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m (B1F)
m (treasure)
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== B3F ==
== B3F ==
; Treasure Boxes
* A1: Blinding Dagger
* B1: Lucky Scarab
* E3: Copper Grimoire I
== B4F ==
== B4F ==
; Treasure Boxes
* B3: Amrita
== B5F ==
== B5F ==
; Treasure Boxes
* B1: Copper Grimoire I
* E5: 400 en
* D4: Blaze Oil
* D5: Hunting Horn
=== Boss: Fenrir ===
=== Boss: Fenrir ===


{{Footer Nav|game=Etrian Odyssey Untold: The Millennium Girl|prevpage=Walkthrough|nextpage=2nd Stratum: Primitive Jungle}}
{{Footer Nav|game=Etrian Odyssey Untold: The Millennium Girl|prevpage=Walkthrough|nextpage=2nd Stratum: Primitive Jungle}}

Revision as of 11:39, 15 November 2014

Chop
  • Hardwood
  • Twining Ivy
  • Red Fruit
Mine
  • Pyroxene
  • Bronzite
  • Andradite
Take
  • Tiny Petal
  • Crabapple
  • Amber Lump
Monsters
  • Claw Beetle
  • Clawed Mole
  • Flying Beetle
  • Forest Hare
  • Giraffa Beetle
  • Mandrake
  • Roller
  • Tree Rat
  • Venomfly
  • War Bison
  • Woodfly
  • Zebratherium
F.O.E.
  • Boulder Boar
  • Forest Wolf
  • Ragelope
  • Reaping Shade
  • Skoll

After an animated cutscene, you will start in Radha Hall. Accept the mission Adventurer's initiation. Your first task is to draw a map of B1F. You will be partnered with Ren and Tlachtga. At this point you can name the highlander. You can visit Shilleka's Goods to purchase any items you need and the Rooster Inn to save you game. Head to the Forest Entrance to begin exploring the labyrinth.

B1F

The initial map you are given has a portion already mapped out. You need to finish the rest in the red border. Ren is a level 33 Ronin and Tlachtga is a level 31 Hexer, so monsters should not give you any trouble. Ren will let you know when you completed mapping B1F. On the way back an earthquake will occur. Return to Radha Hall to report the results of the mission. Ren and Tlachtga will then leave your party. Accept the mission Investigate the abnormality. You are tasked with exploring an ancient ruin to find the cause of the earthquakes. When you are ready go to the Forest Entrance. A soldier will take you to Gladsheim AREA I

Events
  • C1: Pick up the boot to acquire a Pyroxene, but you have to fight three Clawed Moles.
  • D2: The red fruit restores 15 HP to whoever eats it.
  • E1: There is a rucksack that contains 100 en at the dead end.
  • E4: The spring water at the dead end restores 10 TP (repeatable).
Treasure Boxes
  • A3: Analysis Lenses
  • A3: Fire Talisman
  • A3: Nectar
  • A1: Copper Grimoire I (requires White Crystal Key)
  • C3: Nectar II (requires Purple Crystal Key)
  • C3: Copper Grimoire I (requires Purple Crystal Key)
  • C6: Guard Sole
  • C6: Four Leaf Clover
  • B6: Ice Talisman
  • A6: Copper Grimoire I

At D4 is a hidden entrance to the right side of B1F. Initially it is blocked, but becomes available after you defeat Fenrir. There are three rooms behind doors that each contain a Reaping Shade with a treasure box behind them.

B2F

Treasure Boxes
  • A1: Ariadne Thread
  • C7: Nectar
  • D7: Formaldehyde
  • D2: Amrita II (requires White Crystal Key)
  • D3: Divine Gift (requires White Crystal Key)

B3F

Treasure Boxes
  • A1: Blinding Dagger
  • B1: Lucky Scarab
  • E3: Copper Grimoire I

B4F

Treasure Boxes
  • B3: Amrita

B5F

Treasure Boxes
  • B1: Copper Grimoire I
  • E5: 400 en
  • D4: Blaze Oil
  • D5: Hunting Horn

Boss: Fenrir