MapleStory/Bowman/Builds: Difference between revisions

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==Stat build==
==Stat build==
Unlike other classes, Bowmen do not have any "special" stat distributions. Nearly everyone just follows the following formula:
Unlike other jobs, Bowmen do not have any "special" AP distribution. STR does not contribute much to damage and is used primarily for wielding of weapons.


Bowman: STR = level + 5
Bows require a STR value of 5 above the Level of the Bow while Crossbows require a STR value equal to the Level of the Crossbow. Because of this, the simplest AP distribution format would be as follows.
XBowman: STR = level


What does this mean?
Bowman: STR = Level + 5
Crossbowman: STR = Level


{| border="2" cellpadding="5"
Simply put:
!Level !! Bowmen Str !! XBowmen Str
 
{| border="1" cellpadding="3"
!Level !! Bowman Str !! Crossbowman Str
|-
|-
|20 || 25 || 20
|20 || 25 || 20
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|}
|}


And so on. Pretty simple stuff.
And so on.  
 
Yet, it must be noted that to maximize training efficiency, STR should be kept to a minimum. When you do not require the STR, do not add it. However, do plan in advance when you will need extra STR and add it at the last few levels to meet your target.
 
For example:


Luck should ''' ALWAYS''' be 4, and INT should '''ALWAYS''' be 4. If you started with 5 luck or int, you won't be perfect, but you won't be too bad off either, But a '''perfect''' archer has 4 points.
{| border="1" cellpadding="3"
!Level !! Weapon !! Bowman Str !! AP Distribution
|-
|70 || Hinkel || 75 || -
|-
|71 || No change || 75 || Add 5 to DEX.
|-
|72 || No change || 75 || Add 5 to DEX.
|-
|73 || No change || 75 || Add 5 to DEX.
|-
|74 || No change || 75 || Add 5 to DEX.
|-
|75 || No change || 75 || Add 5 to DEX.
|-
|76 || No change || 75 || Add 5 to DEX.
|-
|77 || No change || 75 || Add 5 to DEX.
|-
|78 || No change || 75 || Add 5 to DEX.
|-
|79 || No change || 85 || Prepare for weapon change. Add 5 to STR
|-
|80 || Upgrade to Arund || 75 || Add 5 to STR. Just enough.
|}


Everything else goes into DEX.
LUK and INT should both ''' ALWAYS''' be 4. If you started with 5 LUK or INT, you will simply not be perfect, but you will not lose out significantly.


There are Strengthless Archers, who use a war bow until level 35, where they get a Maple Bow, and at 43 use a Maple Soul Searcher. The last strengthless bow is the level 65 Bow of Magical Destruction. The problem with this is that the few bows are all very rare and thus cost massive amounts. In addition, unlike an assassin, Dex doesn't do as much for an archer as LUK does for a sin, so these really aren't worth the trouble.
There are STR-less Archers, who use a War Bow until Level 35, where they get a Maple Bow, and at 43 use a Maple Soul Searcher. The last STR-less bow is the level 65 Bow of Magical Destruction. The problem with this is that the few bows are all very rare and thus cost massive amounts. In addition, unlike an Assassin, DEX does not do as much for an Archer as LUK does for an Assassin, therefore, the benefits from going STR-less will be insignificant or non-existant.


Additionally, other archers opt for an "early high str" build, by getting off of maple island with 25 dex and 35 str, and then they use a melee weapon till level 16 (increasing only dex). In the long run however, this build ends up just like the cookie cutter.
Additionally, some Archers may opt for a MELEE build, by getting off Maple Island with 25 DEX and 35 STR. Moving on, they will use a melee weapon till at least Level 16. Eventually, this build will merge back to the normal build at Level 30 for Hunters and Level 35.


== First Job Skill Build==
== First Job Skill Build==
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