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Notmyhandle (talk | contribs) (filename fixes) |
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! colspan=5 | <u>Attacking and defending</u> | ! colspan=5 | <u>Attacking and defending</u> | ||
|- | |- | ||
! Horizontal Cut <br> [[File: | ! Horizontal Cut <br> [[File:OoT Items Master Sword.png]] | ||
| {{n64|b}} <br> {{n64|z}} + ({{n64|left|control}} or {{n64|right|control}}) + {{n64|b}} || {{gc|b}} <br> {{gc|L}} + ({{gc|left|control}} or {{gc|right|control}}) + {{gc|b}} || {{wii-cc|b}} <br> {{wii-cc|L}} + ({{wii-cc|left|Lstick}} or {{wii-cc|right|Lstick}}) + {{wii-cc|b}} || {{3ds|b}} <br> {{3ds|L}} + ({{3ds|left|cpad}} or {{3ds|right|cpad}}) + {{3ds|b}} | | {{n64|b}} <br> {{n64|z}} + ({{n64|left|control}} or {{n64|right|control}}) + {{n64|b}} || {{gc|b}} <br> {{gc|L}} + ({{gc|left|control}} or {{gc|right|control}}) + {{gc|b}} || {{wii-cc|b}} <br> {{wii-cc|L}} + ({{wii-cc|left|Lstick}} or {{wii-cc|right|Lstick}}) + {{wii-cc|b}} || {{3ds|b}} <br> {{3ds|L}} + ({{3ds|left|cpad}} or {{3ds|right|cpad}}) + {{3ds|b}} | ||
|- | |- | ||
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! colspan=5 | <u>Performing an ocarina</u> | ! colspan=5 | <u>Performing an ocarina</u> | ||
|- | |- | ||
! rowspan=7 | Play music note <br> [[File: | ! rowspan=7 | Play music note <br> [[File:OoT Items Fairy Ocarina.png]] [[File:OoT Items Ocarina of Time.png]] | ||
| {{n64|A}} || {{gc|a}} || {{wii-cc|a}} || {{3ds|a}} | | {{n64|A}} || {{gc|a}} || {{wii-cc|a}} || {{3ds|a}} | ||
|- | |- | ||
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| colspan=4 | ''Nintendo 3DS version:'' There are two item slots on the touch screen. | | colspan=4 | ''Nintendo 3DS version:'' There are two item slots on the touch screen. | ||
|} | |} | ||
{{Footer Nav|game=The Legend of Zelda: Ocarina of Time|nextpage=Versions}} | {{Footer Nav|game=The Legend of Zelda: Ocarina of Time|nextpage=Versions}} |
Revision as of 17:25, 15 May 2014
Link
Action | Nintendo 64 | Nintendo GameCube | Wii (Virtual Console) | Nintendo 3DS |
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Wii Classic Controller | ||||
General | ||||
Move | ![]() |
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Jump Roll Interact Context sensitive |
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Crouch | ![]() |
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Use assigned item or weapon | ||||
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Nintendo 3DS version: There are two item slots on the touch screen. | ||||
Targeting system | ![]() |
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Locks on to the nearest object, monster, or person While locked on, use ![]() ![]() | ||||
It can be configured in the options menu: In "switch" mode, press ![]() In "hold" mode, hold ![]() "Switch" is recommended for beginners; "Hold" is recommended for veterans for more challenge in using controls | ||||
First-person view | ![]() |
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Center the camera | ![]() |
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Show/hide minimap | ![]() |
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Pause menu | ![]() |
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Dialogue and writing | ||||
Respond to Navi | ![]() |
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Advance | ![]() |
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Skip | ![]() |
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Attacking and defending | ||||
Horizontal Cut ![]() |
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Vertical Cut | ![]() ![]() ![]() ![]() |
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Thrust | ![]() ![]() ![]() |
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Spin Attack | ![]() |
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Hold the Spin Attack button to increase attack power, then release to attack | ||||
Weaker Spin Attack | ![]() ![]() |
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Rotate the Move stick in a circle and press the Attack button; it must be performed quickly | ||||
Jump Attack | ![]() ![]() |
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Roll Attack | ![]() |
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Press the button while running | ||||
Raise shield e.g. Hylian Shield ![]() |
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Use to deflect projectiles and block attacks If targeting an object, Link can move around while blocking If an enemy is Targeted while Link is swimming, the shield can still be used | ||||
Aim weapon | ![]() |
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Performing an ocarina | ||||
Play music note ![]() ![]() |
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Top left of ![]() | ||
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