

Mission Stats Part 1:
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Part 2:
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Part 3:
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Part 4:
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Autosave forest rocket baseout assault
Objectives 4 3 2 3
Secret Areas 1 1 1 0
Treasure 1 2 2 0

Mission 4: Deadly Designs

Mission Stats Part 1:
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Part 2:
The Template:~
Part 3:
The Template:~
Part 4:
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Autosave sfm factory trainyard swf
Objectives 4 2 2 2
Secret Areas 1 0 2 4
Treasure 0 0 2 0

Mission 5: Deathshead's Playground

Mission Stats Part 1:
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Part 2:
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Part 3:
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Autosave norway xlabs boss2
Objectives 2 2 3
Secret Areas 1 1 0
Treasure 0 0 0

Mission 6: Return Engagement

Mission Stats Part 1:
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Part 2:
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Part 3:
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Part 4:
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Autosave dam village2 chateau dark
Objectives 2 7 2 2
Secret Areas 1 5 2 1
Treasure 0 12 7 9

Mission 7: Operation Resurrection

Mission Stats Part 1:
The Template:~
Part 2:
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Part 3:
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Autosave dig castle end
Objectives 2 1 1
Secret Areas 2 2 0
Treasure 3 6 0