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|publisher=[[Konami]]
|publisher=[[Konami]]
|designer=Mike Ebert
|designer=Mike Ebert
|released={{na|1993|July 19}}{{eu|1994|January 27}}
|released={{sys|snes|genesis}}{{na|1993|July 19}}{{eu|1994|January 27}}
{{sys|VC}}{{us|2009|October 26}}{{eu|2009|October 30}}{{au|2009|October 30}}
|genre=[[Action]], [[Run and gun]]
|genre=[[Action]], [[Run and gun]]
|systems=[[SNES]], [[Sega Genesis]], [[Sega Channel]]
|systems=[[SNES]], [[Sega Genesis]], [[Sega Channel]], [[Wii Virtual Console]]
|modes=[[Single player]], [[Co-op]]
|modes=[[Single player]], [[Co-op]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}

Revision as of 03:15, 12 January 2010

Template:Infobox Zombies Ate My Neighbors is a 1993 run and gun 'horror' video game for the Sega Genesis and SNES platforms. This video game was originally developed, distributed and produced by LucasArts as a comical tribute to both classic and schlocky horror films of the 1950s through the 1980s. It was published by Konami.

A sequel entitled Ghoul Patrol was released in 1994, but was not as well received as its predecessor and no further sequels were produced. Template:Continue Nav The player chooses between two teenage characters, Zeke and Julie, or both in two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, and the game's flagship, zombies. In each of the 48 stages (excluding the bonus levels, of which there are 6) the goal is to rescue the surviving neighbors, at which point a magical door opens that will take the player to the next stage.

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