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|publisher=[[Ubisoft]]
|publisher=[[Ubisoft]]
|designer=Patrice Désilets
|designer=Patrice Désilets
|released={{rd|2010|November 16}}
|released={{sys|ps3|360}}{{na|2010|November 16}}{{au|2010|November 18}}{{eu|2010|November 19}}{{sys|win}}{{rd|2011|Q1|TBA}}
|genre=[[Action-adventure]]
|genre=[[Action-adventure]]
|systems=[[PlayStation 3]], [[Xbox 360]], [[Windows]]
|systems=[[PlayStation 3]], [[Xbox 360]], [[Windows]]
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|RP}}{{PEGI|18}}{{BBFC|15}}
|ratings={{ESRB|M}}{{ACB|MA15}}{{BBFC|15}}{{PEGI|18}}{{USK|16}}
|preceded by=[[Assassin's Creed II]]
|preceded by=[[Assassin's Creed II]]
|series=Assassin's Creed
|series=Assassin's Creed
}}
}}
'''Assassin's Creed: Brotherhood''' is a third person [[action-adventure]] video game in development by [[Ubisoft]] for [[Microsoft Windows]], [[PlayStation 3]] and [[Xbox 360]] and scheduled for release sometime in [[2010]]. Some type of [[multiplayer]] gameplay is included, unlike the previous installments which did not feature any type of multiplayer. On [[May 10]], 2010, Ubisoft released a teaser trailer for the game.
{{nihongo|'''Assassin's Creed: Brotherhood'''|アサシン クリード ブラザーフッド}} is a third person [[action-adventure]] video game in development by [[Ubisoft]] for [[Microsoft Windows]], [[PlayStation 3]] and [[Xbox 360]] and is scheduled for release on [[November 16]], [[2010]] for consoles and in the beginning of [[2011]] for Windows. The game is a direct sequel of [[Assassin's Creed II]] and features the same main character, Ezio Auditore. It is the first game in the {{c|Assassin's Creed}} series to feature online [[multiplayer]].


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According to Ubisoft, the game is going to offer over 15 hours of [[single player]] gameplay set in the city of Rome with the possibility to recruit and train young Assassins that can be deployed across the city, or call upon to aid Ezio in his quests. Also in the quests, Ezio will meet real historical characters such as Leonardo da Vinci, Niccolò Machiavelli and Caterina Sforza with which he can collaborate, and also by helping out citizens of Rome and convincing them to join the cause will unlock extra factions and missions. As in weaponry, the game will have old and new weapons to use on against enemies like poison darts, parachutes, double hidden blades, hidden guns, and an advanced flying machine.
Assassin's Creed: Brotherhood will keep its sandbox style gameplay in an open world based on the city of Rome. Like the previous installments, the gameplay's core mechanics are based on Parkour  movements, crowd-blending stealth, assassinations and melee fighting system. However for the first time in the series, the game offers a multiplayer mode alongside 15 hours of single player campaign.


Multiplayer mode is new to the franchise and will allow the player to choose from multiple authentic character classes, each with their own signature weapons and killing moves to battle on maps and a wide variety of multiplayer modes.
As a Master Assassin, Ezio will have to reorganize his Brotherhood in Rome to fight against the Templars. The player can recruit new members by completing missions around the city, send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins is essential to make them gain experience, and the player will be able to customize their appearance, skills and weapon training by spending the skill points they've earned.
 
The multiplayer experience will be available on all platforms. The multiplayer beta will be exclusive for PlayStation 3 users and it's slated to begin on [[October 4]], 2010. Three maps have been confirmed for the beta: Rome, Castel Gandolfo and Siena. The players are Templars in training at the Abstergo facility. They use the animi (plural for animus) seen at the beginning of Assassin's Creed II to access memories of Assassins and then to acquire their skills using the "bleeding effect". There will be various game modes.


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[[Category:Ubisoft Entertainment]]
[[Category:Ubisoft Entertainment]]
[[Category:Action-adventure]]
[[Category:Action-adventure]]
[[Category:PlayStation 3]]
[[Category:Xbox 360]]
[[Category:Windows]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 00:32, 21 September 2010

Template:Future

Template:Infobox Assassin's Creed: Brotherhood (アサシン クリード ブラザーフッド?) is a third person action-adventure video game in development by Ubisoft for Microsoft Windows, PlayStation 3 and Xbox 360 and is scheduled for release on November 16, 2010 for consoles and in the beginning of 2011 for Windows. The game is a direct sequel of Assassin's Creed II and features the same main character, Ezio Auditore. It is the first game in the Assassin's Creed series to feature online multiplayer.

Template:Continue Nav

Assassin's Creed: Brotherhood will keep its sandbox style gameplay in an open world based on the city of Rome. Like the previous installments, the gameplay's core mechanics are based on Parkour movements, crowd-blending stealth, assassinations and melee fighting system. However for the first time in the series, the game offers a multiplayer mode alongside 15 hours of single player campaign.

As a Master Assassin, Ezio will have to reorganize his Brotherhood in Rome to fight against the Templars. The player can recruit new members by completing missions around the city, send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins is essential to make them gain experience, and the player will be able to customize their appearance, skills and weapon training by spending the skill points they've earned.

The multiplayer experience will be available on all platforms. The multiplayer beta will be exclusive for PlayStation 3 users and it's slated to begin on October 4, 2010. Three maps have been confirmed for the beta: Rome, Castel Gandolfo and Siena. The players are Templars in training at the Abstergo facility. They use the animi (plural for animus) seen at the beginning of Assassin's Creed II to access memories of Assassins and then to acquire their skills using the "bleeding effect". There will be various game modes.

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