America's Army: Difference between revisions

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34 bytes added ,  15 March 2012
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|developer=[[U.S. Army]], [[Secret Level]]
|developer=[[U.S. Army]], [[Secret Level]]
|publisher=[[U.S. Army]], [[Ubisoft Entertainment]]
|publisher=[[U.S. Army]], [[Ubisoft Entertainment]]
|genre=[[FPS]]
|genre=[[First-person shooter]]
|systems=[[Windows]], [[Mac OS]], [[Linux]], [[Xbox]], [[PlayStation 2]]
|systems=[[Windows]], [[Mac OS]], [[Linux]], [[Xbox]], [[PlayStation 2]]
|released={{sys|win}}{{rd|2002|July 4}}
|released={{sys|win}}{{rd|2002|July 4}}
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}}
}}


'''America's Army''' (also known as '''AA''' or '''Army Game Project''') is a tactical [[multiplayer]] [[FPS]] owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.
'''America's Army''' (also known as '''AA''' or '''Army Game Project''') is a tactical [[multiplayer]] [[first-person shooter]] owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.


The PC version 1.0, subtitled ''Recon'', was first released on [[July 4]] [[2002]]. Since then, there have been over 20 updated versions released, the most recent being AA:SF (Overmatch) v2.8.3.1. It is financed by the U.S. Government and distributed for free. It was originally developed by the MOVES Institute at the Naval Postgraduate School and continues to use the [[Unreal Engine]].  
The PC version 1.0, subtitled ''Recon'', was first released on [[July 4]] [[2002]]. Since then, there have been over 20 updated versions released, the most recent being AA:SF (Overmatch) v2.8.3.1. It is financed by the U.S. Government and distributed for free. It was originally developed by the MOVES Institute at the Naval Postgraduate School and continues to use the [[Unreal Engine]].  
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