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(updating)
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** rip the missing [[BS Zelda: Kodai no Sekiban/Items|Items]] icons
** rip the missing [[BS Zelda: Kodai no Sekiban/Items|Items]] icons
*** add the missing items, and add them in turn to the ALttP page
*** add the missing items, and add them in turn to the ALttP page
** add boss screenies
** add boss screenies, heck, and screenies in general
** '''important!''' update the Timed Events pages, they're rather messy
** '''important!''' upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate.
** '''important!''' upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate.
** get shots of the optional Zelda and Priest sidequests, plus the other three mole appearances
** get shots of the optional Zelda and Priest sidequests, plus the other three mole appearances

Revision as of 08:06, 29 August 2006

  • BS Zelda: Kodai no Sekiban
    • update Image:BS Zelda Kodai no Sekiban Dungeon 1.png to new style
    • ensure all maps have Map, Compass, Big Chest (or Big Chest Item?), Upgrade Thief, Special Items all marked
    • fix up the clock pages to remove the shoddy refs
    • rip the missing Items icons
      • add the missing items, and add them in turn to the ALttP page
    • add boss screenies, heck, and screenies in general
    • important! update the Timed Events pages, they're rather messy
    • important! upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate.
    • get shots of the optional Zelda and Priest sidequests, plus the other three mole appearances
  • The Legend of Zelda: Ocarina of Time Master Quest
    • ensure everything is transcluded that can be
  • Pokemon Sapphire/Emerald
    • work out how to transclude these
    • maybe play them some more to double-check things?
    • Screenshots. Lots.