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# The Hornet. | # The Hornet. | ||
The reason for steering the 'South Dakota' fleet north is to make sure you'll encounter the enemy fleet on your port (left) side. It is likely that your Wildcats will encounter the attack planes before you engage the enemy fleet right below. Make sure each squadron is given a different target to maximize their efficiency. At the same time, constantly monitor the distance between your 'South Dakota' and the enemy ships. Start turning right at a distance of about 2.0 miles. When a DD gets to 1.6 miles take control of the 'South Dakota' and start firing at it. If you let the computer do the job the DDs will get close enough to release the | The reason for steering the 'South Dakota' fleet north is to make sure you'll encounter the enemy fleet on your port (left) side. It is likely that your Wildcats will encounter the attack planes before you engage the enemy fleet right below. Make sure each squadron is given a different target to maximize their efficiency. At the same time, constantly monitor the distance between your 'South Dakota' and the enemy ships. Start turning right at a distance of about 2.0 miles. When a DD gets to 1.6 miles take control of the 'South Dakota' and start firing at it. If you let the computer do the job the DDs will get close enough to release the torpedos, and you will not have enough health to take down the battleships later. | ||
You should be able to sink two DDs when the enemy fleet gets to about 0.8 miles. Remember to destroy the DDs first to prevent them launching | You should be able to sink two DDs when the enemy fleet gets to about 0.8 miles. Remember to destroy the DDs first to prevent them launching torpedos at you. Artillery causes much smaller damage to your ships compared to torpedos. | ||
At the same time pay attention to what's happening to the Hornet. Once the western fleet is under your control, immediately direct them east or else they'll continue to head north and be destroyed by the battleships. | At the same time pay attention to what's happening to the Hornet. Once the western fleet is under your control, immediately direct them east or else they'll continue to head north and be destroyed by the battleships. | ||
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By the time you lose your 'South Dakota' you should have damaged half the health of the center battleship ('Hiei'). Torpedo bombers should be able to finish it and sink it for you. If not, use the cruiser that was on the starboard side of the 'South Dakota' to attack it. It was protected by the 'South Dakota' so it should still be operational, although you're very likely to lose it during the fight as well. | By the time you lose your 'South Dakota' you should have damaged half the health of the center battleship ('Hiei'). Torpedo bombers should be able to finish it and sink it for you. If not, use the cruiser that was on the starboard side of the 'South Dakota' to attack it. It was protected by the 'South Dakota' so it should still be operational, although you're very likely to lose it during the fight as well. | ||
Now you've sunk two of the three enemy battleships. Direct the fleet that was with Hornet (should be at the east right now) west to take down the remaining one. Also deploy the DDs from the Enterprise to join this fleet. With 2-3 cruisers and 4-5 DDs surrounding the remaining battleship ('Kongo'), your target is doomed to be sunk. Launch | Now you've sunk two of the three enemy battleships. Direct the fleet that was with Hornet (should be at the east right now) west to take down the remaining one. Also deploy the DDs from the Enterprise to join this fleet. With 2-3 cruisers and 4-5 DDs surrounding the remaining battleship ('Kongo'), your target is doomed to be sunk. Launch torpedos from your DDs once you get close enough. You should only lose one or two ships while sinking 'Kongo'. | ||
===Finish the carrier=== | ===Finish the carrier=== |