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'''Need for Speed II''', released in Japan as '''Over Drivin' II''', is a 1997 racing video game developed by [[EA Canada]] and published by [[Electronic Arts]]. It is the second game in the [[Electronic Arts]]' [[:Category:Need for Speed|Need for Speed racing game series]] and follows [[The Need for Speed]]. It significantly deviates from the emphasis of realism in ''The Need for Speed'' to arcade-like gameplay, though it introduces car tuning. As does its predecessor, ''Need for Speed II'' features several exotic cars, and includes tracks set in various parts of world. The game also opted to remove police pursuits introduced in the ''The Need for Speed''. There was also a version of the game called '''Need for Speed II: Special Edition'''.
'''Need for Speed II''', released in Japan as '''Over Drivin' II''', is a arcade racing video game developed by [[EA Canada]] and published by [[Electronic Arts]]. It is the second game in the [[:Category:Need for Speed|Need for Speed series]] and follows [[The Need for Speed]]. It significantly changes from the emphasis of realism in ''The Need for Speed'' to arcade-like gameplay, though it also introduces car tuning. As does its predecessor, ''Need for Speed II'' features several exotic cars, and includes tracks set in various parts of world. The game also opted to remove police pursuits introduced in the ''The Need for Speed''.


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==Gameplay==
Need for Speed II can be played in either Single player or Multiplayer mode. The following race types can be played:
* Knockout - Knockout races are available once the player has completed a tournament. In this mode the player that is in last position after every lap will be eliminated. This goes on until there is only one player left.
* Single Race - Normal circuit races with a set number of laps.
* Tournament - A series of races that involves every track in the game, in which players with the most points wins the tournament. The better your position, the more points you earn.
Each of these race types can be customized. This includes physics (Arcade, Simulation, or Wild (Special Edition only)), catch-up mode, driving direction, opponents (Class, skill level, and how many (up to 7)), and a mirrored option of the the selected tracks. One thing that is unique about this game is the music, which is directly adapted to the gaming situation.


==''Need for Speed II: Special Edition''==
==''Need for Speed II: Special Edition''==