Chrono Trigger/We're Back!: Difference between revisions

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I was voted guilty by the second juror even though I didn't talk to her
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(I was voted guilty by the second juror even though I didn't talk to her)
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{{Header Nav|game=Chrono Trigger}}
{{Header Nav|game=Chrono Trigger}}


'''We're Back! (1000 A.D. second time)'''
'''We're Back!''' (1000 A.D. second time)<br>
'''Homecoming''' (remake title)
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[[File:ChronoTriggerReturnto1000.png|thumb|Back to familiar ground.]]
You'll pop back into the present at the Millennial Fair, right where you left off. Lucca will ask you to escort Marle back to the castle and then she leaves.
You can buy some more weapons and armor while you're in the area but it is not necessary and you'll find a {{ct/i|Lode Sword}} soon anyway. You can also go back through the gate to 600 A.D. if you really want but it'll be just the same as you left it.


[[File:ChronoTriggerReturnto1000.png|thumb|Back to familiar ground.]]
This is your last chance to take care of things at the fairgrounds, see [[Chrono Trigger/The Millennial Fair|The Millennial Fair]] for a list of things you can do to affect the outcome of Crono's upcoming trial.  
You'll pop back into the present at the Millennial Fair, right where you left off. Lucca will leave, and ask you to escort Marle back to the castle. You can buy some more weapons and armor while you're in the area but it probably won't be necessary and you'll find a Lode Sword soon anyway. You can also go back through the gate to 600 A.D. if you really want but it'll be just the same as you left it.


This is your last chance to take care of things at the fairgrounds, see [[Chrono Trigger/The Millennial Fair|The Millennial Fair]] for a list of things you can do to affect the outcome of your upcoming trial. When you're ready, head over to Guardia forest, 400 years older than when you last left it. Search the bottom right area for a [[Chrono Trigger/Tabs|power tab]], your third one so far.
When you're ready, head over to Guardia forest, 400 years older than when you last left it. Search the bottom right area for a [[Chrono Trigger/Tabs|Power Tab]], your fourth one so far, if you didn't already grab it before your journey in the past.
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==The Trial==
==Crono on trial==
[[Image:Chrono Trigger The Trial.png|thumb|right|250px|The Trial]]
[[File:Chrono Trigger The Trial.png|thumb|right|250px|The Trial]]
As for how things break down at the trial, this is the best that I've been able to determine so far:
When you reach Guardia Castle, the Chancellor will have soldiers drag Crono off. The scene then shifts to a stain glass window and a large hall filled with many people. A few dialogue choices will occur during the trial that affect its outcome. Make sure to say you initiated contact with Marle and you were never tempted by her wealth.


*1st Juror: Guilty if you claim the fortune tempted you just a little bit OR if you tried to sell the pendant.
This is how the decisions and the effects of your behavior at the Millenial Fair break down:
*2nd Juror: Guilty if you talked to the little girl and didn't bring her back her cat. The outcome of this juror is slightly glitched, however:
 
:# If you never talk to the little girl who's missing her cat she won't show up in the trial and that juror will vote Not Guilty.
*1st Juror: Guilty if you claim the fortune tempted you just a little bit (during the trial the Chancellor will ask you if you were tempted; say no to both questions) or if you tried to sell the pendant.
:# If you talk to the little girl who's missing her cat and don't bring it to her, she'll testify against you and that juror will vote Guilty.
*2nd Juror: Guilty if you talked to the little girl and didn't bring her back her cat. The outcome of this juror varies, however:
:# If you talk to her first AND THEN bring her the cat, the juror will vote guilty. This may only be the case if you leave the screen without rescuing the cat right away, but I'm not completely certain.
:# If you never talk to the little girl who's missing her cat she won't show up in the trial and that juror will vote "Not Guilty".
:# If you rescue the cat BEFORE talking to her, she'll show up in the trial and the juror will vote innocent.
:# If you rescue the cat BEFORE talking to her, she'll show up in the trial and the juror will vote "Not Guilty".
:So, if you want to be perfectly safe you could never talk to her, or just bring her the cat before talking to her.
:# If you talk to the little girl who's missing her cat and don't bring it to her, she'll testify against you and that juror will vote "Guilty".
::So, if you want to be (almost) perfectly safe you could never talk to her, or just bring her the cat before talking to her.
*3rd Juror: Guilty if you tried to drag Marle away from the candy booth so she utters the "kidnapper" line.
*3rd Juror: Guilty if you tried to drag Marle away from the candy booth so she utters the "kidnapper" line.
*4th Juror: Guilty if you admit the fortune tempted you OR if you picked up the pendant before talking to Marle.
*4th Juror: Guilty if you admit that the fortune tempted you or if you picked up the pendant before talking to Marle.
*5th Juror: Guilty if you admit the fortune tempted you.
*5th Juror: Guilty if you admit the fortune tempted you.
*6th Juror: Guilty if you stole the man's lunch.
*6th Juror: Guilty if you stole the man's lunch.
*7th Juror: Guilty if you lied at any point in the trial, either by claiming Marle started it, or by claiming you never stole anything when you did. He doesn't seem to vote Guilty if you lied about not being tempted however when you tried to sell the pendant. Also if you lie twice he still votes Guilty and no one else does.
*7th Juror: Guilty if you lied at any point in the trial, either by claiming Marle started it, or by claiming you never stole anything when you did. He doesn't seem to vote Guilty if you lied about not being tempted however when you tried to sell the pendant. Also if you lie twice he still votes Guilty and no one else does.


===For the Best Outcome===
===For the best outcome===
*Rescue the little girl's cat, although it works just as well if you just never talk to her, or bring her the cat without talking to her first.
*Rescue the little girl's cat.
*Don't eat the lunch.
*Don't eat the lunch.
*Don't drag Marle away from the candy booth
*Don't drag Marle away from the candy booth
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*Talk to her before picking up her pendant
*Talk to her before picking up her pendant
*Tell the truth during the trial, admit you started it and if you stole something admit it
*Tell the truth during the trial, admit you started it and if you stole something admit it
*Say you weren't tempted by the fortune at all, not even a little bit. (regardless of your actions)
*Say you weren't tempted by the fortune at all, not even a little bit (regardless of your actions).
 
And if you're going for completely guilty, do the exact opposite, and make sure you talk to the little girl with the cat and don't give it back to her. The second juror is questionable so getting all innocent can be hard.
 
===Results===
If you get four innocent jurors, a bare majority, you'll have a gift of one Ether waiting in prison. If you get five innocent, you'll get two {{ct/i|Ether}}s. Six innocent jurors, three Ethers, and if all seven vote innocent you'll get six Ethers.


And if you're going for completely guilty, do the exact opposite, and make sure you talk to the little girl with the cat and don't give it back to her. The second juror is glitchy so getting all innocent can be hard, and regardless of what happens at the trial you'll still be sent to prison where the chancellor will change your verdict if he doesn't like it. If you get four innocent jurors, a bare majority, you'll have a gift of one ether waiting in prison. If you get five innocent, you'll get three ethers. Six innocent jurors, 5 ethers, and if all seven vote innocent you'll get 7 ethers.
Regardless of what happens at the trial, you'll still be sent to prison for some period of time.


==Challenging Lavos==
==Challenging Lavos==
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