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(I know that this is not an arcade game, and I am unable to expand this guide to it on account of that fact, but added {{Rolling Thunder}})
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{{Header Nav|game=Rolling Thunder 3|num=0}}
{{Header Nav|game=Rolling Thunder 3}}
{{Infobox
{{Game
|completion=0
|image=RollingThunder3 cover.png
|title=Rolling Thunder 3
|title=Rolling Thunder 3
|image=RollingThunder3 cover.png
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|released={{na|1993|May 19}}
|year=1993
|systems={{syslist|gen}}
|ratings={{ESRB|E10}}
|genre=[[Run and gun]]
|genre=[[Run and gun]]
|systems=[[Genesis]]
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|E10}}
|preceded by=[[Rolling Thunder 2]]
|preceded by=[[Rolling Thunder 2]]
|series=Rolling Thunder
|series=Rolling Thunder
}}
}}
'''Rolling Thunder 3''' is a [[1993]] [[run and gun]] game by [[Namco]] released for the [[Sega Genesis]]. It is the second sequel to [[Rolling Thunder]], following [[Rolling Thunder 2]]. The game was made specifically for home consoles, which allowed the developers to implement more extensive gameplay features that otherwise wouldn't had been possible in a regular [[arcade]] release. Unlike its predecessors, Rolling Thunder 3 was released only in North America.
'''Rolling Thunder 3''' is a [[1993]] [[run and gun]] game by [[Namco]] released for the [[Sega Genesis]]. It is the second sequel to [[Rolling Thunder]], following [[Rolling Thunder 2]]. The game was made specifically for home consoles, which allowed the developers to implement more extensive gameplay features that otherwise wouldn't had been possible in a regular [[arcade]] release. Unlike its predecessors, Rolling Thunder 3 was released only in North America.
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The game's plot is set around the same time period as its predecessor Rolling Thunder 2. With Albatross and Leila currently assigned to tracking down Gimdo, a new Rolling Thunder agent codenamed Jay is given the task to track down Geldra's second-in-command, Dread (a green skinned humanoid resembling Maboo from the first game). The story is presented in a more cinematic fashion than the previous games, featuring animated cut scenes between stages and on-screen text dialogue between the characters. Jay is assisted via radio by a contact named Ellen, who provides him with mission objectives.
The game's plot is set around the same time period as its predecessor Rolling Thunder 2. With Albatross and Leila currently assigned to tracking down Gimdo, a new Rolling Thunder agent codenamed Jay is given the task to track down Geldra's second-in-command, Dread (a green skinned humanoid resembling Maboo from the first game). The story is presented in a more cinematic fashion than the previous games, featuring animated cut scenes between stages and on-screen text dialogue between the characters. Jay is assisted via radio by a contact named Ellen, who provides him with mission objectives.
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[[Category:Namco]]
[[Category:Namco]]
[[Category:Run and gun]]
[[Category:Run and gun]]
[[Category:Sega Genesis]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 21:47, 17 July 2022

Box artwork for Rolling Thunder 3.
Box artwork for Rolling Thunder 3.
Rolling Thunder 3
Developer(s)Namco
Publisher(s)Namco
Year released1993
System(s)Sega Genesis
Preceded byRolling Thunder 2
SeriesRolling Thunder
Genre(s)Run and gun
ModesSingle player
Rating(s)ESRB Everyone 10+
LinksRolling Thunder 3 ChannelSearchSearch

Rolling Thunder 3 is a 1993 run and gun game by Namco released for the Sega Genesis. It is the second sequel to Rolling Thunder, following Rolling Thunder 2. The game was made specifically for home consoles, which allowed the developers to implement more extensive gameplay features that otherwise wouldn't had been possible in a regular arcade release. Unlike its predecessors, Rolling Thunder 3 was released only in North America.

The game's plot is set around the same time period as its predecessor Rolling Thunder 2. With Albatross and Leila currently assigned to tracking down Gimdo, a new Rolling Thunder agent codenamed Jay is given the task to track down Geldra's second-in-command, Dread (a green skinned humanoid resembling Maboo from the first game). The story is presented in a more cinematic fashion than the previous games, featuring animated cut scenes between stages and on-screen text dialogue between the characters. Jay is assisted via radio by a contact named Ellen, who provides him with mission objectives.

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