70,161
edits
(changed PRE tags to CODE tags) |
m (fix FN) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 44: | Line 44: | ||
:<code>/cry</code> | :<code>/cry</code> | ||
:<code>/unsheath</code> | :<code>/unsheath</code> | ||
:<code>/cheer</code> | |||
You can make a custom emote using the following commands, all of which give you a green-talk. | You can make a custom emote using the following commands, all of which give you a green-talk. | ||
Line 62: | Line 63: | ||
==Combat== | ==Combat== | ||
{{ | {{sidebar | ||
|class=banner | |||
|float=right | |float=right | ||
|width=200px | |width=200px | ||
Line 69: | Line 71: | ||
}} | }} | ||
A primitive version of combat is available in Beta. You will have four example skills with which to test. To target a monster, simply click on it. To use your weapon, click on it a second time. This will cause you to charge the monster and begin auto-attacking it. Or you can click on it once and below, near your '''XP Bar''', then click on auto-hit. For each class, there will be different skills, but auto-hit is there for every class. These skills appear as icons on your '''Action Bar'''. They will only be usable if you have a monster targeted. Simply click on them to activate, or press {{kbd|1}} through {{kbd|4}}. | A primitive version of combat is available in Beta. You will have four example skills with which to test. To target a monster, simply click on it. To use your weapon, click on it a second time. This will cause you to charge the monster and begin auto-attacking it. Or you can click on it once and below, near your '''XP Bar''', then click on auto-hit. For each class, there will be different skills, but auto-hit is there for every class. These skills appear as icons on your '''Action Bar'''. They will only be usable if you have a monster targeted. Simply click on them to activate, or press {{kbd|1}} through {{kbd|4}}. | ||
{{Footer Nav|game=AdventureQuest Worlds|prevpage= | {{Footer Nav|game=AdventureQuest Worlds|prevpage=Gameplay|nextpage=Stats}} |