(added game disambig) |
m (Update infobox) |
||
Line 1: | Line 1: | ||
{{subpage}} | {{subpage}} | ||
{{Header Nav|game=Steel Empire | {{Header Nav|game=Steel Empire}} | ||
{{ | {{Game | ||
|completion=1 | |||
|image=Steel Empire (Genesis) box.jpg | |||
|title=Steel Empire | |title=Steel Empire | ||
|developer=[[HOT-B]] | |developer=[[HOT-B]] | ||
|publisher=[[Flying Edge]] | |publisher=[[Flying Edge]] | ||
| | |year=1992 | ||
| | |systems={{syslist|gen|gba}} | ||
|ratings={{PEGI|3}} | |||
|genre=[[Shooter]] | |genre=[[Shooter]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
}} | }} | ||
{{game disambig||the [[Amiga]], [[DOS]] and [[Atari ST]] game|[[Cyber Empires]]}} | {{game disambig||the [[Amiga]], [[DOS]] and [[Atari ST]] game|[[Cyber Empires]]}} | ||
Line 20: | Line 20: | ||
Steel Empire is notable amongst shooter games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics. | Steel Empire is notable amongst shooter games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics. | ||
==Story== | ==Story== | ||
It is the age of steel, Mammoth battleships cruise the skies. Armored locomotives carry cannons the size of railway cars. Invincible fortresses float on air...and military might rules the day. The Motorhead Empire has conquered and enslaved most of the world. | It is the age of steel, Mammoth battleships cruise the skies. Armored locomotives carry cannons the size of railway cars. Invincible fortresses float on air...and military might rules the day. The Motorhead Empire has conquered and enslaved most of the world. | ||
Only one hope remains... The Republic of Silverhead. Their Z-01 Zeppelin flying ship launches lethal aerial-mines. | Only one hope remains... The Republic of Silverhead. Their Z-01 Zeppelin flying ship launches lethal aerial-mines. Their Striker airplane fires armor piercing missiles. Their Lightning Bomb will reduce Motorhead's flame-shooting juggernauts to crumbling hunks of burning metal. | ||
Enter a future that might have been. It's time to wage the war of the Steel Empire! | Enter a future that might have been. It's time to wage the war of the Steel Empire! | ||
Line 40: | Line 39: | ||
Power-ups take the form of small, floating circular-shaped icons containing the following: | Power-ups take the form of small, floating circular-shaped icons containing the following: | ||
* B: Extra Lightning Bomb. | * B: Extra Lightning Bomb. This powerful bomb, when launched, will annihilate every minor enemy on the screen, and cause much damage to the larger ones. | ||
* O: Pair of mini-ships that stay next to you, allowing a wider range of fire. | * O: Pair of mini-ships that stay next to you, allowing a wider range of fire. They will remain with you until you lose a life. | ||
* Heart: Small filling of the "vital" bar. | * Heart: Small filling of the "vital" bar. | ||
* L ((Ex) - on the U.S. version): Level points. | * L ((Ex) - on the U.S. version): Level points. Collecting these will raise your firepower level up to a maximum of 20. | ||
* S: Adds 1,000 points to the player's score. | * S: Adds 1,000 points to the player's score. | ||
* 1-UP: Extra life | * 1-UP: Extra life | ||
Line 49: | Line 48: | ||
Power-ups can be obtained by blasting enemies. Some may be found just floating around. Blasting a mini-airship yields six power-ups, usually "L" or "S". | Power-ups can be obtained by blasting enemies. Some may be found just floating around. Blasting a mini-airship yields six power-ups, usually "L" or "S". | ||
[[Category:HOT-B]] | [[Category:HOT-B]] | ||
[[Category:Flying Edge]] | [[Category:Flying Edge]] | ||
[[Category:Shooter]] | [[Category:Shooter]] | ||
[[Category:Single player]] |
Revision as of 19:32, 3 January 2022
Steel Empire | |
---|---|
Developer(s) | HOT-B |
Publisher(s) | Flying Edge |
Year released | 1992 |
System(s) | Sega Genesis, Game Boy Advance |
Genre(s) | Shooter |
---|---|
Modes | Single player |
Rating(s) |
- For the Amiga, DOS and Atari ST game, see Cyber Empires.
Steel Empire (Empire of Steel in Europe) is a side-scrolling shooter. Originally developed by HOT-B under the title Koutetsu Teikoku, it was brought to Europe and North America in 1992 by Acclaim's label Flying Edge. A remake featuring technical upgrades saw the light in 2004 for the Game Boy Advance in Japan and Europe.
The player can choose to fly the Striker Plane or the Z-01 Zeppelin to combat enemy fighters through seven progressively harder levels, each containing a boss character at the end, which must be defeated in order to advance to the next level. The levels also feature less powerful mini-bosses, which appear about halfway through a level.
Steel Empire is notable amongst shooter games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics.
Story
It is the age of steel, Mammoth battleships cruise the skies. Armored locomotives carry cannons the size of railway cars. Invincible fortresses float on air...and military might rules the day. The Motorhead Empire has conquered and enslaved most of the world.
Only one hope remains... The Republic of Silverhead. Their Z-01 Zeppelin flying ship launches lethal aerial-mines. Their Striker airplane fires armor piercing missiles. Their Lightning Bomb will reduce Motorhead's flame-shooting juggernauts to crumbling hunks of burning metal.
Enter a future that might have been. It's time to wage the war of the Steel Empire!
Gameplay
Steel Empire is a fast-paced scrolling shooter. Gameplay is linear in that the player is restricted to flying in only one direction, and the player will meet enemies in a predesignated order. However, unlike many scrolling shooters, Steel Empire allows players to fire from behind as well as ahead.
Ammunition is unlimited and players have the ability to collect level powerups, which increase their firepower strength from level one to level 20. These and other powerups may be collected by flying into them.
Players are given a certain number of "lives" and "continues". If a player loses a life, his craft simply reappears where it was destroyed. If the player loses all of his lives, then he must spend a "continue" and restart at the beginning of the level. Firepower level data is retained however throughout the course of the game. When all continues are expended, the game is over.
Table of Contents
Powerups/Items
Power-ups take the form of small, floating circular-shaped icons containing the following:
- B: Extra Lightning Bomb. This powerful bomb, when launched, will annihilate every minor enemy on the screen, and cause much damage to the larger ones.
- O: Pair of mini-ships that stay next to you, allowing a wider range of fire. They will remain with you until you lose a life.
- Heart: Small filling of the "vital" bar.
- L ((Ex) - on the U.S. version): Level points. Collecting these will raise your firepower level up to a maximum of 20.
- S: Adds 1,000 points to the player's score.
- 1-UP: Extra life
Power-ups can be obtained by blasting enemies. Some may be found just floating around. Blasting a mini-airship yields six power-ups, usually "L" or "S".