Animal Crossing: Wild World: Difference between revisions
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{{Header Nav|game=Animal Crossing: Wild World}} | |||
= | {{Game | ||
|completion=4 | |||
{{ | |image=ACWW Box Art.jpg | ||
| | |title=Animal Crossing: Wild World | ||
|developer=[[Nintendo]] | |developer=[[Nintendo EAD]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |year=2005 | ||
| | |systems={{syslist|ds|wiiu}} | ||
| | |ratings={{ESRB|E}}{{PEGI|3}}{{CERO old|All}}{{OFLC|G}} | ||
| | |genre=[[Simulation]] | ||
| | |players=1+ | ||
|modes=[[Single player]] | |||
|preceded by=[[Animal Crossing]] | |||
|followed by=[[Animal Crossing: City Folk]] | |||
|series=Animal Crossing | |||
}} | }} | ||
{{Nookipedia}} | |||
{{redirect disambig|Wild World|the [[puzzle]] game|[[JIGAPIX Wild World]]}} | |||
'''Animal Crossing: Wild World''' is the follow-up to [[Animal Crossing]] game for the [[Nintendo GameCube]]. | |||
Animal Crossing: Wild World doesn’t really have an objective like other games. Your main task is to live. There are a number of milestones along the way such as paying off mortgages, getting a bigger house and making new friends. | |||
There are a number of things to do each day, from finding fossils and pulling weeds to watering flowers and nursing sick friends back to health. | |||
The addition of the Nintendo Wi-Fi Connection allows real-world friends to visit your town, you can chat and send letters to each other or play games like Hide and Seek. | |||
{{ToC}} | |||
{{Animal Crossing}} | |||
[[Category:Nintendo Entertainment Analysis and Development]] | |||
[[Category:Nintendo]] | |||
[[Category:Simulation]] | |||
[[Category:Single player]] |