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*Open the nut away from the Jester. | *Open the nut away from the Jester. | ||
*Wear out the magic wand (use 5 times) before needed. | *Wear out the magic wand (use 5 times) before needed. | ||
*Drink all (4 times) of the magic potion before needed. | *Drink all (4 times) of the magic potion before needed; you can spill it accidentally by typing "drop potion" instead of "drop cup". It will be also spilled if you fall down the gravel pit from the Grotto. | ||
*Break a weight of the Tower of Bozbar game (by putting a heavier one over a lighter one). | *Break a weight of the Tower of Bozbar game (by putting a heavier one over a lighter one). | ||
*Teleport on the Island while the Yacht is not docked there. | *Teleport on the Island while the Yacht or Dirigible is not docked there. | ||
*Let the fox, the chicken and the worm eat each other. | |||
*Enter the Inquisition by having the magic Cloak in your inventory (it will be taken, and if you survive you won't have it back). | |||
*Fail to take the box from the Inquisition (you won't be able to enter the hall after you leave). | |||
*Drop any usable item in the Pits or in the Cauldron. | |||
{{Footer Nav|game=Zork Zero|prevpage=|nextpage=}} | {{Footer Nav|game=Zork Zero|prevpage=|nextpage=}} |
Latest revision as of 17:00, 30 January 2010
Things which should you try, will make it impossible to finish Zork 0.
- Open the nut away from the Jester.
- Wear out the magic wand (use 5 times) before needed.
- Drink all (4 times) of the magic potion before needed; you can spill it accidentally by typing "drop potion" instead of "drop cup". It will be also spilled if you fall down the gravel pit from the Grotto.
- Break a weight of the Tower of Bozbar game (by putting a heavier one over a lighter one).
- Teleport on the Island while the Yacht or Dirigible is not docked there.
- Let the fox, the chicken and the worm eat each other.
- Enter the Inquisition by having the magic Cloak in your inventory (it will be taken, and if you survive you won't have it back).
- Fail to take the box from the Inquisition (you won't be able to enter the hall after you leave).
- Drop any usable item in the Pits or in the Cauldron.