Q*bert/Versions: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
No change in size ,  29 November 2008
m
fixed game name
m (Q*Bert/Versions moved to Q*bert/Versions: the flyer and other materials use a lower case b)
m (fixed game name)
Line 1: Line 1:
{{Header Nav|game=Q*Bert}}
{{Header Nav|game=Q*bert}}
==Atari 2600==
==Atari 2600==
Released by Parker Brothers in 1983.  Re-released by Atari in 1988
Released by Parker Brothers in 1983.  Re-released by Atari in 1988
Line 60: Line 60:
[[Image:QBert ParkerBros Tabletop.jpg|thumb|left|Table-top]]
[[Image:QBert ParkerBros Tabletop.jpg|thumb|left|Table-top]]
[[Image:QBert ParkerBros Display.jpg|thumb|right|Display]]
[[Image:QBert ParkerBros Display.jpg|thumb|right|Display]]
Seeing the success that Coleco had with their table-top arcade conversions, Parker Brothers decided to enter the market with one of their licenses.  The transition from graphics to fixed vacuum fluorescent display was pretty successful, since Q*Bert does not require a lot of animation in order to portray the on-screen action.  The game is vastly simplified obviously, with the only enemies present being the red balls and Coily.  Still, the discs on the side of the pyramid are present and work the same way that they do in the arcade.  The case design for table-top Q*Bert is distinctly different from other arcade table-top conversions, but it still contains many of the decorations found on the original machine as decals.  Parker Brothers did not produce any other arcade table-top conversions.
Seeing the success that Coleco had with their table-top arcade conversions, Parker Brothers decided to enter the market with one of their licenses.  The transition from graphics to fixed vacuum fluorescent display was pretty successful, since Q*bert does not require a lot of animation in order to portray the on-screen action.  The game is vastly simplified obviously, with the only enemies present being the red balls and Coily.  Still, the discs on the side of the pyramid are present and work the same way that they do in the arcade.  The case design for table-top Q*bert is distinctly different from other arcade table-top conversions, but it still contains many of the decorations found on the original machine as decals.  Parker Brothers did not produce any other arcade table-top conversions.
{{-}}
{{-}}
===Nelsonic watch===
===Nelsonic watch===
Line 74: Line 74:
[[Image:Kanga C64.gif|thumb|left|Kanga]]
[[Image:Kanga C64.gif|thumb|left|Kanga]]
[[Image:Cuddly cuburt 64.gif|thumb|right|Cuddly Cuburt]]
[[Image:Cuddly cuburt 64.gif|thumb|right|Cuddly Cuburt]]
A Q*bert clone published by Future Computer Applications at an unknown time, but presumably shortly after Q*Bert gained popularity.  May only have been released in Europe.  Ian Gray developed Cuddly Cuburt, which was published by Interceptor Software, also at an unknown time.
A Q*bert clone published by Future Computer Applications at an unknown time, but presumably shortly after Q*bert gained popularity.  May only have been released in Europe.  Ian Gray developed Cuddly Cuburt, which was published by Interceptor Software, also at an unknown time.
{{-}}
{{-}}
===Game Boy===
===Game Boy===
Line 80: Line 80:
Released by Jaleco in 1992.  This conversion is technically the start of the updates to the official arcade rules that feature new creatures and modified stage configurations beyond the original pyramid (which is featured in the first stage).
Released by Jaleco in 1992.  This conversion is technically the start of the updates to the official arcade rules that feature new creatures and modified stage configurations beyond the original pyramid (which is featured in the first stage).


{{Footer Nav|game=Q*Bert|prevpage=Walkthrough}}
{{Footer Nav|game=Q*bert|prevpage=Walkthrough}}