![Box artwork for The Astyanax.](http://cdn.wikimg.net/en/strategywiki/images/thumb/2/2c/The_Astyanax_ARC_flyer.jpg/250px-The_Astyanax_ARC_flyer.jpg)
The Astyanax | |
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Developer(s) | Aicom |
Publisher(s) | Jaleco |
Year released | 1989 |
System(s) | Arcade |
Series | Arcade Archives |
Japanese title | ザ・ロード・オブ・キング |
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Designer(s) | Tokuhiro Takemori |
Genre(s) | Action, Platform |
Modes | Single player, Multiplayer |
Arcade Archives The Astyanax | |
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Developer(s) | Jaleco |
Publisher(s) | Hamster Corporation |
Year released | 2021 |
System(s) | Nintendo Switch, PlayStation 4 |
Rating(s) |
The Astyanax, known in Japan as The Lord of King (ザ・ロード・オブ・キング?), is a side-scrolling action/platform game developed by Aicom and released for the arcades by Jaleco. A home version for the NES, simply titled Astyanax, was released during the same time as the arcade version.
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Japanese promotional flyer
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Japanese title screen
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International title screen
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Game screenshot
Story[edit | edit source]
A long time ago, an ugly battle was being waged everyday as the world was ruled by demons. The people trembled with fear, with nobody to stand up for them. Until one day, a brave young man received a divine revelation from God and was granted the mythical Fire Axe. His name is Roche. Giving the people courage again, Roche embarks on a journey to the Castle of Algerine in order to defeat the demon overlord Argos and restore peace to the world.
Gameplay[edit | edit source]
The arcade version of Astyanax is set in a fantasy world populated by mythical creatures from Greek and Arab mythology. The game consists of six stages: a forest, a cave, a lake, a lift, a castle and the final battle. Up to two players can play simultaneously with continues allowed at any moment. The first player controls Roche (a blond-haired warrior in blue armor), while the second player controls an unnamed palette swap of Roche in red armor with black hair. The controls consists of an eight-way joystick and three buttons for attacking, jumping or use a thunder attack that covers the whole screen. The player has four health points per life.
The player's main weapon is his axe, with a power gauge that fills automatically when the player is not swinging it. When the gauge is filled, the player's axe will be lit on fire, allowing for a stronger attack. This allows the player a choice between faster weak swings or a slow strong one.
The player can obtain power-ups by destroying stone pillars such as crystals for points or red jewels for additional health. There's also a blue arrowhead that will increase the strength of the player's thunder attack by up to four levels (the player must have at least one arrowhead in stock to perform a thunder attack) and a shield that allows the player to block enemy attacks until it breaks.