Editing Braid
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{{Header Nav|game=Braid}} | {{Header Nav|game=Braid|num=2}} | ||
{{ | {{Infobox | ||
| | |title=Braid | ||
|image=Braid fullart.jpg | |image=Braid fullart.jpg | ||
|developer=[[Number None, Inc.]], [[Hothead Games]] | |||
|developer= | |publisher=[[Microsoft Game Studios]], [[Number None, Inc.]] | ||
|publisher= | |distributor=[[Xbox Live Arcade]], [[Steam]], [[PlayStation Network]] | ||
| | |designer=Jonathan Blow | ||
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|version=1.014 (Windows)<br/>1.5 (Mac OS X) | |version=1.014 (Windows)<br/>1.5 (Mac OS X) | ||
| | |released={{sys|xbla}}{{rd|2008|August 6}}{{sys|win}}{{rd|2009|April 10}}{{sys|mac}}{{rd|2009|May 20}}{{sys|psn}}{{na|2009|November 12}}{{eu|2009|December 17}}{{sys|linux}}{{rd|2010|December 14}} | ||
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|genre=[[Platform]], [[Puzzle]] | |genre=[[Platform]], [[Puzzle]] | ||
|systems=[[Xbox 360]], [[Windows]], [[Mac OS]], [[PlayStation 3]], [[Linux]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
| | |ratings={{BBFC|12}}{{ESRB|E10}}{{PEGI|12}} | ||
| | |requirements={{pcreq|cpu=1400|ram=768|hdd=200|dx=9.0|vram=256|win=xp}} | ||
}} | }} | ||
'''Braid''' is a [[platform]] and [[puzzle]] video game developed by independent software developer Jonathan Blow. The game was released on [[August 6]], [[2008]] for the [[Xbox 360]]'s [[Xbox Live Arcade]] service. A [[Microsoft Windows]] version was released on [[April 10]], [[2009]]. [[Hothead Games]] ported and released the game to [[Mac OS X]] on [[May 20]], 2009 and the [[PlayStation Network]] on [[November 12]], 2009. | |||
Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades. The game received generally positive reviews from critics, eventually becoming the highest-critically-rated title on Xbox Live. Some reviewers, however, criticized the game's price relative to its length. | |||
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At its most basic level, the story describes the protagonist Tim's attempt to rescue a princess from a monster. Clues embedded in the plot have led to multiple metaphorical interpretations of the plot, such as a tale of a faltering relationship or the development of the atomic bomb. The game features traditional aspects of the platform genre; the player runs, jumps, and climbs through a linear set of stages while solving puzzles and defeating enemies. The player may also manipulate time, such as by allowing actions to be "rewound", even after death, or by creating a shadow doppleganger to repeat actions previously performed. Using these abilities, the player progresses the story by finding and assembling jigsaw puzzle pieces. | |||
<gallery> | <gallery> | ||
Image:Braid logo.jpg|Title Screen | |||
</gallery> | </gallery> | ||
{{ToC}} | {{ToC}} | ||
[[Category:Number None, Inc.]] | |||
[[Category:Hothead Games]] | |||
[[Category:Microsoft Game Studios]] | |||
[[Category:Platform]] | [[Category:Platform]] | ||
[[Category:Puzzle]] | [[Category:Puzzle]] | ||
[[Category:Xbox 360]] | |||
[[Category:PlayStation 3]] | |||
[[Category:Steam]] | |||
[[Category:Single player]] | [[Category:Single player]] |