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m (→‎Controls: fixed AWB mistake)
m (spelling/grammar, typos fixed: radiactive → radioactive)
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==Characters==
==Characters==
===Player Device===
===Player Device===
[[Image:Reactor_player.gif|left]]
[[Image:Reactor player.gif|left]]
[[Image:Reactor_decoy.gif|right]]
[[Image:Reactor decoy.gif|right]]
This is the device that you control.  It can move freely around any open space inside of the reactor, but it can not, under any circumstance, touch the outer wall.  Particles are attracted to the position of the device, and will continuously bombard the device for as long as they remain active.  The device has two abilities.  One is to tap into the unlimited energy source of the surrounding radioactivity to increase its repulsion abilities.  But note that when the energy field is active, the particles' ability to push you increases as well, so use it wisely.  The other ability is to deposit a limited number of decoys in the core.  Decoys temporarily distract the particles away from you and to the position of the decoy.  Well place decoys can destroy a lot of particles if they are close to the wall.  Any decoys that remain unused by the end of the game are worth 500 points.  You can in fact earn an extra life and continue playing if you reach the proper score while converting unused decoys into points after your last life.
This is the device that you control.  It can move freely around any open space inside of the reactor, but it can not, under any circumstance, touch the outer wall.  Particles are attracted to the position of the device, and will continuously bombard the device for as long as they remain active.  The device has two abilities.  One is to tap into the unlimited energy source of the surrounding radioactivity to increase its repulsion abilities.  But note that when the energy field is active, the particles' ability to push you increases as well, so use it wisely.  The other ability is to deposit a limited number of decoys in the core.  Decoys temporarily distract the particles away from you and to the position of the decoy.  Well place decoys can destroy a lot of particles if they are close to the wall.  Any decoys that remain unused by the end of the game are worth 500 points.  You can in fact earn an extra life and continue playing if you reach the proper score while converting unused decoys into points after your last life.
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! Particle || Name || Points || Description
! Particle || Name || Points || Description
|-
|-
| width="110px" | [[Image:Reactor_positron.gif]] || Positron || 50 || Positrons are the most basic particle, and the first ones that you will encounter.  They aren't too fast or powerful, so you can overcome them with ease.
| width="110px" | [[Image:Reactor positron.gif]] || Positron || 50 || Positrons are the most basic particle, and the first ones that you will encounter.  They aren't too fast or powerful, so you can overcome them with ease.
|-
|-
| [[Image:Reactor_pions.gif]] || Pions || 75 || Pions replace Positrons starting in level 3.  They are bigger and much faster, so they present more of a threat to your device.
| [[Image:Reactor pions.gif]] || Pions || 75 || Pions replace Positrons starting in level 3.  They are bigger and much faster, so they present more of a threat to your device.
|-
|-
| [[Image:Reactor_neutrino1.gif]][[Image:Reactor_neutrino2.gif]] || Neutrinos || 100 || Neutrinos result from destroying a Nucleon.  They are smaller than Positrons, but they move about more quickly, so they can be difficult to collide with properly.
| [[Image:Reactor neutrino1.gif]][[Image:Reactor neutrino2.gif]] || Neutrinos || 100 || Neutrinos result from destroying a Nucleon.  They are smaller than Positrons, but they move about more quickly, so they can be difficult to collide with properly.
|-
|-
| [[Image:Reactor_nucleon.gif]] || Nucleons || 200 || Nucleons are composed of two Neutrinos.  Pushing a Nucelon into the wall breaks the Neutrinos apart.  Nucleons are bigger than positrons, but they are slower.  It takes more force from your device to push them around.  Destroying an entire Nucleon results in credit for 3 particles.
| [[Image:Reactor nucleon.gif]] || Nucleons || 200 || Nucleons are composed of two Neutrinos.  Pushing a Nucelon into the wall breaks the Neutrinos apart.  Nucleons are bigger than positrons, but they are slower.  It takes more force from your device to push them around.  Destroying an entire Nucleon results in credit for 3 particles.
|-
|-
| [[Image:Reactor_lepton.gif]] || Lepton || 400 || Leptons are the largest particles possible, but they are also the slowest.  They are composed of two Nucleons.  They require the most force to push around, and do a good deal of their own pushing as well.  Destroying an entire Lepton results in credit for 7 particles.
| [[Image:Reactor lepton.gif]] || Lepton || 400 || Leptons are the largest particles possible, but they are also the slowest.  They are composed of two Nucleons.  They require the most force to push around, and do a good deal of their own pushing as well.  Destroying an entire Lepton results in credit for 7 particles.
|}
|}
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===Photon===
===Photon===
[[Image:Reactor_photon.gif|left]]
[[Image:Reactor photon.gif|left]]
If a basic particle (positron, pion, or neutrino) is left in the core for too long, eventually it will absorb too much radiactive energy and transform into a photon.  Photons are deadlier than positrons because they can pick up a lot of speed.  Fortunately, photons eventually expire if they don't collide with the wall.
If a basic particle (positron, pion, or neutrino) is left in the core for too long, eventually it will absorb too much radioactive energy and transform into a photon.  Photons are deadlier than positrons because they can pick up a lot of speed.  Fortunately, photons eventually expire if they don't collide with the wall.
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===Control Rods===
===Control Rods===