Monster Rancher/Walkthrough: Difference between revisions

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{{sidebar|width=200px|title=Try using the game disk|contents=If you do not remove the '''Monster Rancher''' game disk while generating a monster at the shrine you can get a Rover (Tiger/Hare).}}
{{sidebar|width=200px|title=Try using the game disk|contents=If you do not remove the '''Monster Rancher''' game disk while generating a monster at the shrine you can get a Rover (Tiger/Hare).}}


After leaving the FIMBA building you will be in [[Monster Rancher/Town|Town]]. Your objective is to get your first monster and return to the ranch. If you are curious about the areas press {{Psx|C}} for an explanation.
After leaving the IMA building you will be in [[Monster Rancher/Town|Town]]. Your objective is to get your first monster and return to the ranch. If you are curious about the areas press {{Psx|C}} for an explanation.


;Locations monsters can be gained
;Locations monsters can be gained
#'''Shrine''': If you have any CDs you would like to use to make your monster then go here.
#'''Shrine''': If you have any CDs you would like to use to make your monster then go here.
#'''Market''': If you want to start with a purebred Dino, Tiger, or Suezo then come here. Even though the available monsters here never change it is a good resource if your CD collection is small or if you want a guaranteed solid monster.
#'''Market''': If you want to start with a purebred ZUUM, MOCCHI, or Suezo then come here. Even though the available monsters here never change it is a good resource if your CD collection is small or if you want a guaranteed solid monster.


Go to the ''Ranch'' when you have a monster.
Go to the ''Ranch'' when you have a monster.
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