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The Orion Pirate ships are very strange in comparison to the other goverment ships, Orion ships tend to have all kinds of different technology from all of the major goverments. Because they have all the technology this makes them a very formidable enemy, and not an enemy to be taken lightly. | |||
{{SFU}} | {{SFU}} | ||
== External links == | == External links == |
Revision as of 14:00, 13 June 2007
Starfleet Command: Orion Pirates is a stand-alone expansion for the computer game Star Trek Starfleet Command II: Empires at War. The game adds eight separate playable pirate cartels based on the Orion Pirates, who had been frequently fought throughout the earlier games. It also oppened up a multiplayer Dynaverse for on-line play. Players may also play via the GameSpy Service.
Galactic Governments:
- The United Federation of Planets
- The Klingon Empire
- The Romulan Star Empire
- The Gorn Confederation
- The Hydran Kingdoms
- The Interstellar Concordium
- The Lyran Star Empire
- The Mirak Star League
In addition to these 8 which were in the original Starfleet Command II: Empires at War there are 8 Pirate cartels.
- The Orion Cartel
- The Camboro Cartel
- The Crimson Shadow (The House of Korgath)
- Prime Industries
- The Tiger Heart Cartel
- The Beast Raiders
- The Syndicate
- The Wyldefire Compact
The Orion Pirate ships are very strange in comparison to the other goverment ships, Orion ships tend to have all kinds of different technology from all of the major goverments. Because they have all the technology this makes them a very formidable enemy, and not an enemy to be taken lightly.
Template:SFU
External links
- Starfleet Command - Orion Pirates at the Star Trek Gaming Wiki
- The Dynaverse Gaming Association Site
- Template:Moby game