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{{Header Nav|game=Blast Off}}
{{Header Nav|game=Blast Off}}
{{floatingtoc}}
==Controls==
==Controls==
*'''Joystick''': Use the 8-way joystick to direct the Star Fighter around the screen. It is always moving forward, but you can direct it anywhere - even when at its larger size.
*'''Joystick''': Use the 8-way joystick to direct your Star Fighter around the screen; it will now always be moving forward, but you can direct it anywhere.
*'''Firing Button''': Use this button to make the Star Fighter fire circular shots at the enemies. Holding it down will make the Star Fighter fire more powerful spherical shots.
*'''Firing Button''': Use this button to make your Star Fighter fire circular shots at the enemies; holding it down will make it fire out more powerful shots.
*'''Select Button''': Use this button to cycle through the Star Fighter's four different varieties of firing patterns in the following preset order: '''red''', '''blue''', '''yellow''' and finally '''green'''.
*'''Pattern Selection Button''': Use this button to cycle through the Star Fighter's four different varieties of firing patterns: '''red''', '''blue''', '''yellow''', and '''green'''.
*'''1 or 2 Player Buttons''': Push these buttons to begin a 1 or 2 player game.
*'''1 or 2 Player Buttons''': Push these buttons to begin a 1 or 2 player game.
==Characters==
==Characters==
===Star Fighter (スターファイター)===
===Star Fighter (スターファイター)===
[[Image:BO Star Fighter A1&2.gif|left]]
[[File:Blast Off Star Fighter A1 2.png|left]]
[[Image:BO Star Fighter A3.gif|right]]
[[File:Blast Off Star Fighter A3.png|right]]
As in the original [[Bosconian]] arcade game, you must take control of the Star Fighter that the Federal Council had originally developed back in [[1981]] for the purpose of destroying the Enemy Bases for a second time. It is now equipped with four different varieties of firing patterns, the colours and directions of which have been explained to you on the main page. It still has the ability to move in eight different directions, but is now always facing the top of the screen and moving upward, while the background scrolls downwards behind it and brings the enemies into view. It must still avoid contact with every enemy (except for the Jiara and Furemu Launchers in the background of World 3-3) and every shot fired at it, or it will die and be sent back to that area's quarter-way, half-way, or 3-quarter-way checkpoint. It will also receive an extra life at every 80,000 points by default, but this bonus setting can be modified.<br>''To the left is how the Star Fighter appears at its normal size in the first and second areas of each world, and to the right is how it will appear at its larger size in the third area of each world.''
As in the original [[Bosconian]] arcade game, you must take control of the Star Fighter that the Federal Council had originally developed back in [[1981]] for the purposes of destroying the Enemy Bases, for a second time; it is now equipped with four different varieties of firing patterns, the colours and directions of which have been explained on that main page. It still has the ability to move in eight directions, but is now always facing the top of the screen and moving upward while the background scrolls downwards behind it and brings the enemies into view - and it must still avoid contact with every enemy (except for the Jiara and Furemu Launchers in the background of World 3-3) and every shot fired at it, or it will die and be sent back to the current area's quarter-way, half-way, or three-quarter-way checkpoint. It will also receive an extra life at every 80000 points, but this can be modified.<br>''To the left is how the Star Fighter appears at its normal size, in the first and second areas of each world, and to the right is how it will appear at its larger size in the third area of each world; the colour up at the top of it will change to blue, yellow and green each time the Pattern Selection Button is pressed.''


===Enemies who appear in the worlds' first areas===
===Enemies who appear in the worlds' first areas===
*[[Image:BO Kurage.gif]] '''Kurage (クラゲ)''' - These enemies appear upon the first areas of the first, second, third, and fifth worlds of the game, and attack by flying towards you in a zigzag pattern. 100 points.
*[[File:Blast Off Kurage.png]] '''Kurage (クラゲ)''' - These enemies appear on Area 1-1, 2-1, 3-1 and 5-1, and will attack by flying down towards you in a zigzag pattern; 100 points.
*[[Image:BO Ika.gif]] '''Ika (イカ)''' - These enemies appear upon the first areas of the first, third, fourth, fifth and sixth worlds of the game, and attack by flying down to you while firing projectiles. 100 points.
*[[File:Blast Off Ika.png]] '''Ika (イカ)''' - These enemies appear on Area 1-1, 3-1, 4-1, 5-1 and 6-1 and will attack by flying down towards you while firing projectiles; 100 points.
*[[Image:BO Tiara.gif]] '''Tiara (ティアラ)''' - These enemies appear on the first areas of the first, third, fourth and fifth worlds of the game, and attack by flying down and retreating after seeing you. 100 points.
*[[File:Blast Off Tiara.png]] '''Tiara (ティアラ)''' - These enemies appear on Areas 1-1, 3-1, 4-1 and 5-1, and will attack by flying down and retreating after seeing you; 100 points.
*[[Image:BO Choucho.gif]] '''Choucho (ちょうちょ)''' - These enemies appear on the first areas of all six worlds of the game, and attack by flying down towards you and closing in once they reach you. 100 points.
*[[File:Blast Off Choucho.png]] '''Choucho (ちょうちょ)''' - These enemies appear on all six of the first areas and attack by flying down towards you and closing in on you; 100 points.
*[[Image:BO Jeto.gif]] '''Jeto (ジェット)''' - These enemies only appear on first area of the first world of the game, and attack by flying down towards you and retreating off the top after seeing you. 100 points.
*[[File:Blast Off Jet.png]] '''Jet (ジェット)''' - These enemies are only on Area 1-1, and attack by flying down towards you then retreating off the top after seeing you; 100 points.
*[[Image:BO Kagerou.gif]] '''Kagerou (かげろう)''' - These enemies appear on first areas of the first, third and fourth worlds of the game, and attack by flying down and closing in on like the Choucho. 100 points.
*[[File:Blast Off Kagerou.png]] '''Kagerou (かげろう)''' - These enemies appear upon Areas 1-1, 3-1 and 4-1 and attack by flying down and closing in (like the Choucho); 100 points.
*[[Image:BO Teraji.gif]]'''Teraji (テラジ)''' - These enemies appear on first areas of the first, third, fourth, fifth and sixth worlds of the game, and attack by flying towards you, while firing projectiles. 100 points.
*[[File:Blast Off Teraji.png]]'''Teraji (テラジ)''' - These enemies are on Areas 1-1, 3-1, 4-1, 5-1, and 6-1, and attack by flying down towards you while firing projectiles; 100 points.
*[[Image:BO Perikan.gif]] '''Perikan (ペリカン)''' - These enemies appear on the first areas of the third, fourth and sixth worlds of the game, and attack by flying down and retreating after seeing you. 100 points.
*[[File:Blast Off Perikan.png]] '''Perikan (ペリカン)''' - These enemies appear on Areas 3-1, 4-1 and 6-1, and will attack by flying down (and retreating after seeing you); 100 points.
*[[Image:BO Tonbo.gif]] '''Tonbo (トンボ)''' - These enemies appear on the first areas of the fourth and fifth worlds of the game, and attack by flying down toward you and retreating after seeing you. 100 points.
*[[File:Blast Off Tonbo.png]] '''Tonbo (トンボ)''' - These enemies appear on Areas 4-1 and 5-1, and attack by flying down towards you and retreating after seeing you; 100 points.
*[[Image:BO Airisu.gif]] '''Airisu (アイリス)''' - These enemies only appear on the first area of the fourth world of the game, and attack by flying down towards you while firing fastmoving projectiles. 100 points.
*[[File:Blast Off Iris.png]] '''Iris (アイリス)''' - These enemies will only appear on Area 4-1 and attack by flying down towards you while firing fast-moving projectiles; 100 points.
*[[Image:BO Kamo.gif]] '''Kamo (カモ)''' - These enemies will only appear on the first area of the fourth world of the game, and attack by flying down towards you while firing fastmoving projectiles. 100 points.
*[[File:Blast Off Kamo.png]] '''Kamo (カモ)''' - These enemies will only appear on Area 4-1, and attack by flying down towards you while firing fast-moving projectiles; 100 points.
*[[Image:BO Meteor 1.gif]] '''Type 1 Meteor (タイプ1メテオ)''' - These enemies appear on the first areas of the second and sixth worlds of the game, and explode into three bits of shrapnel. 50 + 150 points.
*[[File:Blast Off Type 1 Meteor.png]] [[File:Blast Off Type 2 Meteor.png]] [[File:Blast Off Type 3 Meteor.png]] '''Meteors (メテオズ)''' - These enemies appear on Areas 2-1 and 6-1, and explode into three bits of shrapnel when hit; 50+150 points.
*[[Image:BO Meteor 2.gif]] '''Type 2 Meteor (タイプ2メテオ)''' - These enemies appear on the first areas of the second and sixth worlds of the game, and explode into three bits of shrapnel. 50 + 150 points.
*[[File:Blast Off Big Bae.png]] '''Big Bae (大バエ)''' - These enemies appear on Areas 2-1, 3-1, 5-1 and 6-1, and attack by firing three bullets at you after seeing you; 500 points.
*[[Image:BO Meteor 3.gif]] '''Type 3 Meteor (タイプ3タイプ)''' - These enemies appear on the first areas of the second and sixth worlds of the game, and explode into three bits of shrapnel. 50 + 150 points.
*[[File:Blast Off Capsule.png]] '''Capsule (カプセル)''' - These enemies only appear on Area 3-1, and attack by firing five (blockable) missiles at you after seeing you; 500 points.
*[[Image:BO Big Bae.gif]] '''Big Bae (大バエ)''' - These enemies appear on the first areas of the second, third, fifth and sixth areas of the game, and attack by firing bullets at you after seeing you. 500 points.
*[[File:Blast Off Owashi.png]] '''Owashi (大鷲)''' - These enemies appear upon Areas 3-1, 5-1 and 6-1, and attack by flying in straight lines with ninety-degree turns; 500 points.
*[[Image:BO Kapuseru.gif]] '''Kapuseru (カプセル)''' - These enemies only appear on the first area of the third world of the game, and attack by firing five blockable missiles at you after seeing you. 500 points.
*[[File:Blast Off Killer.png]] '''Killer (キラー)''' - These enemies appear on Areas 3-1 and 6-1, and will attack by lining up and firing lasers at you (after seeing you); 500 points.
*[[Image:BO Big Egret.gif]] '''Big Egret (大鷲)''' - These enemies appear on the first areas of the third, fifth and sixth worlds of the game, and attack by flying in straight lines and 90-degree turns. 500 points.
*[[File:Blast Off Barrier.png]] '''Barrier (バリア)''' - These enemies appear on Areas 5-1, and 6-1, and attack by simply just hovering back and forth in a fixed position; 2000 points.
*[[Image:BO Kira.gif]] '''Kira (キラー)''' - These enemies appear on the first areas of the third and sixth worlds of the game, and attack by lining up to and firing lasers at you after seeing you. 500 points.
*[[File:Blast Off Spy Ship.png]] '''Spy Ship (偵察機)''' - One of very few enemies that appeared in the Bosconian arcade game, they attack by flying towards you and retreating once they have seen you; if you miss one, a Cosmo-Mine will appear. 1000 points - and the three Kanji characters in their Japan name read as ''teisatsu-ki''.
*[[Image:BO Baria.gif]] '''Baria (バリア)''' - These enemies appear on the first areas of the fifth and sixth worlds of the game, and attack by simply just hovering back and forth in a fixed position. 2000 points.
*[[File:Blast Off Enemy Base.png]] '''Enemy Base (エネミー基地)''' - Another enemy that appeared in the Bosconian arcade game (and in one of the backgrounds for [[Galaga '88]]), they attack by simply just rotating on their Y-axes; they're worth 1500 points, and the two Kanji characters in their Japanese name read as ''kichi''.
*[[Image:BO Spy Ship.gif]] '''Spy Ship (偵察機)''' - One of very few enemies in this game that appeared in the original Bosconian arcade game, they attack by flying down to you and retreating. 1000 points.
*[[File:Blast Off Cosmo-Mine.png]] '''Cosmo-Mine (宇宙機雷)''' - A third enemy that appeared in the original Bosconian arcade game, they explode into eight bits of shrapnel if you miss any of the Spy Ships; they're worth 100 + 400 points, and the four Kanji characters that make up their Japanese name read as ''uchū tsukue kaminari''.
*[[Image:BO Enemy Base.gif]] '''Enemy Base (エネミー基地)''' - Another enemy that appeared in the original Bosconian arcade game, they attack by simply just rotating on their Y-axis. 1500 points.
*[[Image:BO Cosmo-Mine.gif]] '''Cosmo-Mine (宇宙機雷)''' - A third enemy that appeared in the original Bosconian arcade game, they explode into eight bits of shrapnel if you miss a Spy Ship. 100 + 400 points.


===Enemies who appear in the worlds' second areas===
===Enemies who appear in the worlds' second areas===
*[[Image:BO E-Type Missile.gif]] '''E-Type Missile (E-タイプミサイル)''' - A fourth enemy that appeared in the original Bosconian arcade game, they appear on the second areas of all six worlds the game. 100 points.
*[[File:Blast Off E-Type Missile.png]] '''E-Type Missile (E-タイプミサイル)''' - A fourth enemy from the original Bosconian game, they will appear in all six of the second areas; 100 points.
*[[Image:BO E-Type Missile Green.gif]] '''Green E-Type Missile (E-タイプミサイル・緑)''' - A fifth enemy that appeared in the original Bosconian arcade game, they appear upon the second areas of all six worlds. 100 points.
*[[File:Blast Off E-Type Missile Green.png]] '''Green E-Type Missile (E-タイプミサイル・緑)''' - A fifth enemy of the original Bosconian title, they appear in all six of the second areas; 100 points.
*[[Image:BO Beam Launcher.gif]] '''Beam Launcher (ビームを発射口)''' - These appear on the second areas of the first, second and fourth worlds of the game, and attack by firing double bullets at you. 300 points.
*[[File:Blast Off Beam Launcher.png]] '''Beam Launcher (ビーム発射口)''' - These enemies appear on Areas 1-2, 2-2 and 4-2, and attack by firing double bullets at you; they are worth 300 points and the three Kanji characters in their Japan name also read as ''hassha kuchi'', also applying to the three additional types of "Launchers".
*[[Image:BO Mouth Launcher.gif]] '''Mouth Launcher (の発射口)''' - These appear on the second areas of the first, second, third, fourth and fifth worlds of the game, and attack by firing "Mouths" at you. 1000 points.
*[[File:Blast Off No Launcher.png]] '''No Launcher (の発射口)''' - These enemies appear on Areas 1-2, 2-2, 3-2, 4-2, and 5-2, and attack by launching "No" ([[File:Blast Off No.png]]) at you; 1000 points.
*[[Image:BO Missile Launcher Blue.gif]] '''Blue Missile Launcher (ミサイルを発射口・青)''' - These appear on second areas of the second, third, fourth and fifth worlds of the game, and fire missiles at you. 1000 points.
*[[File:Blast Off Missile Launcher Blue.png]] '''Blue Missile Launcher (ミサイル発射口・青)''' - These enemies appear on Areas 2-2, 3-2, 4-2 and 5-2, and will fire missiles at you; 1000 points.
*[[Image:BO Missile Launcher Red.gif]] '''Red Missile Launcher (ミサイルを発射口・赤)''' - These appear on second areas of the second, third, fourth and fifth worlds of the game, and fire missiles at you. 1000 points.
*[[File:Blast Off Missile Launcher Red.png]] '''Red Missile Launcher (ミサイル発射口・赤)''' - These enemies appear on Areas 2-2, 3-2, 4-2, and 5-2, and will fire missiles at you; 1000 points.


===Enemies who appear in the worlds' third areas===
===Enemies who appear in the worlds' third areas===
*[[Image:BO Tank White.gif]] '''White Tank (タンク・白)''' - These enemies appear on the third area of the first world of the game, and attack by turning to fire some slow-moving projectiles at you. 500 points.
*[[File:Blast Off Tank White.png]] '''White Tank (タンク・白)''' - These enemies appear upon Area 1-3 - and attack by turning to fire some slow-moving projectiles at you; 500 points.
*[[Image:BO Tank Green.gif]] '''Green Tank (タンク・緑)''' - These enemies appear on the third area of the first world of the game, and attack by turning to fire some slow-moving projectiles at you. 500 points.
*[[File:Blast Off Tank Green.png]] '''Green Tank (タンク・緑)''' - These enemies appear upon Area 1-3 - and attack by turning to fire some slow-moving projectiles at you; 500 points.
*[[Image:BO Beam Cannon Red.gif]] '''Red Beam Cannon (ビーム砲・赤)''' - These enemies appear on the third area of the second world of the game, and attack by firing shots of double bullets at you. 200 points.
*[[File:Blast Off Beam Gun Red.png]] '''Red Beam Gun (ビーム砲・赤)''' - These enemies appear on Area 2-3, and attack by turning and firing shots of double bullets at you; 200 points.
*[[Image:BO Beam Cannon Light Blue.gif]] '''Light Blue Beam Cannon (ビーム砲・水色)''' - These enemies appear on the third area of the second world of the game, and attack by firing double bullets at you. 200 points.
*[[File:Blast Off Beam Gun Light Blue.png]] '''Light Blue Beam Gun (ビーム砲・水色)''' - These enemies appear on Area 2-3 and attack by turning and firing double bullets at you; 200 points.
*[[Image:BO Beam Cannon Blue.gif]] '''Blue Beam Cannon (ビーム砲・青)''' - These enemies appear on the third area of the second world of the game, and attack by firing shots of double bullets at you. 200 points.
*[[File:Blast Off Beam Gun Blue.png]] '''Blue Beam Gun (ビーム砲・青)''' - These enemies appear on Area 2-3 and attack by turning and firing shots of double bullets at you; 200 points.
*[[Image:BO Jiara.gif]] '''Jiara (ジアラ)''' - These enemies appear on the third area of the third world of the game, and are launched up towards you by the Jiara Launchers in the background. 100 points.
*[[File:Blast Off Jiara.png]] '''Jiara (ジアラ)''' - These enemies will appear on Area 3-3, and are launched up towards you (by the Jiara Launchers in the background); 100 points.
*[[Image:BO Furemu.gif]] '''Furemu (フレーム)''' - These enemies appear on the third area of the third world of the game, and are launched up to you by the Furemu Launchers in the background. 100 points.
*[[File:Blast Off Furemu.png]] '''Furemu (フレーム)''' - These enemies appear on Area 3-3, and are launched towards you by the Furemu Launchers in the background; 100 points.
*[[Image:BO Beam Cannon White.gif]] '''White Beam Cannon (ビーム砲・白)''' - These enemies appear on the third area of the fourth world of the game, and attack by firing lasers while extending out. 300 points.
*[[File:Blast Off Beam Gun White.png]] '''White Beam Gun (ビーム砲・白)''' - These enemies appear upon Area 4-3, and attack by firing lasers while extending outwards; 300 points.
*[[Image:BO Missile Launcher White.gif]] '''White Missile Launcher (ミサイルを発射口・白)''' - These enemies appear on the third area of the fourth world of the game, and attack by firing missiles at you. 300 points.
*[[File:Blast Off Missile Launcher White.png]] '''White Missile Launcher (ミサイル発射口・白)''' - These enemies are on Area 4-3, and attack by firing blockable missiles at you; 300 points.
*[[Image:BO Robot Cannon.gif]] '''Robot Cannon (ロボット砲)''' - These enemies appear on the third area of the fifth world of the game, and attack by turning to fire some slow-moving projectiles at you. 300 points.
*[[File:Blast Off Robot Gun.png]] '''Robot Gun (ロボット砲)''' - These enemies appear on Area 5-3 - and attack by turning to fire off some slow-moving projectiles at you; 300 points.
*[[Image:BO Bosco Cannon Orange.gif]] '''Orange Bosco Cannon (ボスコ大砲・鈍足)''' - These enemies appear upon the third area of the sixth and final world of the game, and attack by flying towards you. 1000 points.
*[[File:Blast Off Bosco Cannon Orange.png]] '''Orange Bosco Cannon (ボスコ大砲・鈍足)''' - These enemies appear on Area 6-3, and attack by flying down while firing projectiles; 1000 points.
*[[Image:BO Bosco Cannon Light Blue.gif]] '''Light Blue Bosco Cannon (ボスコ大砲・水色)''' - These enemies appear on the third area of the sixth, and final, world of the game, and attack by flying towards you. 1000 points.
*[[File:Blast Off Bosco Cannon Light Blue.png]] '''Light Blue Bosco Cannon (ボスコ大砲・水色)''' - These enemies are on Area 6-3 - and attack by flying down while firing projectiles; 1000 points.
*[[Image:BO Bosco Cannon Green.gif]] '''Green Bosco Cannon (ボスコ大砲・黄緑)''' - These enemies appear on the third area of the sixth and final world of the game, and attack by flying down towards you. 1000 points.
*[[File:Blast Off Bosco Cannon Green.png]] '''Green Bosco Cannon (ボスコ大砲・黄緑)''' - These enemies appear on Area 6-3 - and attack by flying down, while firing projectiles; 1000 points.
*[[Image:BO Boss Cannon.gif]] '''Boss Cannon (ボス大砲)''' - These enemies appear upon the third areas of all six worlds of the game, and attack by showing to fire some slow-moving projectiles at you. 500 points.
*[[File:Blast Off Boss Cannon.png]] '''Boss Cannon (ボス大砲)''' - These enemies are upon all six of the third areas and attack by firing some slow-moving projectiles at you; 500 points.


===Bosses===
===Bosses===
*[[Image:BO Boss W1.gif]] '''World 1 Boss (ワールド1ボス)''' - As its name implies, this is the boss of the game's first world. It has vertical movement, four boss cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W1.png]] '''World 1 Boss (ワールド1ボス)''' - The boss for the first game world has: vertical movement, four boss cannons, and is worth 3000 + 5000 points.
*[[Image:BO Boss W2.gif]] '''World 2 Boss(ワールド2ボス)''' - As its name implies, this is the boss of the game's second world. It has horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W2.png]] '''World 2 Boss (ワールド2ボス)''' - The boss for the second game world has horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[Image:BO Boss W3.gif]] '''World 3 Boss (ワールド3ボス)''' - As its name implies, this is the boss of the game's third world. It has the horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W3.png]] '''World 3 Boss (ワールド3ボス)''' - The boss of the third game world has the horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[Image:BO Boss W4.gif]] '''World 4 Boss (ワールド4ボス)''' - As its name implies, this is the boss of the game's fourth world. It has the horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W4.png]] '''World 4 Boss (ワールド4ボス)''' - The boss for the game's fourth world has horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[Image:BO Boss W5.gif]] '''World 5 Boss (ワールド5ボス)''' - As its name implies, this is the boss of the game's fifth world. It has horizontal movement, two boss cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W5.png]] '''World 5 Boss (ワールド5ボス)''' - The boss of the fifth game world has: the horizontal movement, two cannons, and is worth 3000 + 5000 points.
*[[Image:BO Boss W6.gif]] '''World 6 Boss (ワールド6ボス)''' - As its name implies, this is the boss of the game's sixth world. It has horizontal movement, two boss cannons, and is worth 3000 + 5000 points.
*[[File:BO Boss W6.png]] '''World 6 Boss (ワールド6ボス)''' - The boss for this game's sixth world has: horizontal movement, two cannons, and is worth 3000 + 5000 points.
 
{{Footer Nav|game=Blast Off|nextpage=Walkthrough}}
{{Footer Nav|game=Blast Off|nextpage=Walkthrough}}

Latest revision as of 01:20, 19 July 2022

Controls[edit]

  • Joystick: Use the 8-way joystick to direct your Star Fighter around the screen; it will now always be moving forward, but you can direct it anywhere.
  • Firing Button: Use this button to make your Star Fighter fire circular shots at the enemies; holding it down will make it fire out more powerful shots.
  • Pattern Selection Button: Use this button to cycle through the Star Fighter's four different varieties of firing patterns: red, blue, yellow, and green.
  • 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

Characters[edit]

Star Fighter (スターファイター)[edit]

As in the original Bosconian arcade game, you must take control of the Star Fighter that the Federal Council had originally developed back in 1981 for the purposes of destroying the Enemy Bases, for a second time; it is now equipped with four different varieties of firing patterns, the colours and directions of which have been explained on that main page. It still has the ability to move in eight directions, but is now always facing the top of the screen and moving upward while the background scrolls downwards behind it and brings the enemies into view - and it must still avoid contact with every enemy (except for the Jiara and Furemu Launchers in the background of World 3-3) and every shot fired at it, or it will die and be sent back to the current area's quarter-way, half-way, or three-quarter-way checkpoint. It will also receive an extra life at every 80000 points, but this can be modified.
To the left is how the Star Fighter appears at its normal size, in the first and second areas of each world, and to the right is how it will appear at its larger size in the third area of each world; the colour up at the top of it will change to blue, yellow and green each time the Pattern Selection Button is pressed.

Enemies who appear in the worlds' first areas[edit]

  • Kurage (クラゲ) - These enemies appear on Area 1-1, 2-1, 3-1 and 5-1, and will attack by flying down towards you in a zigzag pattern; 100 points.
  • Ika (イカ) - These enemies appear on Area 1-1, 3-1, 4-1, 5-1 and 6-1 and will attack by flying down towards you while firing projectiles; 100 points.
  • Tiara (ティアラ) - These enemies appear on Areas 1-1, 3-1, 4-1 and 5-1, and will attack by flying down and retreating after seeing you; 100 points.
  • Choucho (ちょうちょ) - These enemies appear on all six of the first areas and attack by flying down towards you and closing in on you; 100 points.
  • Jet (ジェット) - These enemies are only on Area 1-1, and attack by flying down towards you then retreating off the top after seeing you; 100 points.
  • Kagerou (かげろう) - These enemies appear upon Areas 1-1, 3-1 and 4-1 and attack by flying down and closing in (like the Choucho); 100 points.
  • Teraji (テラジ) - These enemies are on Areas 1-1, 3-1, 4-1, 5-1, and 6-1, and attack by flying down towards you while firing projectiles; 100 points.
  • Perikan (ペリカン) - These enemies appear on Areas 3-1, 4-1 and 6-1, and will attack by flying down (and retreating after seeing you); 100 points.
  • Tonbo (トンボ) - These enemies appear on Areas 4-1 and 5-1, and attack by flying down towards you and retreating after seeing you; 100 points.
  • Iris (アイリス) - These enemies will only appear on Area 4-1 and attack by flying down towards you while firing fast-moving projectiles; 100 points.
  • Kamo (カモ) - These enemies will only appear on Area 4-1, and attack by flying down towards you while firing fast-moving projectiles; 100 points.
  • Meteors (メテオズ) - These enemies appear on Areas 2-1 and 6-1, and explode into three bits of shrapnel when hit; 50+150 points.
  • Big Bae (大バエ) - These enemies appear on Areas 2-1, 3-1, 5-1 and 6-1, and attack by firing three bullets at you after seeing you; 500 points.
  • Capsule (カプセル) - These enemies only appear on Area 3-1, and attack by firing five (blockable) missiles at you after seeing you; 500 points.
  • Owashi (大鷲) - These enemies appear upon Areas 3-1, 5-1 and 6-1, and attack by flying in straight lines with ninety-degree turns; 500 points.
  • Killer (キラー) - These enemies appear on Areas 3-1 and 6-1, and will attack by lining up and firing lasers at you (after seeing you); 500 points.
  • Barrier (バリア) - These enemies appear on Areas 5-1, and 6-1, and attack by simply just hovering back and forth in a fixed position; 2000 points.
  • Spy Ship (偵察機) - One of very few enemies that appeared in the Bosconian arcade game, they attack by flying towards you and retreating once they have seen you; if you miss one, a Cosmo-Mine will appear. 1000 points - and the three Kanji characters in their Japan name read as teisatsu-ki.
  • Enemy Base (エネミー基地) - Another enemy that appeared in the Bosconian arcade game (and in one of the backgrounds for Galaga '88), they attack by simply just rotating on their Y-axes; they're worth 1500 points, and the two Kanji characters in their Japanese name read as kichi.
  • Cosmo-Mine (宇宙機雷) - A third enemy that appeared in the original Bosconian arcade game, they explode into eight bits of shrapnel if you miss any of the Spy Ships; they're worth 100 + 400 points, and the four Kanji characters that make up their Japanese name read as uchū tsukue kaminari.

Enemies who appear in the worlds' second areas[edit]

  • E-Type Missile (E-タイプミサイル) - A fourth enemy from the original Bosconian game, they will appear in all six of the second areas; 100 points.
  • Green E-Type Missile (E-タイプミサイル・緑) - A fifth enemy of the original Bosconian title, they appear in all six of the second areas; 100 points.
  • Beam Launcher (ビーム発射口) - These enemies appear on Areas 1-2, 2-2 and 4-2, and attack by firing double bullets at you; they are worth 300 points and the three Kanji characters in their Japan name also read as hassha kuchi, also applying to the three additional types of "Launchers".
  • No Launcher (の発射口) - These enemies appear on Areas 1-2, 2-2, 3-2, 4-2, and 5-2, and attack by launching "No" () at you; 1000 points.
  • Blue Missile Launcher (ミサイル発射口・青) - These enemies appear on Areas 2-2, 3-2, 4-2 and 5-2, and will fire missiles at you; 1000 points.
  • Red Missile Launcher (ミサイル発射口・赤) - These enemies appear on Areas 2-2, 3-2, 4-2, and 5-2, and will fire missiles at you; 1000 points.

Enemies who appear in the worlds' third areas[edit]

  • White Tank (タンク・白) - These enemies appear upon Area 1-3 - and attack by turning to fire some slow-moving projectiles at you; 500 points.
  • Green Tank (タンク・緑) - These enemies appear upon Area 1-3 - and attack by turning to fire some slow-moving projectiles at you; 500 points.
  • Red Beam Gun (ビーム砲・赤) - These enemies appear on Area 2-3, and attack by turning and firing shots of double bullets at you; 200 points.
  • Light Blue Beam Gun (ビーム砲・水色) - These enemies appear on Area 2-3 and attack by turning and firing double bullets at you; 200 points.
  • Blue Beam Gun (ビーム砲・青) - These enemies appear on Area 2-3 and attack by turning and firing shots of double bullets at you; 200 points.
  • Jiara (ジアラ) - These enemies will appear on Area 3-3, and are launched up towards you (by the Jiara Launchers in the background); 100 points.
  • Furemu (フレーム) - These enemies appear on Area 3-3, and are launched towards you by the Furemu Launchers in the background; 100 points.
  • White Beam Gun (ビーム砲・白) - These enemies appear upon Area 4-3, and attack by firing lasers while extending outwards; 300 points.
  • White Missile Launcher (ミサイル発射口・白) - These enemies are on Area 4-3, and attack by firing blockable missiles at you; 300 points.
  • Robot Gun (ロボット砲) - These enemies appear on Area 5-3 - and attack by turning to fire off some slow-moving projectiles at you; 300 points.
  • Orange Bosco Cannon (ボスコ大砲・鈍足) - These enemies appear on Area 6-3, and attack by flying down while firing projectiles; 1000 points.
  • Light Blue Bosco Cannon (ボスコ大砲・水色) - These enemies are on Area 6-3 - and attack by flying down while firing projectiles; 1000 points.
  • Green Bosco Cannon (ボスコ大砲・黄緑) - These enemies appear on Area 6-3 - and attack by flying down, while firing projectiles; 1000 points.
  • Boss Cannon (ボス大砲) - These enemies are upon all six of the third areas and attack by firing some slow-moving projectiles at you; 500 points.

Bosses[edit]

  • World 1 Boss (ワールド1ボス) - The boss for the first game world has: vertical movement, four boss cannons, and is worth 3000 + 5000 points.
  • World 2 Boss (ワールド2ボス) - The boss for the second game world has horizontal movement, two cannons, and is worth 3000 + 5000 points.
  • World 3 Boss (ワールド3ボス) - The boss of the third game world has the horizontal movement, two cannons, and is worth 3000 + 5000 points.
  • World 4 Boss (ワールド4ボス) - The boss for the game's fourth world has horizontal movement, two cannons, and is worth 3000 + 5000 points.
  • World 5 Boss (ワールド5ボス) - The boss of the fifth game world has: the horizontal movement, two cannons, and is worth 3000 + 5000 points.
  • World 6 Boss (ワールド6ボス) - The boss for this game's sixth world has: horizontal movement, two cannons, and is worth 3000 + 5000 points.