Star Ship: Difference between revisions

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17 bytes removed ,  11 May 2015
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* {{Atari|button}}'''Button''': Press the button to fire twin lasers towards your target reticule.  You can only fire one pair of lasers at a time.
* {{Atari|button}}'''Button''': Press the button to fire twin lasers towards your target reticule.  You can only fire one pair of lasers at a time.
* '''Left/Right Difficulty Switch''': Set the player's corresponding difficulty switch to '''A''' to lower the accuracy of the player's laser beams.  This requires the enemy to remain in the cross hairs longer in order to register a successful hit.
* '''Left/Right Difficulty Switch''': Set the player's corresponding difficulty switch to '''A''' to lower the accuracy of the player's laser beams.  This requires the enemy to remain in the cross hairs longer in order to register a successful hit.
| [[Image:Star Ship Asteroids.png]] || [[Image:Star Ship Star Fighter.png]]
| [[File:Star Ship Asteroids.png]] || [[File:Star Ship Star Fighter.png]]
|-
|-
! Asteroids || Star Fighter
! Asteroids || Star Fighter
|-
|-
| [[Image:Star Ship Flying Saucer.png]] || [[Image:Star Ship Space Robot.png]]
| [[File:Star Ship Flying Saucer.png]] || [[File:Star Ship Space Robot.png]]
|-
|-
! Flaying Saucer || Space Robot
! Flaying Saucer || Space Robot
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* {{Atari|Joystick}}'''Joystick''': Use the Joystick to direct your on-screen Space Module in four different directions, in an attempt to escape the cross-hairs of your pursuer.
* {{Atari|Joystick}}'''Joystick''': Use the Joystick to direct your on-screen Space Module in four different directions, in an attempt to escape the cross-hairs of your pursuer.
* {{Atari|Button}}'''Button''': No use.
* {{Atari|Button}}'''Button''': No use.
| [[Image:Star Ship Space Module.png]]
| [[File:Star Ship Space Module.png]]
|-
|-
! Space Module
! Space Module
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* {{Atari|Button}}'''Button''': Fire your Lunar Lander's retro-rockets.  This must be done in order to perform a successful landing.
* {{Atari|Button}}'''Button''': Fire your Lunar Lander's retro-rockets.  This must be done in order to perform a successful landing.
* '''Left/Right Difficulty Switch''': Set the player's corresponding difficulty switch to '''A''' to increase the accuracy needed to successfully land the lunar module on the moon.  This requires the player to remain directly over the moon longer in order to accomplish a successful landing.
* '''Left/Right Difficulty Switch''': Set the player's corresponding difficulty switch to '''A''' to increase the accuracy needed to successfully land the lunar module on the moon.  This requires the player to remain directly over the moon longer in order to accomplish a successful landing.
| [[Image:Star Ship Lunar Lander.png]]
| [[File:Star Ship Lunar Lander.png]]
|-
|-
! Lunar Lander
! Lunar Lander
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* {{Atari|Joystick}}'''Joystick''': Use the Joystick to guide the Moon around in four different directions, making it difficult for the first player to perform a landing.
* {{Atari|Joystick}}'''Joystick''': Use the Joystick to guide the Moon around in four different directions, making it difficult for the first player to perform a landing.
* {{Atari|Button}}'''Button''': No use.
* {{Atari|Button}}'''Button''': No use.
| [[Image:Star Ship Moon.png]]
| [[File:Star Ship Moon.png]]
|-
|-
! Moon
! Moon
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|-
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| Asteroids [[Image:Star Ship Asteroids.png|19px]]
| Asteroids [[File:Star Ship Asteroids.png|19px]]
| style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" |
| style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" |
|
|
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| style="background-color:orange" | || style="background-color:orange" |
| style="background-color:orange" | || style="background-color:orange" |
|-
|-
| Space Robots (3 pts) [[Image:Star Ship Space Robot.png|19px]]
| Space Robots (3 pts) [[File:Star Ship Space Robot.png|19px]]
| style="background-color:red" | || style="background-color:red" | || style="background-color:red" | || style="background-color:red" |
| style="background-color:red" | || style="background-color:red" | || style="background-color:red" | || style="background-color:red" |
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| || ||
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|-
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| Flying Saucer (2 pts) [[Image:Star Ship Flying Saucer.png|19px]]
| Flying Saucer (2 pts) [[File:Star Ship Flying Saucer.png|19px]]
| style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" |
| style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" |
| || ||
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|-
|-
| Space Fighter (1 pt) [[Image:Star Ship Star Fighter.png|19px]]
| Space Fighter (1 pt) [[File:Star Ship Star Fighter.png|19px]]
| style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" |
| style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" | || style="background-color:orange" |
| || ||
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| || || || || || || ||
|-
|-
| Space Module (2 pt) [[Image:Star Ship Space Module.png|19px]] || || || ||
| Space Module (2 pt) [[File:Star Ship Space Module.png|19px]] || || || ||
| style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" |
| style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" | || style="background-color:blue" |
| || || || || || || ||
| || || || || || || ||
|-
|-
| Lunar Lander [[Image:Star Ship Lunar Lander.png|19px]] || || || || || || || || || || ||
| Lunar Lander [[File:Star Ship Lunar Lander.png|19px]] || || || || || || || || || || ||
| style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" |
| style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" | || style="background-color:purple" |
|-
|-
| Moon [[Image:Star Ship Moon.png|19px]] || || || || || || || || || || ||
| Moon [[File:Star Ship Moon.png|19px]] || || || || || || || || || || ||
| style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" |
| style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" | || style="background-color:green" |
|}
|}
===Star Ship===
===Star Ship===
[[Image:Star Ship screen1.gif|thumb|right|Star Ship]]
[[File:Star Ship screen1.gif|thumb|right|Star Ship]]
The Star Ship games (game variations 1 through 9) cast the right player as the captain of a star ship cruiser on a mission to eradicate any and all hostile encounters.  It's kill or be killed because if you don't shoot your target, or get out of its way in time, you will collide and lose precious seconds.  You only have two minutes and 16 seconds to get as high a score as possible.  New targets appear as soon as old ones are removed, so eliminate them quickly to achieve higher scores.  The options for a Star Ship game include:
The Star Ship games (game variations 1 through 9) cast the right player as the captain of a star ship cruiser on a mission to eradicate any and all hostile encounters.  It's kill or be killed because if you don't shoot your target, or get out of its way in time, you will collide and lose precious seconds.  You only have two minutes and 16 seconds to get as high a score as possible.  New targets appear as soon as old ones are removed, so eliminate them quickly to achieve higher scores.  The options for a Star Ship game include:
* Slow or Fast Moving Space Objects.
* Slow or Fast Moving Space Objects.
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{{-}}
{{-}}
===Warp Drive===
===Warp Drive===
[[Image:Star Ship screen2.gif|thumb|right|Warp Drive]]
[[File:Star Ship screen2.gif|thumb|right|Warp Drive]]
The Warp Drive games (game variations 10 and 11) have one single goal: Go as far and as fast as possible through an asteroid field in two minutes and 16 seconds.  The fire button becomes a thruster, and the longer you press it, the faster you go.  Dodge the asteroid clusters or you lose a unit of distance covered.  There is only one variation for this game:
The Warp Drive games (game variations 10 and 11) have one single goal: Go as far and as fast as possible through an asteroid field in two minutes and 16 seconds.  The fire button becomes a thruster, and the longer you press it, the faster you go.  Dodge the asteroid clusters or you lose a unit of distance covered.  There is only one variation for this game:
* Single or Double Objects.
* Single or Double Objects.
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{{-}}
{{-}}
===Lunar Lander===
===Lunar Lander===
[[Image:Star Ship screen3.gif|thumb|right|Lunar Lander]]
[[File:Star Ship screen3.gif|thumb|right|Lunar Lander]]
The Lunar Lander games (game variations 12 through 17) sees the left player as the pilot of a Lunar Lander module, attempting to make a successful landing on a mobile target.  You must guide the Lunar Lander as close to the Moon as possible before firing off your retro rockets, which allow you to safely touch down on the surface.  Note that if the Lunar Lander of the Moon move off one side of the television screen, they will reappear on the opposite side of the screen.  The options for a Lunar Lander game include:
The Lunar Lander games (game variations 12 through 17) sees the left player as the pilot of a Lunar Lander module, attempting to make a successful landing on a mobile target.  You must guide the Lunar Lander as close to the Moon as possible before firing off your retro rockets, which allow you to safely touch down on the surface.  Note that if the Lunar Lander of the Moon move off one side of the television screen, they will reappear on the opposite side of the screen.  The options for a Lunar Lander game include:
* Meteor Showers.
* Meteor Showers.