(Removing New enemies, they only appear in Super Xevious, not the original Xevious) |
(→Air enemies: Added the Xevi Language information for each enemy.) |
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| style="background:#2d700e" |[[File:Xevious Toroid.gif]] | | style="background:#2d700e" |[[File:Xevious Toroid.gif]] | ||
|'''Toroid''': 30 points/Difficulty level 1-16<br>An enemy shaped like the coin that appears early in the game. It is easily destroyed with your zapper. Later on, it gains the ability to shoot. | |'''Toroid''': 30 points/Difficulty level 1-16<br>An enemy shaped like the coin that appears early in the game. It is easily destroyed with your zapper. Later on, it gains the ability to shoot. The word, Toroid, is derived from the Old Xevi, Torme, which means "Ring." | ||
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| style="background:#2d700e" |[[File:Xevious Torkan.gif]] | | style="background:#2d700e" |[[File:Xevious Torkan.gif]] | ||
|'''Torkan''': 50 points/Difficulty level 32-64<br>A scout ship that comes in quickly from the top of the screen at different angles. It stops and fires one shot before the fuselage spins between the wings and retreats in the opposite direction. | |'''Torkan''': 50 points/Difficulty level 32-64<br>A scout ship that comes in quickly from the top of the screen at different angles. It stops and fires one shot before the fuselage spins between the wings and retreats in the opposite direction. Torkan means "Hard" in the Xevi language. | ||
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| style="background:#2d700e" |[[File:Xevious Zoshi.gif]] | | style="background:#2d700e" |[[File:Xevious Zoshi.gif]] | ||
|'''Zoshi''': 70~100 points<br>Slowly chasing your ship, they fly in an erratic pattern that is impossible to predict. They're not agile, but they can fire multiple shots and can approach your ship from behind. | |'''Zoshi''': 70~100 points<br>Slowly chasing your ship, they fly in an erratic pattern that is impossible to predict. They're not agile, but they can fire multiple shots and can approach your ship from behind. According to the Xevi Language, Zoshi means "Death" which is derived from the Old Xevi, Zoshisu. | ||
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| style="background:#2d700e" |[[File:Xevious Giddo Spario.gif]] | | style="background:#2d700e" |[[File:Xevious Giddo Spario.gif]] | ||
|''' | |'''Giddo Spario''': 10 points/Difficulty level 16-32<br>A bullet fired by the Xevious troops that can be destroyed by your Zapper. They appear in large quantity and move very quickly. According to the Xevi language, Giddo means "Simple" as Spario means "Quickly." There is a display glitch where when defeated a red square appears in their path. | ||
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| style="background:#2d700e" |[[File:Xevious Kapi.gif]] | | style="background:#2d700e" |[[File:Xevious Kapi.gif]] | ||
|'''Kapi''': 300 points/Difficulty level 66-82<br>This ship appears as a replacement to the Torkan. It zooms in quickly and hovers in place long enough to rapidly fire shots at you before evading and escaping. | |'''Kapi''': 300 points/Difficulty level 66-82<br>This ship appears as a replacement to the Torkan. It zooms in quickly and hovers in place long enough to rapidly fire shots at you before evading and escaping. The word, Kapi, is derived from the Old Xevi, Kape (Cape), which means "Turn." | ||
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| style="background:#2d700e" |[[File:Xevious Terrazi.gif]] | | style="background:#2d700e" |[[File:Xevious Terrazi.gif]] | ||
|'''Terrazi''': 700 points/Difficulty level 114+<br>These ships fly in a similar pattern to the Kapi, but they can change course more quickly before releasing a deadly barrage of shots and speeding away from you just as quickly. | |'''Terrazi''': 700 points/Difficulty level 114+<br>These ships fly in a similar pattern to the Kapi, but they can change course more quickly before releasing a deadly barrage of shots and speeding away from you just as quickly. Terrazi is derived from the Old Xevi, Terias (テリアス), which means "Finish." | ||
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| style="background:#2d700e" |[[File:Xevious Jara.gif]] | | style="background:#2d700e" |[[File:Xevious Jara.gif]] | ||
|'''Jara''': 150 points/Difficulty level 48-64<br>These spinning ships fly in a pattern similar to the Toroid. Because of their speed, they are very dangerous to attempt to intercept. These ships will fire shots at you. | |'''Jara''': 150 points/Difficulty level 48-64<br>These spinning ships fly in a pattern similar to the Toroid. Because of their speed, they are very dangerous to attempt to intercept. These ships will fire shots at you. Jara means "Each" in the Xevi Language. | ||
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| style="background:#2d700e" |[[File:Xevious Zakato.gif]] | | style="background:#2d700e" |[[File:Xevious Zakato.gif]] | ||
|'''Zakato''': 100~300 points/Difficulty level 48-98<br>Warping on to the screen, these flak bombs travel slowly down the screen in straight lines. If not quickly destroyed, they destruct and release a single shot in your direction. According to the Xevi language, Zakato means | |'''Zakato''': 100~300 points/Difficulty level 48-98<br>Warping on to the screen, these flak bombs travel slowly down the screen in straight lines. If not quickly destroyed, they destruct and release a single shot in your direction. According to the Xevi language, Zakato means "Miracle." | ||
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| style="background:#2d700e" |[[File:Xevious Brag Zakato.gif]] | | style="background:#2d700e" |[[File:Xevious Brag Zakato.gif]] | ||
|'''Brag Zakato''': 600~1500 points<br>Similar in size to the Zakato with a red dot in the center. They warp in and release a fan of five shots at you. When more than one appears at a time, they can become very dangerous. | |'''Brag Zakato''': 600~1500 points<br>Similar in size to the Zakato with a red dot in the center. They warp in and release a fan of five shots at you. When more than one appears at a time, they can become very dangerous. Brag means "Strong" in the Xevi language. | ||
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| style="background:#2d700e" |[[File:Xevious Garu Zakato.gif]] | | style="background:#2d700e" |[[File:Xevious Garu Zakato.gif]] | ||
|'''Garu Zakato''': 1000/500 points<br>The biggest Zakato around, they can not warp like the others, but they approach quickly and release shots in every direction if not destroyed quickly. | |'''Garu Zakato''': 1000/500 points<br>The biggest Zakato around, they can not warp like the others, but they approach quickly and release shots in every direction if not destroyed quickly. Garu means "Big" in the Xevi language which is derived from the Old Xevi, Garub. | ||
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| style="background:#2d700e" |[[File:Xevious Brag Spario.gif]] | | style="background:#2d700e" |[[File:Xevious Brag Spario.gif]] | ||
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| style="background:#2d700e" |[[File:Xevious Sheonite.gif]] | | style="background:#2d700e" |[[File:Xevious Sheonite.gif]] | ||
|'''Sheonite'''<br>These defensive troops are indestructable. Two will appear (the | |'''Sheonite'''<br>These defensive troops are indestructable. Two will appear (the Kas Nite and the Zep Nite) spinning around, until they home in on the position of your ship, where they meet and join together, and fly back to the top of the screen at a high speed. In the Xevi language, Sheo means "Two," and Nite means "Match." For the two units, Kas means "Left," and Zep means "Right." | ||
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| style="background:#2d700e" |[[File:Xevious Bacura.gif]] | | style="background:#2d700e" |[[File:Xevious Bacura.gif]] | ||
|'''Bacura'''<br>These indestructable walls will continue spinning from the top of the screen to the bottom where they disappear. They serve as nothing more than a mindless obstacle, but they will interrupt your shots and prevent you from shooting beyond them. | |'''Bacura'''<br>These indestructable walls will continue spinning from the top of the screen to the bottom where they disappear. They serve as nothing more than a mindless obstacle, but they will interrupt your shots and prevent you from shooting beyond them. Bacura means "Destruction" in the Xevi language which is derived from Bacira (バキラ) which means "Destroy" in Old Xevi. | ||
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| style="background:#2d700e" |[[File:Xevious Bragza.gif]] | | style="background:#2d700e" |[[File:Xevious Bragza.gif]] | ||
|'''Bragza'''<br>The indestructable core of the Andor Genesis that escapes beyond your ship's firepower as soon as the mothership is defeated. | |'''Bragza'''<br>The indestructable core of the Andor Genesis that escapes beyond your ship's firepower as soon as the mothership is defeated. Bragza means the same thing as Brag in the Xevi language. | ||
|} | |} | ||
Revision as of 00:31, 17 November 2020
You control the Solvalou with the joystick. Press fire to fire upwards or bomb to bomb the ground. You must avoid contact with every aerial enemy and every enemy bullet. Fire at aerial enemies, and bomb ground based enemies. The more aggressive you are in the game, the more aggressive the enemies are with you. The Andor Genesis mothership will appear in certain stages. Bomb the core to destroy it before it runs away. Secret Sol towers and Special flags can be revealed by bombing the correct locations.
Controls
- Joystick: Use the joystick to pilot the Solvalou in any one of eight directions. The Solvalou scrolls forward across the ground automatically, but you can direct the Solvalou virtually everywhere but the very top of the visual screen.
- Zapper button: The Solvalou has a double shot Zapper gun that destroys nearly every enemy in one shot. You can continue to fire multiple shots on to the screen at one time.
- Bomb button: As the Solvalou flies over the ground, a reticle appears a short distance in front of the ship. When you tap the bomb button, the reticle brackets disappear and a stationary cross shows where the bomb will land.
- 1 or 2 Players: Press these buttons to start a one or two player game.
The Solvalou
- Length: 9.81 m
- Height: 3.52 m
- Width: 6.73 m
- Weight: 18,500 kg
You pilot the Solvalou, earth's only capable defense against the Xevious army. The Solvalou has two weapon systems, the air-to-air Zapper, and the air-to-ground bombs. It has an unlimited supply of either weapon. According to the Xevi language, "Sol" means the sun and "Valou" (or baru as it is pronounced in Japanese) means bird, so the Solvalou roughly translates to "Sun-bird".
Air enemies
Ground enemies
Enemy | Description |
---|---|
Bara: 100 points These pyramids serve as energy storage stations for small regions. They have no built-in defenses. | |
Zolbak: 200 points These are the radar installations for the Xevious troops, and contain sensitive threat detection equipment which feed your position to the enemy forces. When you destroy one, the enemy aggression is reduced, but at later stages, the enemies return to their original level of aggressiveness sooner. They have no built-in defenses. | |
Logram: 300 points These are stationary attack domes. They serve as ground-to-air defense stations, firing a single shot at you occasionally. | |
Domogram: 800 points These function as Lograms on a hovering platform. It can't float across the sea, but it can cross a river. While their course normally follows the path of a road, they can change direction unexpectedly. | |
Derota: 1000 points Derotas are more evolved Lograms. They serve as area defense stations, with the ability to fire shots at you rapidly. | |
Grobda: 200~10000 points These tanks can only move forwards and backwards. They can detect when you're targeting them and speed up or slow down to avoid getting bombed. It will not attack you, and it's worth a variety of points depending on the situation and skill with which you kill it. (The Grobda appears as the star of a later Namco game, appropriately named Grobda) |