Super Mario Bros. 2/World 3-3: Difference between revisions

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== Map D ==
== Map D ==
[[File:SMB2 World3-3 mapD.png|left]]
[[File:SMB2 World3-3 mapD.png|left]]
(3) '''Shyguys pop out of the jars.''' Bad news is heading your way fast.  Shyguys are coming out of the jars one after another.  Don't even try to tangle with them.  Move sideway and go up and down the steps to avoid them.
(3) '''Shyguys pop out of the jars.''' Bad news is heading your way fast.  Shyguys are coming out of the jars one after another.  Don't even try to tangle with them.  Move sideways and go up and down the steps to avoid them.


(4) '''Find what you've been looking for.''' Here's the key that unlocks door E in map C.  When you take it from the Key Room, Phanto will come after you.  You must work fast to get the Key and avoid taking damage.  Drop the Key when necessary, and keep an ete out for marauding Ninji.  Be careful: If you drop the Key and move off-screen, you may have to track it down all over again.
(4) '''Find what you've been looking for.''' Here's the key that unlocks door E in map C.  When you take it from the Key Room, Phanto will come after you.  You must work fast to get the Key and avoid taking damage.  Drop the Key when necessary, and keep an eye out for marauding Ninji.  Be careful: If you drop the Key and move off-screen, you may have to track it down all over again.


'''More extra life advancement''': Another opportunity to earn extra lives in {{cb/sma|Super Mario Advance}} can be found at the top of map D.  Pluck out the grass next to door F for a Shell.  Carry the Shell down and toss it next to door C.  The Shell will bounce back and forth, taking out all of the Shy Guys that fall into the pit.  Soon you'll start earning extra lives.  Stand in a safe place and the action for up to 99 extra lives.
'''More extra life advancement''': Another opportunity to earn extra lives in {{cb/sma|Super Mario Advance}} can be found at the top of map D.  Pluck out the grass next to door F for a Shell.  Carry the Shell down and toss it next to door C.  The Shell will bounce back and forth, taking out all of the Shy Guys that fall into the pit.  Soon you'll start earning extra lives.  Stand in a safe place and the action for up to 99 extra lives.


{{sidebar|title=Platform Mania|width=300px|contents=[[File:SMB2_enemy_Spark.gif|right]] This stage has several tall rooms with lots of platforms that will test your skills.  Using the "wraparound" in some rooms will be useful.  Walk off the right side to appear on the left side and vice versa.  If a POW block is available, you can wait for several enemies to build up in an area, and use the block to eliminate them all at once.}}
{{sidebar|title=Platform Mania|width=300px|contents=[[File:SMB2_enemy_Spark.gif|right]] This stage has several tall rooms with lots of platforms that will test your skills.  Using the "wraparound" in some rooms will be useful.  Walk off the right side to appear on the left side and vice versa.  If a POW block is available, you can wait for several enemies to build up in an area and use the block to eliminate them all at once.}}


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== Map E ==
== Map E ==
[[File:SMB2 World3-3 mapE1.png|frame|left|Top]] [[File:SMB2 World3-3 mapE2.png|frame|right|Bottom]]
[[File:SMB2 World3-3 mapE1.png|frame|left|Top]] [[File:SMB2 World3-3 mapE2.png|frame|right|Bottom]]
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[[File:SMB2 World3-3 mapF1.png|frame|left|Top]] [[File:SMB2 World3-3 mapF2.png|frame|right|Bottom]]
[[File:SMB2 World3-3 mapF1.png|frame|left|Top]] [[File:SMB2 World3-3 mapF2.png|frame|right|Bottom]]


(7) '''Take your time, but keep moving.''' If you used the key, you'll start at the very bottom of this room by door E.  Sparks really know how to fly and they are after you!  Your best escape plan is to make small steady jumps.  That should keep you at least one step ahead of them.  When you reach door G, you'll have to pass through to map E since climbing any higher will result in a dead-end.
(7) '''Take your time, but keep moving.''' If you used the key, you'll start at the very bottom of this room by door E.  Sparks really know how to fly, and they are after you!  Your best escape plan is to make small, steady jumps.  That should keep you at least one step ahead of them.  When you reach door G, you'll have to pass through to map E since climbing any higher will result in a dead-end.


(8) '''Take a breather here.''' Hidden in this little patch of grass is a POW.  Use it to get that Spark out of your way for good.  And don't forget the pick up some cherries on your way.  An appearance by Starman will help make the next few seconds of your climb hassle free.
(8) '''Take a breather here.''' Hidden in this little patch of grass is a POW.  Use it to get that Spark out of your way for good.  And don't forget to pick up some cherries on your way.  An appearance by Starman will help make the next few seconds of your climb hassle free.


(9) '''There's the goal!'''  Congratulations!  You've made it to the exit to map G.  It wasn't easy getting here, but now you're really getting close to your goal.  Keep up the good work!
(9) '''There's the goal!'''  Congratulations!  You've made it to the exit to map G.  It wasn't easy getting here, but now you're really getting close to your goal.  Keep up the good work!
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| [[File:Super Mario Advance World 3-3.png|right]]  
| [[File:Super Mario Advance World 3-3.png|right]]  
In the original version of the game, climbing the ladders above door G served no purpose.  However, in {{cb/sma|Super Mario Advance}}, You can unearth a potion beneath a patch of grass, and drop it in the vicinity to create a door to Sub-space.  Step inside, and you'll find a third hidden mushroom.  It will surely come in handy when you go up against the new {{cb/sma|Super Mario Advance}} boss in this world.
In the original version of the game, climbing the ladders above door G served no purpose.  However, in {{cb/sma|Super Mario Advance}}, You can unearth a potion beneath a patch of grass and drop it in the vicinity to create a door to Sub-space.  Step inside, and you'll find a third hidden mushroom.  It will surely come in handy when you go up against the new {{cb/sma|Super Mario Advance}} boss in this world.
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== Map G ==
== Map G ==
[[File:SMB2 World3-3 mapG.png]]
[[File:SMB2 World3-3 mapG.png]]
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[[File:SMB2 boss Mouser.gif|right]]
[[File:SMB2 boss Mouser.gif|right]]


(10) '''This is it: your last face-off in World 3!''' Now it's time to make peace in World 3.  But first you'll have to deal with an old enemy.  The mini-boss is [[Super Mario Bros. 2/Bosses#Mouser|Mouser]], bu you know how to deal with him from [[Super Mario Bros. 2/World 1-3|World 1-3]].  Catch the bombs and let him have it with six of them (or five in Doki Doki Panic.)
(10) '''This is it: your last face-off in World 3!''' Now it's time to make peace in World 3.  But first you'll have to deal with an old enemy.  The mini-boss is [[Super Mario Bros. 2/Bosses#Mouser|Mouser]], but you know how to deal with him from [[Super Mario Bros. 2/World 1-3|World 1-3]].  Catch the bombs and let him have it with six of them (or five in Doki Doki Panic.)


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=== {{cb/sma|Super Mario Advance}} Boss: Robirdo ===
=== {{cb/sma|Super Mario Advance}} Boss: Robirdo ===
[[File:Super Mario Advance World 3 boss.png|right]]
[[File:Super Mario Advance World 3 boss.png|right]]
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