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(creation, info copied from http://en.wikipedia.org/wiki/Aaargh!)
 
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|systems=[[Amiga]], [[Amstrad CPC]], [[Apple IIGS]], [[Atari ST]], [[Commodore 64]], [[DOS]], [[MSX]], [[ZX Spectrum]]
|systems=[[Amiga]], [[Amstrad CPC]], [[Apple IIGS]], [[Atari ST]], [[Commodore 64]], [[DOS]], [[MSX]], [[ZX Spectrum]]
}}
}}
 
{{game disambig||the [[Games Machine Ltd.]] game|[[Aaargh! Condor]]|the Nickelodeon game|[[Aaahh!!! Real Monsters]]}}
'''''Aaargh!''''' is a computer game in which the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history.
'''Aaargh!''' is a computer game in which the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history.


It was programmed by Steve Coleman, with artwork by Joe Hitchens.
It was programmed by Steve Coleman, with artwork by Joe Hitchens.

Revision as of 01:43, 29 September 2008

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For the Games Machine Ltd. game, see Aaargh! Condor. For the Nickelodeon game, see Aaahh!!! Real Monsters.

Aaargh! is a computer game in which the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history.

It was programmed by Steve Coleman, with artwork by Joe Hitchens.

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