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{{All Game Nav|game=Ultima VII Part Two: Serpent Isle}}
{{Header Nav|game=Ultima VII Part Two: Serpent Isle}}
# Basics
{{Game
## [[../Weapons|Weapons]]
|completion=4
## [[../Items|Items]]
|image=Ultima VII Serpent Isle box.jpg
## [[../Spells|Spells]]
|title=Ultima VII Part Two: Serpent Isle
# [[../Walkthrough|Walkthrough]]
|developer=[[Origin Systems]]
## [[../Arrival|Arrival]]
|publisher=[[Origin Systems]]
## [[../Monitor|Monitor]]
|year=1993
## [[../Goblin Passages|Goblin Passages]]
|systems={{syslist|msdos}}
## [[../The Silver Seed|The Silver Seed]]
|genre=[[RPG]]
### [[../DeathWatch Keep|DeathWatch Keep]]
|players=1
### [[../Abandoned Outpost|Abandoned Outpost and the Red Orb]]
|modes=[[Single player]]
### [[../Issik's Maze|Issik's Maze and the Purple Orb]]
|expansion=[[Ultima VII Part Two: Serpent Isle - The Silver Seed]]
### [[../Aram-Dol's Lair|Aram-Dol's Lair and the Blue Orb]]
|preceded by=[[Ultima VII: The Black Gate]]
### [[../The Fiend's Lair|The Fiend's Lair and the Golden Orb]]
|followed by=[[Ultima VIII: Pagan]]
### [[../Retrieving the Seed|Retrieving the Seed]]
|series=Ultima
#  Other useful info
|pcgamingwiki=Ultima VII Part Two: Serpent Isle
## [[../Companions|Companions]]
}}
## [[../Trainers|Trainers]]
'''Ultima VII Part Two: Serpent Isle''' followed on from the unresolved ending of [[Ultima VII: The Black Gate]] and brought closure to the Avatar's adventures there. In this second act the Avatar is informed that the villainous Batlin has gone to the Serpent Isle, where the Guardian is going to make another attempt to enter the world. The Avatar and his friends sail after them, between the mysterious Serpent Pillars and into a new land.
## [[../Hints and Tips|Hints and Tips]]
 
## [[../Secrets|Secrets]]
An entirely new game world filled with new monsters and items, improved graphics and controls, and a carefully woven single plot made Serpent Isle a worthy successor to The Black Gate, and the prerendered closing cinematic led seamlessly into the events and graphics of the then-upcoming [[Ultima VIII: Pagan]].
## [[../Cheats|Cheats]]
 
## [[../Runic Alphabets|Runic Alphabets]], the archaic alphabets used in both games
Its success led to it being quickly followed by the second Ultima VII expansion disk [[Ultima VII Part Two: Serpent Isle - The Silver Seed|The Silver Seed]], which added an extra plot strand, tying into the ending events to make them more positive. The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items.
## [[../Stealing|A Thief's Guide]], how to steal and get away with it
 
## [[../Troubleshooting|Troubleshooting]], how to get the game running smoothly on more modern systems
{{ToC}}
 
==External links==
* [http://www.bootstrike.com/Ultima7si/ Ultima VII: Serpent Isle - Bootstrike.com] - various walkthroughs, screenshots, developer interviews, and other interesting things.
 
===Alternate walkthroughs===
These take alternate routes through the game; it is recommended to play the game normally first as these are full of spoilers and hard to follow without some familiarity with the way things were meant to happen.
* [http://www.it-he.org/serpent.htm Serpent's Isle - Cosmic Balancing Act] - an "anti-walkthrough" using as many bugs and exploits as possible
* [http://www.it-he.org/starless.htm The Silver Seed - Starless and Bible Black] - another anti-walkthrough, this time for The Silver Seed
 
{{Ultima}}
 
[[Category:Origin Systems]]
[[Category:RPG]]
[[Category:Single player]]

Latest revision as of 17:38, 26 August 2022

Box artwork for Ultima VII Part Two: Serpent Isle.
Box artwork for Ultima VII Part Two: Serpent Isle.
Ultima VII Part Two: Serpent Isle
Developer(s)Origin Systems
Publisher(s)Origin Systems
Year released1993
System(s)DOS
Expansion pack(s)Ultima VII Part Two: Serpent Isle - The Silver Seed
Preceded byUltima VII: The Black Gate
Followed byUltima VIII: Pagan
SeriesUltima
Genre(s)RPG
Players1
ModesSingle player
LinksUltima VII Part Two: Serpent Isle at PCGamingWikiUltima VII Part Two: Serpent Isle ChannelSearchSearch

Ultima VII Part Two: Serpent Isle followed on from the unresolved ending of Ultima VII: The Black Gate and brought closure to the Avatar's adventures there. In this second act the Avatar is informed that the villainous Batlin has gone to the Serpent Isle, where the Guardian is going to make another attempt to enter the world. The Avatar and his friends sail after them, between the mysterious Serpent Pillars and into a new land.

An entirely new game world filled with new monsters and items, improved graphics and controls, and a carefully woven single plot made Serpent Isle a worthy successor to The Black Gate, and the prerendered closing cinematic led seamlessly into the events and graphics of the then-upcoming Ultima VIII: Pagan.

Its success led to it being quickly followed by the second Ultima VII expansion disk The Silver Seed, which added an extra plot strand, tying into the ending events to make them more positive. The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items.

Table of Contents

edit

External links[edit]

Alternate walkthroughs[edit]

These take alternate routes through the game; it is recommended to play the game normally first as these are full of spoilers and hard to follow without some familiarity with the way things were meant to happen.