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*'''Character:''' Donkey Kong
*'''Character:''' Donkey Kong
*'''Time:''' 45 seconds
*'''Time:''' 45 seconds
*'''Walkthrough:''' If you want to get 3 stars on this mission, you must make all *perfect* power boost turns by making lots of room for Donkey Kong to boost in to. When power boosting with this combination, you must realize the power boosts are extremely linear and not as fluid as, say, the lightweight characters' power boosts are. With a well-timed starting power boost, make a wide power boost down the initial turn and prepare another power boost as you drift through the first numbered gate. Right before entering the gate, release the power boost you've prepared and veer off to the left during your boost to avoid the edge of the bridge. Then, make two wide powerboosts through the next wide turn and drive directly into a mushroom. Once you boost through the grass and pass the second gate, prepare another power boost and release it when you pass through the third gate. From this point on, do not power boost! Drive through the next mushroom to gain momentum as you pass the fourth gate. After passing it, slam on the breaks during the powerboost's momentum and veer off to the left to catch the next mushroom and the final gate.
*'''Walkthrough:''' If you want to get 3 stars on this mission, you must make all *perfect* power boost turns by making lots of room for Donkey Kong to boost in to. When power boosting with this combination, you must realize the power boosts are extremely linear and not as fluid as, say, the lightweight characters' power boosts are. With a well-timed starting power boost, make a wide power boost down the initial turn and prepare another power boost as you drift through the first numbered gate. Right before entering the gate, release the power boost you've prepared and veer off to the left during your boost to avoid the edge of the bridge. Then, make two wide powerboosts through the next wide turn and drive directly into a mushroom. Once you boost through the grass and pass the second gate, prepare another power boost and release it when you pass through the third gate. From this point on, do not power boost! Drive through the next mushroom to gain momentum as you pass the fourth gate. After passing it, slam on the breaks during the powerboost's momentum and veer off to the left to catch the next mushroom and the final gate at the end of the track.

Revision as of 06:56, 3 January 2007

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Mission 2-1

  • Description: Crash into all 10 wooden crates and destroy every one!
  • Course: Delphino Square
  • Character: Wario
  • Time: 55 seconds
  • Walkthrough: The first step is getting a well-timed power boost to effectively ram into the first crate and continue at full speed. Continue hitting the next few crates. Eventually you will reach a wooden dock with two boxes on both ends of it. Drive through the catawalk and hit the crate at the farthest end. Then, hit reverse and try to use the bottom screen as an aim aide to break the other crate on the dock. This will take some practice, so don't expect to get it the first time. Now, make a tight turn around, back inland, and continue breaking the remaining crates. Soon you will reach a barricade, where you should make a powerboosted right turn into a concrete dock to and break the final crate.

Mission 2-2

  • Description: Collect all 10 coins!
  • Course: Figure 8 Circuit
  • Character: Yoshi
  • Time: 30 seconds
  • Walkthrough: Getting a well-timed power boost, simply drive into all of the ten coins to collect them. Try not to powerboost, as you may not be able to easily complete powerboosts with Yoshi's standard kart and still stay well in the path of the coins.

Mission 2-3

  • Description: Drive through all 5 numbered gates in order!
  • Course: ???
  • Character: Donkey Kong
  • Time: 45 seconds
  • Walkthrough: If you want to get 3 stars on this mission, you must make all *perfect* power boost turns by making lots of room for Donkey Kong to boost in to. When power boosting with this combination, you must realize the power boosts are extremely linear and not as fluid as, say, the lightweight characters' power boosts are. With a well-timed starting power boost, make a wide power boost down the initial turn and prepare another power boost as you drift through the first numbered gate. Right before entering the gate, release the power boost you've prepared and veer off to the left during your boost to avoid the edge of the bridge. Then, make two wide powerboosts through the next wide turn and drive directly into a mushroom. Once you boost through the grass and pass the second gate, prepare another power boost and release it when you pass through the third gate. From this point on, do not power boost! Drive through the next mushroom to gain momentum as you pass the fourth gate. After passing it, slam on the breaks during the powerboost's momentum and veer off to the left to catch the next mushroom and the final gate at the end of the track.