Pokémon/Competitive battling/Moves: Difference between revisions

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Don't be scared about the terminology, it merely means "which types have the advantage over which types." For every type that your move is "super-effective" against, the power of the attack is increased by 2x. If a move is super-effective against a type, then the move's type is stronger than the Pokémon's type that is taking the hit. For example, [[bp:Ember_(move)|Ember]] is a [[bp:Fire (type)|Fire]] type. [[bp:Charmander (Pokémon)|Charmander]] (type: Fire) uses Ember against a [[bp:Bulbasaur (Pokémon)|Bulbasaur]] (type: [[bp:Grass (type)|Grass]]/[[bp:Poison (type)|Poison]]). Ember's base power if 40. When used, Ember's power will become: 40 (base power) x 1.5 (STAB) x 2 (Fire is strong against Grass) = 120 power. See how chosing the right attacks can deal more damage to certain Pokémon? If your move is "not very effective" against a Pokémon, then that means your move's type is weak against the Pokémon's type that is taking the hit. In this situation, the move's power is halved, or is multiplied by 0.5x. For example, Charmander uses Ember against a [[bp:Squirtle (Pokémon)|Squirtle]]. When used, Ember's power will be: 40 (base power) x 1.5 (STAB) x 0.5 (Fire is weak against [[bp:Water (type)|Water]]) = 30 power. x 0.5 is the same as ÷ 2. Be careful, as there are some moves that do no damage (x 0) to a type. For example, Normal attacks are useless against a [[bp:Ghost (type)|Ghost]] Pokémon, such as [[bp:Gengar (Pokémon)|Gengar]]. See how using the same move (Ember) deals different amounts of damage to different Pokémon? Type Alignment Advantages must be memorized, as they are very important when fighting a Pokémon. How do you know which type is strong or weak against which? You would have to memorize it. I will list them:
Don't be scared about the terminology, it merely means "which types have the advantage over which types." For every type that your move is "super-effective" against, the power of the attack is increased by 2x. If a move is super-effective against a type, then the move's type is stronger than the Pokémon's type that is taking the hit. For example, [[bp:Ember_(move)|Ember]] is a [[bp:Fire (type)|Fire]] type. [[bp:Charmander (Pokémon)|Charmander]] (type: Fire) uses Ember against a [[bp:Bulbasaur (Pokémon)|Bulbasaur]] (type: [[bp:Grass (type)|Grass]]/[[bp:Poison (type)|Poison]]). Ember's base power if 40. When used, Ember's power will become: 40 (base power) x 1.5 (STAB) x 2 (Fire is strong against Grass) = 120 power. See how chosing the right attacks can deal more damage to certain Pokémon? If your move is "not very effective" against a Pokémon, then that means your move's type is weak against the Pokémon's type that is taking the hit. In this situation, the move's power is halved, or is multiplied by 0.5x. For example, Charmander uses Ember against a [[bp:Squirtle (Pokémon)|Squirtle]]. When used, Ember's power will be: 40 (base power) x 1.5 (STAB) x 0.5 (Fire is weak against [[bp:Water (type)|Water]]) = 30 power. x 0.5 is the same as ÷ 2. Be careful, as there are some moves that do no damage (x 0) to a type. For example, Normal attacks are useless against a [[bp:Ghost (type)|Ghost]] Pokémon, such as [[bp:Gengar (Pokémon)|Gengar]]. See how using the same move (Ember) deals different amounts of damage to different Pokémon? Type Alignment Advantages must be memorized, as they are very important when fighting a Pokémon. How do you know which type is strong or weak against which? You would have to memorize it. I will list them:


a) Normal:
==Table for pokemon==
-2x: None
{| cellspacing="0" border="1" cellpadding="1"
-0.5x: Rock, Steel
|+ ''Attack type vs Pokemon Type''
-0x: Ghost
!Type!!It's super effective! !!It's not really effective...!!No effect
 
|-
b) Fire:
|Normal||--||Rock, Steel||Ghost
-2x: Grass, Ice, Bug, Steel
|-
-0.5x: Fire, Water, Rock, Dragon
|Fire||Grass, Ice, Bug, Steel||Fire, Water, Rock, Dragon||--
 
|-
c) Water:
|Water||Fire, Ground, Rock||Water, Grass, Dragon||--
-2x: Fire, Ground, Rock
|-
-0.5x: Water, Grass, Dragon
|Electric||Water, Flying||Electric, Grass, Dragon||Ground
 
|-
d) Electric:
|Grass||Water, GRound, Rock||Fire, Grass, Posion, Flying, Bug, Dragon, Steel||--
-2x: Water, Flying
|-
-0.5x: Electric, Grass, Dragon
|Ice||Grass, Ground, Flying, Dragon||Fire, Water, Ice, Steel||--
-0x: Ground
|-
 
|Fighting||Normal, Ice, Rock, Dark, Steel||Posion, Flying, Psychic, Bug||Ghost
e) Grass:
|-
-2x: Water, Ground, Rock
|Posion||Grass, (Bug RBY)||Posion, Ground, Rock, Ghost||Steel
-0.5x: Fire, Grass, Poison, Flying, Bug, Dragon, Steel
|-
 
|Ground||Fire, Electric, Poison, Rock, Steel||Grass, Bug||Flying
f) Ice:
|-
-2x: Grass, Ground, Flying, Dragon
|Flying||Grass, Fighting, Bug||Electric, Rock, Steel
-0.5x: Fire, Water, Ice, Steel
|-
 
|Psychic||Fighting, Posion||Psychic, Steel||Dark
g) Fighting:
|-
-2x: Normal, Ice, Rock, Dark, Steel
|Bug||Grass, Psychic, Dark, (Posion RBY)|| Fire, Fighting, (Posion GSC/RSE/FRLG), Flying, Ghost, Steel||--
-0.5x: Poison, Flying, Psychic, Bug
|-
-0x: Ghost
|Rock||Fire, Ice, Flying, Bug||Fighting, Ground, Steel||--
 
|-
h) Poison:
|Ghost||(Psychic GSC/RSE/FRLG), Ghost||Dark, Steel||Normal, (Psychic RBY)
-2x: Grass, (Bug RBY)
|-
-0.5x: Poison, Ground, Rock, Ghost
|Dragon||Dragon||Steel||--
-0x: Steel
|-
 
|Dark||Psychic, Ghost||Fighting, Dark, Steel||--
i) Ground:
|-
-2x: Fire, Electric, Poison, Rock, Steel
|Steel||Ice, Rock||Fire, Water, Electric, Steel||--
-0.5x: Grass, Bug
|}
-0x: Flying
 
j) Flying:
-2x: Grass, Fighting, Bug
-0.5x: Electric, Rock, Steel
 
k) Psychic:
-2x: Fighting, Poison
-0.5x: Psychic, Steel
-0x: Dark
 
l) Bug:
-2x: Grass, Psychic, Dark, (Poison RBY)
-0.5x: Fire, Fighting, (Poison GSC/RSE/FRLG), Flying, Ghost, Steel
 
m) Rock:
-2x: Fire, Ice, Flying, Bug
-0.5x: Fighting, Ground, Steel.
 
n) Ghost:
-2x: (Psychic GSC/RSE/FRLG), Ghost
-0.5x: Dark, Steel
-0x: Normal, (Psychic RBY)
 
o) Dragon:
-2x: Dragon
-0.5x: Steel
 
p) Dark:
-2x: Psychic, Ghost
-0.5x: Fighting, Dark, Steel
 
q) Steel:
-2x: Ice, Rock
-0.5x: Fire, Water, Electric, Steel


It's a pain to memorize this chart if you're a starter, but if you know which moves beats which types, then you will deal a lot more damage! Before we move on, don't forget that some Pokémon have two types, and Type Alignment  
It's a pain to memorize this chart if you're a starter, but if you know which moves beats which types, then you will deal a lot more damage! Before we move on, don't forget that some Pokémon have two types, and Type Alignment  
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