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{{Header Nav|game=Sub Battle Simulator}}
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{{Header Nav|game=Sub Battle Simulator|num=0}}
{{Game
{{Game
|completion=0
|image=Sub Battle Simulator Title Screen.jpg
|title=Sub Battle Simulator
|title=Sub Battle Simulator
|image=Sub Battle Simulator Title Screen.jpg
|developer=[[TX Digital Illusions]]
|developer=[[TX Digital Illusions]]
|publisher=[[Epyx]]
|publisher=[[Epyx]]
|released={{rd|1987}}
|year=1987
|systems={{syslist|amiga|a2|apple2gs|c64|atarist|macos|msdos|coco}}
|genre=[[Simulation]]
|genre=[[Simulation]]
|systems= [[Commodore Amiga]], [[Apple II]], [[Apple IIGS]], [[Commodore 64]], [[Atari ST]], [[Macintosh]], [[MS-DOS]], [[Tandy Color Computer]].
|modes=
|modes=
|ratings=
|series=
}}
}}
'''Sub Battle Simulator''' is a World War II submarine simulator created in 1988 by Epyx. It's fairly detailed simulation of ship systems and resources (food, battery power, and fuel) set it apart from a pure arcade shooter, but it's very much a 'beer and pretzels' sim, lacking critical elements like allied subs - you're always alone, never part of one of the famous 'wolf packs'.
'''Sub Battle Simulator''' is a World War II submarine simulator created in 1988 by Epyx. It's fairly detailed simulation of ship systems and resources (food, battery power, and fuel) set it apart from a pure arcade shooter, but it's very much a 'beer and pretzels' sim, lacking critical elements like allied subs - you're always alone, never part of one of the famous 'wolf packs'.


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{{ToC}}
{{ToC}}
[[Category:TX Digital Illusions]]
[[Category:Epyx]]
[[Category:Simulation]]

Latest revision as of 04:22, 25 August 2022

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Box artwork for Sub Battle Simulator.
Box artwork for Sub Battle Simulator.
Sub Battle Simulator
Developer(s)TX Digital Illusions
Publisher(s)Epyx
Year released1987
System(s)Commodore Amiga, Apple II, Apple IIGS, Commodore 64/128, Atari ST, macOS, DOS, TRS-80 Color Computer
Genre(s)Simulation
LinksSub Battle Simulator ChannelSearchSearch

Sub Battle Simulator is a World War II submarine simulator created in 1988 by Epyx. It's fairly detailed simulation of ship systems and resources (food, battery power, and fuel) set it apart from a pure arcade shooter, but it's very much a 'beer and pretzels' sim, lacking critical elements like allied subs - you're always alone, never part of one of the famous 'wolf packs'.

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