StarCraft/Protoss mission 7: Homeland: Difference between revisions

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→‎Alternate Strategy: --> added in Scout Rush
(→‎Alternate Strategy: --> added in Scout Rush)
 
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* Fenix (enhanced Dragoon)
* Fenix (enhanced Dragoon)
|Protoss Observer
|Protoss Observer
|None
|Protoss Arbiter
|
|
# Destroy the heart of the Conclave.
# Destroy the heart of the Conclave.
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Build two Shuttles. Then, load Fenix, Tassadar, Zeratul, and four Dark Templar into them. Have the Shuttles fly to the river that runs diagonally across the map, trying to not attract enemy attention. Take along any Scouts that you have, as well. Follow the river all the way down, and you'll be at the bottleneck that the ground forces took in the above walkthrough. Now unload
Build two Shuttles. Then, load Fenix, Tassadar, Zeratul, and four Dark Templar into them. Have the Shuttles fly to the river that runs diagonally across the map, trying to not attract enemy attention. Take along any Scouts that you have, as well. Follow the river all the way down, and you'll be at the bottleneck that the ground forces took in the above walkthrough. Now unload
everyone, and start the push. Shuttles and Scouts are expendable, so have them go first and take hits while the hero units rip apart enemy units. The Dark Templar are also expendable, but the enemy usually can't see them, so once the air units are down Tassadar and Fenix will be in trouble. Try to ignore most enemies (unless they're Reavers or other splash damage units), and don't even try to fight air units. When you're at the Nexus, the heroes should be able to bring it down very quickly provided there's still something taking fire for them (if you have any Scouts, have those distract enemies rather than shoot the Nexus). Tassadar is the most vulnerable one, so keep an eye on his health bar.
everyone, and start the push. Shuttles and Scouts are expendable, so have them go first and take hits while the hero units rip apart enemy units. The Dark Templar are also expendable, but the enemy usually can't see them, so once the air units are down Tassadar and Fenix will be in trouble. Try to ignore most enemies (unless they're Reavers or other splash damage units), and don't even try to fight air units. When you're at the Nexus, the heroes should be able to bring it down very quickly provided there's still something taking fire for them (if you have any Scouts, have those distract enemies rather than shoot the Nexus). Tassadar is the most vulnerable one, so keep an eye on his health bar.
;Scout Rush
Similar to the Hero Rush option, it's possible, and somewhat perhaps safer to construct 20-25 Scouts and have them fly downstream on the river and then directly order them to attack the Nexus. While they will suffer losses, overall they should be able to destroy the building before being destroyed themselves.


;Dark Templar Rush
;Dark Templar Rush
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