Paper Mario: The Thousand-Year Door/Badges

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Notes: Wearing more than one of the badges you've already obtained boosts your attack power, but costs more FP.

Image Badge name Badge Points needed Found in Effect
All or Nothing
All or Nothing
All or Nothing 4 Palace of Shadow Mario's attack power will go up by 1 if he successfully uses the action command. If not, his attack power goes down to 0.
Attack FX B
Attack FX B
Attack FX B 0 Rogueport Changes the sound effects from Mario's hammer and jump attacks.
Attack FX G
Attack FX G
Attack FX G 0 Charlieton (GCN)
Hooktail Castle (Switch)
Changes the sound effects from Mario's hammer and jump attacks. In the Switch version, this badge is swapped with Attack FX R to cause Hooktail's weakness.
Attack FX P
Attack FX P
Attack FX P 0 Lovely Howz of Badges Changes the sound effects from Mario's hammer and jump attacks.
Attack FX R
Attack FX R
Attack FX R 0 Hooktail Castle (GCN)
Charlieton (Switch)
Changes the sound effects of Mario's hammer and jump attacks. In the GameCube version, this badge causes Hooktail's weakness.
Attack FX Y
Attack FX Y
Attack FX Y 0 Dazzle Changes the sound effects of Mario's hammer and jump attacks.
Bump Attack
Bump Attack
Bump Attack 5 Pit of 100 Trials Mario can defeat weak enemies (who no longer give Star Points) by walking into them.
Charge
Charge
Charge 1 The Great Tree Boosts Mario's attack power using 1 FP.
Charge P
Charge P
Charge P 1 Glitzville Boosts Mario's Partner's attack power using 1 FP.
Chill Out
Chill Out
Chill Out 2 Dazzle Prevents enemies from making First Strikes.
Close Call
Close Call
Close Call 1 Petal Meadows When Mario has low HP and is in "danger", enemies will occasionally miss when attacking.
Close Call P
Close Call P
Close Call P 1 Lovely Howz of Badges When Mario's Partner has low HP and is in "danger", enemies will occasionally miss when attacking.
Damage Dodge
Damage Dodge
Damage Dodge 2 Rogueport Sewers The amount of damage Mario takes when he performs the action command while being attacked decreases by 1.
Damage Dodge P
Damage Dodge P
Damage Dodge P 2 Rogueport Sewers The amount of damage Mario's Partner takes when he performs the action command while being attacked decreases by 1.
Defend Plus
Defend Plus
Defend Plus 5 Twilight Town Reduces the damage Mario receives per attack by 1.
Defend Plus P
Defend Plus P
Defend Plus P 5 Rogueport Sewers Reduces the damage Mario's Partner receives per attack by 1.
Double Dip
Double Dip
Double Dip 3 Rougeport For 4 FP, it lets you use 2 items in 1 round.
Double Dip P
Double Dip P
Double Dip P 3 Pit of 100 Trials For 4 FP, it lets your partner use 2 items in 1 round.
Feeling Fine
Feeling Fine
Feeling Fine 3 X-Naut Fortress Protects Mario from the "Poisoning" and "Dizziness" status ailments.
Feeling Fine
Feeling Fine
Feeling Fine P 3 X-Naut Fortress Protects Mario's partner from the "Poisoning" and "Dizziness" status ailments.
Fire Drive
Fire Drive
Fire Drive 3 Pit of 100 Trials For 5 FP, it will assault all ground enemies and burn them.
First Attack
First Attack
First Attack 1 (GCN)
0 (Switch)
Lovely Howz of Badges If you get a "First Strike" on a weak enemy (who no longer gives you Star Points), you'll defeat it without entering a battle.
Flower Finder
Flower Finder
Flower Finder 3 Dazzle You win more flowers than usual after winning battles.
Flower Saver
Flower Saver
Flower Saver 6 Dazzle All of Mario's abilities cost 1 FP less than they normally would.
Flower Saver P
Flower Saver P
Flower Saver P 6 Dazzle All of Mario's Partners' abilities cost 1 FP less than they normally would.
FP Drain
FP Drain
FP Drain 1 Lovely Howz of Badges Lowers Mario's attack power by 1, but regains 1 FP per attack.
FP Plus
FP Plus
FP Plus 3 Pianta Parlor Causes your maximum FP to go up by 5, as long as it's equipped.
Hammer Throw
Hammer Throw
Hammer Throw 1 Twilight Trail For 2 FP, Mario can use the "Hammer Throw" ability to throw his hammer at any enemy.
Hammerman
Hammerman
Hammerman 2 Charlieton Boosts Hammer's attack power by 1, but disables Mario's ability to jump.
Happy Flower
Happy Flower
Happy Flower 2 Lovely Howz of Badges Mario slowly regains FP during battle.
Happy Heart
Happy Heart
Happy Heart 2 Dazzle Mario slowly regains FP during battle.
Happy Heart P
Happy Heart P
Happy Heart P 2 Dazzle Mario's Partner slowly regains HP during battle.
Head Rattle
Head Rattle
Head Rattle 1 Dazzle For 2 FP, confuses enemies if executed superbly.
Heart Finder
Heart Finder
Heart Finder 3 Dazzle You win more hearts than usual after winning battles.
HP Drain
HP Drain
HP Drain 3 Rogueport Reduces Mario's attack power by 1, but he regains 1 HP per attack.
HP Drain P
HP Drain P
HP Drain P 3 Poshley Heights Reduces Mario's Partner's attack power by 1, but he regains 1 HP per attack.
HP Plus
HP Plus
HP Plus 3 Hooktail Castle Causes your maximum HP to go up by 5, as long as it's equipped.
HP Plus P
HP Plus P
HP Plus P 6 Pianta Parlor Causes your party's maximum HP to go up by 5, as long as it's equipped.
Ice Power
Ice Power
Ice Power 1 Keelhaul Key Makes Mario damage-proof when jumping on fire enemies.
Ice Smash
Ice Smash
Ice Smash 1 Keelhaul Key For 3 FP, freezes foes if used superbly.
Item Hog
Item Hog
Item Hog 3 Dazzle Makes it more likely to get items after battle.
Jumpman
Jumpman
Jumpman 1 Charlieton Boosts Jump attacks's power by 1, but disables Mario's hammer ability.
L Emblem
L Emblem
L Emblem 0 Poshley Sanctum Changes Mario's clothes to Luigi's clothes. While combined with the W Emblem, it'll change Mario's clothes to Waluigi's clothes.
Last Stand
Last Stand
Last Stand 1 Glitzville When Mario's HP gets low and he's in "danger", he will only receive half as much damage as normal.
Last Stand P
Last Stand P
Last Stand P 1 Lovely Howz When Mario's Partner's HP gets low and he's in "danger", he will only receive half as much damage as normal.
Lucky Day
Lucky Day
Lucky Day 7 Pit of 100 Trials Causes enemies' attacks against Mario miss more frequently.
Lucky Start
Lucky Start
Lucky Start 4 Creepy Steeple Makes something good happen when you first enter battle.
Mega Rush
Mega Rush
Mega Rush 1 Charlieton When Mario's HP drops really low and he's in "peril", his attack power goes up by 4.
Mega Rush P
Mega Rush P
Mega Rush P 1 Petalburg When Mario's Partner's HP drops really low and he's in "peril", his attack power goes up by 4.
Money Money
Money Money
Money Money 5 Pianta Parlor Mario wins twice the amount of coins from battle as he usually does.
Multibounce
Multibounce
Multibounce 1 Shhwonk Fortress For 2 FP, you'll be able to use "Multibounce", which lets you jump on all enemies in battle consecutively.
P-Down, D-Up
P-Down, D-Up
P-Down, D-Up 2 Pirate's Grotto Your attack power goes down by 1, but your defense power goes up by 1.
P-Down, D-Up P
P-Down, D-Up P
P-Down, D-Up P 2 Boggly Woods Your Partner's attack power goes down by 1, but your defense power goes up by 1.
P-Up, D-Down
P-Up, D-Down
P-Up, D-Down 2 Riverside Station Your attack power goes up by 1, but your defense power goes down by 1.
P-Up, D-Down P
P-Up, D-Down P
P-Up, D-Down P 2 Palace of Shadow Your Partner's attack power goes up by 1, but your defense power goes down by 1.
Peekaboo
Peekaboo
Peekaboo 3 Dazzle Allows you to see the enemies' HP without using Goombella's "Tattle" ability.
Piercing Blow
Piercing Blow
Piercing Blow 1 Lovely Howz of Badges For 2 FP, deals damage that pierces an enemy's defense.
Pity Flower
Pity Flower
Pity Flower 3 Pit of 100 Trials When Mario takes damage, he occasionally recovers 1 FP.
Power Bounce
Power Bounce
Power Bounce 3 Hooktail Castle For 3 FP, Mario can use "Power Bounce", which lets him bounce on an enemy continuously until you miss an action command.
Power Jump
Power Jump
Power Jump 1 Lovely Howz of Badges For 2 FP, Mario can use "Power Jump", a more powerful jump attack.
Power Plus
Power Plus
Power Plus 6 Dazzle Mario's attack power for both his hammer and his jump go up by 1.
Power Plus P
Power Plus P
Power Plus P 6 Dazzle Mario's Partner's attack power for both his hammer and his jump go up by 1.
Power Rush
Power Rush
Power Rush 1 Lovely Howz of Badges When Mario's HP is low, and he's in "danger", his attack power will go up by 2.
Power Rush P
Power Rush P
Power Rush P 1 Lovely Howz of Badges When Mario's Partner's HP is low, and he's in "danger", his attack power will go up by 2.
Power Smash
Power Smash
Power Smash 1 Pianta Parlor For 2 FP, Mario can use "Power Smash", a more powerful hammer attack.
Pretty Lucky
Pretty Lucky
Pretty Lucky 2 Dazzle Enemies will occasionally miss Mario when it's equipped.
Pretty Lucky P
Pretty Lucky P
Pretty Lucky P 2 Lovely Howz of Badges Enemies will occasionally miss Mario's Partner when it's equipped.
Quake Hammer
Quake Hammer
Quake Hammer 2 Boggly Woods For 3 FP, it lets you use "Quake Hammer", an attack that damages all enemies on the floor.
Quick Change
Quick Change
Quick Change 7 Dazzle Allows Mario to switch partners in the midst of battle without using a turn.
Refund
Refund
Refund 1 Pianta Parlor If you use an item in battle, you'll be given some coins.
Return Postage
Return Postage
Return Postage 7 Pit of 100 Trials (after defeating Bonetail) Makes direct-attackers take 1/2 the damage they do.
Shrink Stomp
Shrink Stomp
Shrink Stomp 1 Lovely Howz of Badges For 2 FP, Mario can use "Shrink Stomp", which, in addition to causing damage, can shrink an enemy, lowering its attack power.
Simplifier
Simplifier
Simplifier 1 Lovely Howz of Badges Makes action commands easy, but they earn less star power.
Sleepy Stomp
Sleepy Stomp
Sleepy Stomp 1 Lovely Howz of Badges For 2 FP, Mario can use "Sleep Stomp", which, in addition to causing damage, can put an enemy to sleep.
Slow Go
Slow Go
Slow Go 0 Charlieton Prevents Mario from running.
Soft Stomp
Soft Stomp
Soft Stomp 1 Lovely Howz of Badges For 2 FP, makes enemies soft if used superbly.
Spike Shield
Spike Shield
Spike Shield 3 Rogueport Sewers Allows Mario to safely jump on spiky enemies without getting hurt.
Super Appeal
Super Appeal
Super Appeal 2 Lovely Howz of Badges Gets more star power from the audience when Mario appeals.
Super Appeal P
Super Appeal P
Super Appeal P 2 Lovely Howz of Badges Gets more star power from the audience when Mario's Partner appeals.
Timing Tutor
Timing Tutor
Timing Tutor 1 Charlieton Teaches the timing for style commands.
Tornado Jump
Tornado Jump
Tornado Jump 2 Creepy Steeple, Pianta Parlor Damages all midair enemies if executed superbly.
Unsimplifier
Unsimplifier
Unsimplifier 1 Lovely Howz of Badges Makes action commands hard, but earns more star power.
W Emblem
W Emblem
W Emblem 0 Charlieton Changes Mario's clothes into Wario's clothes. While combined with the L Emblem, it'll change Mario's clothes to Waluigi's clothes.
Zap Tap
Zap Tap
Zap Tap 3 Pit of 100 Trials Electrifies Mario, causing most enemies to take damage when they physically touch him. Makes Mario damage proof when jumping on electrified enemies.

Nintendo Switch exclusive badges[edit]

Only two new badges have been added.

Image Badge name Badge Points needed Found in Effect
Gold Medal
Gold Medal
Gold Medal 0 Rogueport Square on the gallows after collecting all tattles, badges, and recipes in the Journal and receiving the RDM email. Mario becomes golden.
Nostalgic Tunes
Nostalgic Tunes
Nostalgic Tunes 0 Lovely Howz of Badges Plays original GameCube music tracks