Super Smash Bros. Melee/Characters: Difference between revisions

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**A really powerful attack that takes a a long time to build up. Good to use on a team battle if you teammate is holding them.
**A really powerful attack that takes a a long time to build up. Good to use on a team battle if you teammate is holding them.
*{{Button|b-button|B Button|}}+{{Button|Control-left|Control Stick Left}}/{{Button|Control-right|Control Stick Right}}: Raptor Boost
*{{Button|b-button|B Button|}}+{{Button|Control-left|Control Stick Left}}/{{Button|Control-right|Control Stick Right}}: Raptor Boost
**A extended punch where you run a while with a flaming fist. If you don't hit anyone, you trip and fall and the recovery time is fairly long.
**A extended punch where you run a while with a flaming fist. If you don't hit anyone, you trip and fall and the recovery time is fairly long. if done in mid-air, you can punch an opponent down into the ground or out of the arena.
*{{Button|b-button|B Button|}}+{{Button|Control-up|Control Stick up}}: Falcon Dive
*{{Button|b-button|B Button|}}+{{Button|Control-up|Control Stick up}}: Falcon Dive
**Jump up a bit and flash. If you touch someone while jumping, you latch on to them and propel yourself up and to the left/right a bit more and they explode.
**Jump up a bit and flash. If you touch someone while jumping, you latch on to them and propel yourself up and to the left/right a bit more and they explode.
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**Can be used as a third jump to return to the stage.
**Can be used as a third jump to return to the stage.
*{{Button|b-button|B Button|}}+{{Button|Control-down|Control Stick down}}: Falcon Kick
*{{Button|b-button|B Button|}}+{{Button|Control-down|Control Stick down}}: Falcon Kick
**A jumping kick(?)
**A jumping kick. If done in mid-air, then you'll do a dive bomb style version of the attack.


=== Donkey Kong ===
=== Donkey Kong ===
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